yeah you did push it too far lol
13L G40 snake11eyes(axis) v variance(allies +10)
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Ya I didn’t scramble for you as just subs, I assumed you wanted the subs in for defense, my bad should have checked with you first
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That’s OK. I was assuming you would bring in a destroyer the clear out the convoy raid.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from Kiangsu to Hunan
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Celebes from Americans with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Malaya to BurmaPlace Units - Japanese
3 mech_infantrys placed in Malaya
1 fighter placed in 6 Sea Zone
4 fighters and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 aaGuns, 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Brazil
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Brazil from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 submarine moved from 86 Sea Zone to 90 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 bomber moved from Queensland to Western United StatesPlace Units - Americans
3 aaGuns placed in Greece
2 destroyers and 1 submarine placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4,5,2,2,5,1,4,2,6,4,1,4,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 infantry and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to 97 Sea Zone
4 fighters moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 2 fighters and 3 submarines
Germans defend with 5 submarines; Italians defend with 3 submarines
retreated to 97 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 3 submarines
Casualties for Italians: 3 submarines
Battle in Southern Italy
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 3 bombers; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 3 bombers
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Southern Italy to Greece
2 fighters moved from 97 Sea Zone to Greece
3 infantry moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
2 infantry moved from Alexandria to EgyptPlace Units - British
3 infantry placed in Iraq
3 submarines placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 28 PUs (5 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
4 infantry moved from Yugoslavia to Albania
3 artilleries moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Albania
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Northwest Persia
4 infantry moved from New South Wales to South Australia
2 aaGuns and 4 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
3 infantry placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Libya: 2 infantry
EDIT: Adding units owned by ANZAC to Tobruk: 2 infantry
EDIT: Turning off Edit Mode -
i forgot to move those 2 anzac infantry from transjordan to iraq. Will do it on Russia turn if thats ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 16 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Volgograd to Bryansk
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 fighter moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
2 tactical_bombers moved from Albania to Caucasus
1 fighter moved from Albania to Caucasus
2 artilleries, 10 infantry and 2 mech_infantrys moved from Yugoslavia to Albania
1 artillery moved from Volgograd to SamaraCombat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
Russians defend with 2 mech_infantrys; Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 86 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Western Germany to Albania
1 aaGun moved from Yugoslavia to Albania
1 fighter moved from Western Germany to Albania
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Bryansk to Volgograd
1 artillery moved from Ukraine to Rostov
1 fighter moved from Caucasus to Volgograd
2 tactical_bombers moved from Caucasus to Volgograd
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Tsinghai to Volgograd
1 fighter moved from Tsinghai to VolgogradPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 destroyers and 1 submarine placed in 93 Sea Zone
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
Ya no worries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Kazakhstan
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Malaya to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers, 5 submarines and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Amur
1 infantry moved from Manchuria to Korea
1 submarine moved from 4 Sea Zone to 2 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 5 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 destroyer and 5 submarines placed in 6 Sea Zone
1 bomber and 1 fighter placed in MalayaTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Greece to Bulgaria
1 bomber moved from Western United States to 86 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 63 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
1 artillery owned by the Americans retreated to Greece
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in 63 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 86 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 86 Sea Zone to British Guiana
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 90 Sea Zone to 108 Sea Zone
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 63 Sea Zone to New ZealandPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
2 carriers and 1 destroyer placed in 97 Sea Zone
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,4,6
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_minors; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
4 fighters moved from Greece to CaucasusCombat - British
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
4 fighters moved from Caucasus to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 aaGun, 5 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 armour placed in Iraq
1 destroyer placed in 81 Sea Zone
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,5
British collect 23 PUs (10 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery -
a small change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 13 infantry moved from Albania to Greece
2 submarines moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 3 artilleries and 13 infantry
British defend with 1 armour, 3 artilleries, 3 fighters and 6 infantry; Americans defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
3 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Albania
Americans win with 2 aaGuns, 2 armour, 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -16
Casualties for British: 5 infantry
Casualties for Italians: 12 infantry
Casualties for Americans: 1 aaGunNon Combat Move - Italians
1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,5,4,4,2,5,2
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total -
If you want to keep the 3rd aa gun feel free to edit back and remove a guy, I’m attacking with my germans so just wanted to chop them down a bit first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French





