Made a NCM adjustment, please use latest file.
13L G40 snake11eyes(axis) v variance(allies +10)
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Care to try a second game with sides flipped and same bid?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 108 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 55 Sea Zone to Queensland
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 infantry placed in Western United States
4 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Central United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 armour, 15 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 armour moved from Iraq to CaucasusCombat - British
British creates battle in territory 97 Sea Zone
Battle in Caucasus
British attack with 5 armour, 15 infantry and 4 mech_infantrys
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 5 armour, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Iraq
1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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AAgun moved
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Ya I’m definitely up for a secod game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns, 3 artilleries and 2 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,1,3
Italians collect 1 PU (10 lost to blockades); end with 2 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
20 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to CaucasusPlace Units - ANZAC
3 infantry placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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OK we an start another game but I’d like to play this one out. Do you want to finish this off first or start a second while this plays out?
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We can finish this one first, easier to keep track of lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 21 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Novgorod to Vologda
1 fighter moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Smolensk
13 armour, 2 artilleries, 4 infantry and 26 mech_infantrys moved from Rostov to Caucasus
3 artilleries, 8 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Tambov
2 tactical_bombers moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Tambov
2 destroyers and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Turkmenistan to TsinghaiCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 destroyers and 4 submarines; Italians loiter and taunt with
British defend with 3 submarines
Germans win with 2 destroyers and 4 submarines remaining. Battle score for attacker is 18
Casualties for British: 3 submarines
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 13 armour, 5 artilleries, 2 fighters, 12 infantry, 29 mech_infantrys and 2 tactical_bombers
ANZAC defend with 20 infantry and 3 mech_infantrys; French defend with 2 infantry; British defend with 1 aaGun, 5 armour, 15 infantry and 4 mech_infantrys
Germans win, taking Caucasus from Russians with 13 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for ANZAC: 20 infantry and 3 mech_infantrys
Casualties for Germans: 12 infantry and 28 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 1 aaGun, 5 armour, 15 infantry and 4 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
2 aaGuns moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 bomber moved from Tambov to Ukraine
1 fighter moved from Bryansk to Ukraine
2 artilleries and 4 infantry moved from Romania to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
1 tactical_bomber moved from Vologda to Belarus
1 infantry moved from Western Germany to Germany
3 tactical_bombers moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Ukraine
2 fighters moved from Caucasus to Ukraine
2 tactical_bombers moved from Caucasus to UkrainePlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Germany
1 bomber and 2 infantry placed in Western Germany
2 submarines placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
30 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns moved from Samara to Novosibirsk
37 infantry moved from Samara to Russia
2 infantry moved from Samara to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese repair 2 damage on 2 factory_minors; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 battleship, 3 mech_infantrys and 9 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
4 mech_infantrys moved from India to West India
1 infantry moved from Burma to India
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to ShantungCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 carriers, 16 destroyers and 11 submarines moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 battleship and 9 submarines placed in 6 Sea Zone
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 108 Sea Zone to 91 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from British Guiana to Western United StatesPlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 3 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to IraqPlace Units - British
3 infantry placed in Iraq
3 submarines placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 31 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
2 aaGuns, 3 artilleries and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
ANZAC undo move 1.
2 infantry placed in New South Wales
3 infantry placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 9 infantry, 7 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 mech_infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 fighter and 2 tactical_bombers moved from Belarus to Tambov
11 infantry moved from Germany to Poland
10 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 infantry moved from Ukraine to Rostov
5 artilleries moved from Caucasus to Volgograd
2 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
3 tactical_bombers moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
1 bomber moved from Kazakhstan to Volgograd
3 aaGuns, 13 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Tsinghai to ShensiPlace Units - Germans
3 transports placed in 97 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 tactical_bomber placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 fighter and 1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Japanese to Chinese
EDIT: Turning off Edit Mode
2 aaGuns and 30 infantry moved from Novosibirsk to Kansu
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Urals to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 15 PUs





