any scramble?
13L G40 wheatbeer (Axis) vs snake11eyes (Allies +10)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from French Indo China to Szechwan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Shantung to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
4 bombers moved from Sumatra to Burma
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 artillery and 1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsi to Hopei
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Suiyuyan to Hopei
1 fighter moved from Manchuria to Hopei
1 tactical_bomber moved from 19 Sea Zone to Hopei
2 fighters moved from Kwangsi to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from French Indo China to Szechwan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Shantung to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
4 bombers moved from Sumatra to Burma
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 artillery and 1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsi to Hopei
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Suiyuyan to Hopei
1 fighter moved from Manchuria to Hopei
1 tactical_bomber moved from 19 Sea Zone to Hopei
2 fighters moved from Kwangsi to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 5 fighters and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 armour, 5 fighters and 3 tactical_bombers in Szechwan, round 1 : 7/9 hits
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 1 : 1/6 hits
1 fighter owned by the Chinese , 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Burma, round 1 : 1/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 2/2 hits
1 infantry owned by the British , 1 bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 3 bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 battleship and 1 carrier moved from 35 Sea Zone to 38 Sea Zone
4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 cruiser moved from 35 Sea Zone to 38 Sea Zone
3 bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 armour moved from Manchuria to Anhwe
7 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea ZonePlace Units - Japanese
1 armour and 2 artilleries placed in French Indo China
3 destroyers placed in 19 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Japanese collect 59 PUs (2 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 48 / 66
Russians : 33 / 37
Japanese : 61 / 66
Americans : 53 / 76
Chinese : 4 / 16
British : 29 / 31
UK_Pacific : 5 / 7
Italians : 11 / 17
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 3 infantry, 7 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Americans
2 fighters moved from 109 Sea Zone to Southern France
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour and 2 fighters placed in Southern France
4 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
Caroline islands… hate dice lol
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
4 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Southern France to 98 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Kazakhstan
4 fighters, 3 infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Germans win with 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is -36
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for British: 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Normandy Bordeaux to Southern France
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from 98 Sea Zone to MaltaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 infantry placed in Persia
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
It appears everything I try is doomed to fail :?
-
If you’re interested, you can redo US-UK with low luck enabled … so long as you grant me one low luck reroll in the future if I get some lousy dice (either in this match or a future league match).
-
Or reroll those two battles manually using low luck dice, if you know how to do that. Two rerolls for the price of one, Easter special :-D
-
I appreciate the offer, but dice are part of the game, sometimes good sometimes horrible lol
-
I don’t mean to delay the game, but vefore I do Italy, are you sure you want that fleet in SZ91 given that submarines can pass through the Strait of Gibraltar?
-
*before
-
Damn forgot all about that, play on my mistake, this will help me rember that finally(I hope lol)
-
Okay doke
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
4 submarines moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 4 submarines
French defend with 2 infantry; British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser and 3 transports
Italians roll dice for 4 submarines in 91 Sea Zone, round 1 : 2/4 hits
1 carrier owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 cruiser and 4 transports in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 91 Sea Zone
2 infantry owned by the French , 1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Italians win with 1 bomber and 3 submarines remaining. Battle score for attacker is 56
Casualties for French: 2 infantry
Casualties for British: 1 transport
Casualties for Italians: 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser and 3 transports
Battle in Trans-Jordan
Italians attack with 2 artilleries, 4 fighters and 3 infantry
French defend with 1 infantry; British defend with 3 infantry; Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 4 fighters and 3 infantry in Trans-Jordan, round 1 : 4/9 hits
British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/7 hits
1 infantry owned by the Russians , 2 infantry owned by the British , 1 infantry owned by the French and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 1/7 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 4 fighters in Trans-Jordan, round 3 : 2/5 hits
British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Italians
2 artilleries and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 12 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 48 / 66
Russians : 33 / 37
Japanese : 59 / 66
Americans : 55 / 75
Chinese : 5 / 6
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 12 / 23
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in Java
Battle in 38 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win, taking Borneo from Japanese, taking Java from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 destroyer moved from 71 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Southern France
2 armour and 5 infantry moved from Northern Italy to Southern France
1 fighter moved from Norway to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Baltic States to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Southern France
Germans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers
French defend with 1 artillery; British defend with 1 aaGun and 2 fighters; Americans defend with 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
AA guns fire in Southern France : 0/3 hits
Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in Southern France, round 1 : 8/21 hits
Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 6 fighters and 2 infantry in Southern France, round 1 : 8/12 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 7 infantry owned by the Germans , 2 armour owned by the Americans , 1 artillery owned by the French , 2 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Southern France
Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 4/13 hits
Americans roll dice for 5 fighters in Southern France, round 2 : 4/5 hits
3 fighters owned by the Americans , 1 fighter owned by the British , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Southern France, round 3 : 7/9 hits
Americans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 2 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 2 artilleries, 7 infantry and 4 mech_infantrys
Casualties for French: 1 artillery
Casualties for British: 1 aaGun and 2 fighters
Casualties for Americans: 2 armour, 1 artillery, 4 fighters and 2 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Southern France to Western Germany
2 tactical_bombers moved from Southern France to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern France to Western Germany
3 armour and 1 mech_infantry moved from Baltic States to Romania
1 armour and 8 mech_infantrys moved from Germany to Romania
3 artilleries moved from Poland to Baltic States
4 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
5 artilleries moved from Novgorod to Baltic StatesPlace Units - Germans
1 carrier, 1 destroyer and 6 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 52 / 67
Russians : 32 / 37
Japanese : 51 / 66
Americans : 52 / 75
Chinese : 5 / 6
British : 28 / 29
UK_Pacific : 10 / 6
Italians : 12 / 23
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Tried a run at the German stack,basically had to at this point, couldn’t hit that 7% chance to win lol,
I concede good game I was basically ruined after that failed attempt on Germany.
-
I don’t blame you … I would have conceded if Berlin went the other way :lol:
Do you want to play a rematch?





