@Tyzoq Okay sounds good just post when you’re ready
L13 G40 ShrimpBoatChef (axis) vs Last Jack (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Germans buy 6 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Bryansk to Rostov
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 bomber moved from Western Germany to 118 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to RostovCombat - Germans
Battle in 118 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 infantry, 1 mech_infantry and 1 transport
1 mech_infantry owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 118 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport
Battle in Gibraltar
Germans attack with 2 artilleries, 1 bomber and 4 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 1 : 5/9 hits
Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 1 : 2/3 hits
2 armour owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 artillery moved from Karelia to Finland
1 artillery moved from Smolensk to Belarus
1 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 fighter and 3 tactical_bombers moved from Rostov to Belarus
1 infantry moved from Romania to Bessarabia
1 armour moved from Western Ukraine to Belarus
1 aaGun and 4 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Belarus to Western Germany
1 bomber moved from 118 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 artillery and 4 infantry moved from Southern France to Northern Italy
1 artillery and 4 infantry moved from France to Southern France
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Algeria
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 destroyer placed in 93 Sea Zone
2 artilleries and 4 infantry placed in Germany
Germans undo move 4.
1 artillery placed in Southern France
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Tambov to Rostov
3 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 tactical_bomber moved from Russia to Urals
1 artillery and 2 infantry moved from Russia to VologdaCombat - Russians
Battle in Urals
Russians attack with 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 tactical_bomber in Urals, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Urals, round 1 : 1/1 hits
1 tactical_bomber owned by the Russians lost in Urals
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 tactical_bomber
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 2 artilleries
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 1 : 1/6 hits
Germans roll dice for 1 armour and 2 artilleries in Rostov, round 1 : 0/3 hits
1 artillery owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 artillery in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Caucasus to Tambov
3 artilleries moved from Tambov to Volgograd
3 infantry moved from Tambov to Volgograd
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Kansu to TimguskaPlace Units - Russians
4 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 3 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Timguska : 3 infantry
Bryansk : 1 artillery and 3 infantry
Rostov : 2 artilleries and 3 infantry
Russia : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 40 infantry and 1 mech_infantry
Tambov : 2 aaGuns, 2 artilleries and 1 mech_infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
112 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 74
Russians : 22 / 22
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 8 / 9
British : 33 / 33
UK_Pacific : 9 / 8
Italians : 11 / 21
ANZAC : 13 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Manchuria to Chahar
2 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Hopei
1 armour moved from Hunan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in Chahar
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Alaska
Battle in Celebes
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Alaska from Americans, taking Celebes from ANZAC with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Java, round 1 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
2 fighters owned by the Japanese retreatedNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from Java to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 armour moved from Shan State to Yunnan
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 armour and 2 infantry moved from Hunan to Yunnan
1 bomber and 2 tactical_bombers moved from Szechwan to Yunnan
1 bomber and 1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Chahar to Hunan
2 fighters moved from 6 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Manchuria to Jehol
1 aaGun and 2 infantry moved from Korea to Manchuria
1 aaGun moved from Kwangtung to KwangsiPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 armour placed in Kwangtung
1 armour and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 7 artilleries, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 1 : 4/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 2/4 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 6 submarines moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Gilbert Islands to 45 Sea Zone
1 destroyer moved from 18 Sea Zone to 34 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 6 submarines and 2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
4 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
45 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber
34 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
54 Sea Zone : 1 artillery, 3 infantry, 6 submarines and 2 transports
Central United States : 4 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 artillery and 1 infantry
102 Sea Zone : 2 transports
101 Sea Zone : 5 transports
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 60 / 74
Russians : 21 / 22
Japanese : 61 / 61
Americans : 48 / 63
Chinese : 5 / 9
British : 33 / 33
UK_Pacific : 9 / 8
Italians : 11 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Tsinghai
5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 8 infantry
Szechwan : 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 60 / 74
Russians : 21 / 22
Japanese : 60 / 61
Americans : 48 / 63
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 9 / 8
Italians : 11 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
1 artillery moved from Italian Somaliland to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 8 mech_infantrys and 2 tactical_bombers
Java : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery
119 Sea Zone : 1 flag
109 Sea Zone : 3 destroyers and 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 2 transports
Persia : 1 flag
91 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 60 / 74
Russians : 21 / 22
Japanese : 59 / 61
Americans : 48 / 63
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 11 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 transports moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
anzac & French, then top of the order again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to New Guinea
1 bomber moved from Queensland to New Guinea
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
2 infantry moved from 91 Sea Zone to MoroccoCombat - French
Battle in MoroccoNon Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Vologda
1 armour moved from Novgorod to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Belarus to Bryansk
2 armour moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to Vologda
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Volgograd
3 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Algeria to Gibraltar
1 artillery moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 5/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 : 0/3 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 1 : 4/9 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Rostov, round 1 : 1/7 hits
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Bryansk to Belarus
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 armour moved from Novgorod to Belarus
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Belarus to Karelia
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from Western Germany to UkrainePlace Units - Germans
2 armour and 1 artillery placed in Ukraine
1 armour and 2 bombers placed in Novgorod
1 bomber placed in Western Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
just can’t quite get in there. And your AA is killing me on bombing raids.
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@ShrimpBoatChef:
just can’t quite get in there. And your AA is killing me on bombing raids.
I need to get all the good luck, and it probably still won’t be enough. :-)
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Sorry messed up posting
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Japanese
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 armour moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from Yunnan to Burma
5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Yunnan to Szechwan
1 tactical_bomber moved from Hunan to Suiyuyan
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 43 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 3 : 4/5 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Aleutian Islands
Battle in Szechwan
Japanese attack with 5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 1 : 5/13 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Szechwan to Yunnan
1 aaGun and 1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Burma to Kwangtung
1 armour moved from Kiangsu to Chahar
1 artillery and 5 infantry moved from Jehol to Chahar
2 infantry moved from Kiangsu to Kiangsi
1 aaGun and 2 infantry moved from Manchuria to Jehol
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Japan to KwangtungPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
2 armour and 2 infantry placed in Japan
2 armour and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Borneo
Battle in MalayaNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
6 submarines moved from 54 Sea Zone to 45 Sea ZonePlace Units - Americans
1 armour, 1 bomber, 1 fighter and 3 mech_infantrys placed in Western United States
2 destroyers and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Malaya : 1 artillery and 1 infantry
Borneo : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
43 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber
37 Sea Zone : 1 transport
26 Sea Zone : 1 flag
17 Sea Zone : 1 flag
Central United States : 4 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
86 Sea Zone : 2 transports
101 Sea Zone : 2 destroyers and 3 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 2 tactical_bombers and 6 transportsProduction/PUs Summary :
Germans : 61 / 73
Russians : 19 / 19
Japanese : 55 / 62
Americans : 50 / 65
Chinese : 4 / 6
British : 33 / 33
UK_Pacific : 16 / 10
Italians : 11 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 9 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 61 / 73
Russians : 19 / 19
Japanese : 54 / 62
Americans : 50 / 65
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 16 / 10
Italians : 11 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 artilleries placed in United Kingdom
1 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 9 mech_infantrys and 2 tactical_bombers
Malaya : 1 harbour
Java : 1 flag, 2 infantry
Belgian Congo : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
109 Sea Zone : 3 destroyers and 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 destroyers and 2 transports
Persia : 1 flag
91 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 61 / 73
Russians : 19 / 19
Japanese : 53 / 62
Americans : 50 / 65
Chinese : 5 / 5
British : 33 / 34
UK_Pacific : 17 / 14
Italians : 11 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interceptors in Egypt?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt





