0%

13L snake11eyes (axis) vs ShrimpBoatChef (allies) G40 league no bid no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Italians
                1 infantry moved from Alexandria to Tobruk
                3 mech_infantrys moved from Turkmenistan to Persia
                1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to Tobruk
                3 mech_infantrys moved from Caucasus to Persia
                1 armour moved from Iraq to Persia
                4 armour moved from Ukraine to Romania
                1 armour moved from Kenya to French Equatorial Africa
                3 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Italians
                Battle in 125 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tobruk
                    Italians attack with 1 armour and 1 infantry
                    Americans defend with 1 mech_infantry
                    Americans win with no units remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from 125 Sea Zone to Western Germany

    Turn Complete - Italians


  • Sounds good I actually overlooked you taking Italy nice move


  • thank you. This is a tough game. I think our rematch is going to be even more so.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 battleship and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
                1 armour and 1 infantry moved from 47 Sea Zone to New Britain

    Combat - ANZAC
                Battle in New Britain
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 fighter and 1 infantry
                        ANZAC roll dice for 1 battleship in New Britain, round 1 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 1 :  1/2 hits
                        Japanese roll dice for 1 fighter and 1 infantry in New Britain, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
                        ANZAC roll dice for 1 armour in New Britain, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in New Britain, round 2 :  1/1 hits
                        1 armour owned by the ANZAC lost in New Britain
                    Japanese win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 47 Sea Zone
                1 submarine moved from 62 Sea Zone to 47 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Southern France to Southern Italy

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Northern Italy
                5 infantry moved from Western Germany to Northern Italy
                4 artilleries moved from Western Germany to Northern Italy
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                3 infantry moved from Western Germany to Northern Italy
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Novgorod to Norway
                1 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Western Germany to Northern Italy
                11 armour moved from Russia to Western Ukraine

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 artilleries, 1 bomber and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                    Germans win, taking Norway from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Northern Italy
                    Germans attack with 6 artilleries, 9 infantry and 1 tactical_bomber
                    Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Northern Italy from Americans with 6 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 3 armour, 4 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Northern Italy to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                2 aaGuns moved from Germany to Western Germany
                2 infantry moved from France to Northern Italy
                5 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Greater Southern Germany
                7 infantry moved from Germany to Western Germany
                1 bomber moved from Norway to Western Germany
                5 tactical_bombers moved from Western Ukraine to Western Germany
                3 aaGuns moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                7 armour and 3 mech_infantrys placed in Western Germany
                2 infantry placed in France
                6 infantry and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                1 artillery moved from Vologda to Novosibirsk
                1 bomber moved from Volgograd to Yugoslavia
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Anhwe to Kweichow
                2 tactical_bombers moved from Kwangtung to Kweichow
                1 fighter moved from Kwangtung to Kweichow
                3 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kweichow
                4 submarines moved from 35 Sea Zone to 47 Sea Zone
                1 fighter moved from New Britain to 47 Sea Zone
                3 fighters moved from Philippines to 47 Sea Zone

    Combat - Japanese
                Battle in Yugoslavia
                    Japanese attack with 1 bomber
                    British defend with 1 armour
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 4 fighters and 4 submarines
                    ANZAC defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the ANZAC
                    Japanese win with 4 fighters and 3 submarines remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 battleship, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 47 Sea Zone to 35 Sea Zone
                3 fighters moved from 47 Sea Zone to New Britain
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from Kweichow to Anhwe
                2 fighters moved from Kweichow to Anhwe
                1 bomber moved from Yugoslavia to Western Germany

    Place Units - Japanese
                1 destroyer and 6 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 64 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 artillery and 2 fighters moved from Southern France to Northern Italy
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Morocco to 91 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 3 tactical_bombers and 2 transports
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor and 6 infantry
                        AA guns fire in Northern Italy :  1/3 hits
                        1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 battleship in Northern Italy, round 1 :  0/1 hits
                        Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 1 :  2/9 hits
                        Germans roll dice for 1 aaGun, 6 artilleries and 6 infantry in Northern Italy, round 1 :  4/12 hits
                        1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                        Americans roll dice for 3 armour, 1 bomber and 1 fighter in Northern Italy, round 2 :  3/5 hits
                        Germans roll dice for 6 artilleries and 5 infantry in Northern Italy, round 2 :  3/11 hits
                        3 infantry owned by the Germans and 3 armour owned by the Americans lost in Northern Italy
                    Germans win with 6 artilleries and 2 infantry remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to United Kingdom
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to Quebec
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber and 1 fighter moved from Northern Italy to Southern Italy
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Shan State to Burma

    Place Units - Americans
                1 armour and 1 artillery placed in Southern France
                3 armour placed in Normandy Bordeaux
                1 infantry placed in Southern France
                1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Northern Italy
                1 armour, 2 fighters, 2 infantry and 1 mech_infantry moved from Southern France to Northern Italy
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery, 1 fighter and 3 infantry moved from Shan State to Malaya
                1 tactical_bomber moved from India to Malaya
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians

    Combat - British
                Battle in Malaya
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Northern Italy
                    British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 6 artilleries, 1 factory_minor and 2 infantry
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Northern Italy, round 1 :  4/11 hits
                        Germans roll dice for 6 artilleries and 2 infantry in Northern Italy, round 1 :  3/8 hits
                        3 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Northern Italy
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Northern Italy, round 2 :  6/8 hits
                        Germans roll dice for 4 artilleries in Northern Italy, round 2 :  2/4 hits
                        1 artillery owned by the British , 1 mech_infantry owned by the British and 4 artilleries owned by the Germans lost in Northern Italy
                    British win, taking Northern Italy from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 6 artilleries and 2 infantry
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Northern Italy to Southern Italy
                3 fighters moved from Northern Italy to Southern Italy
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Scotland to United Kingdom
                1 infantry moved from Algeria to Tunisia
                1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                2 artilleries and 3 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone

    Place Units - British
                1 armour and 2 fighters placed in Southern Italy
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 armour and 1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour and 1 artillery


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - Italians
                1 armour moved from Romania to Yugoslavia
                      Italians take Yugoslavia from British
                1 armour moved from Yugoslavia to Northern Italy
                3 armour moved from Romania to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 bomber moved from Egypt to Northern Italy
                4 armour moved from French Equatorial Africa to French West Africa
                1 armour moved from Persia to Eastern Persia
                3 mech_infantrys moved from Persia to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in French West Africa
                    Italians attack with 4 armour
                    Americans defend with 1 armour, 1 fighter and 1 infantry
                    Italians win, taking French West Africa from Americans with 3 armour remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 armour, 1 fighter and 1 infantry
                Battle in Northern Italy
                    Italians attack with 4 armour, 1 bomber and 1 fighter
                    British defend with 2 armour and 1 factory_minor
                    Italians win, taking Northern Italy from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 2 armour
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Western Germany
                1 bomber moved from Northern Italy to Western Germany
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Persia to Eastern Persia
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                5 transports moved from 98 Sea Zone to 81 Sea Zone

    Turn Complete - Italians


  • So for your America turn you didn’t let me use my kamikaze strikes, I will apply them now

    All 6 on your carrier

    DiceRolling 6d6:
    (1, 2, 4, 5, 6, 6)


  • So with 2 hits your carrier and planes are sunk, can you edit that in before your anzac turn, thanks


  • My bad sorry just realized you ncm them over dissregard my last message  :-D


  • good. Then we are all good.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 47 Sea Zone
                1 fighter moved from Queensland to 47 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 3 submarines
                        Japanese roll dice for 3 submarines in 47 Sea Zone, round 1 :  0/3 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 3 submarines in 47 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
                    retreated to 47 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 47 Sea Zone to New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • OOL: bombers first when you attack in Italy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 4 armour, 3 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Western Germany to Southern Italy
                6 tactical_bombers moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Germany to Southern Italy
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Southern Italy
                    Germans attack with 7 armour, 1 bomber, 3 mech_infantrys and 7 tactical_bombers
                    French defend with 1 fighter; British defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 5 fighters and 1 harbour; Americans defend with 1 bomber and 1 fighter
                    Germans win, taking Southern Italy from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 bomber, 1 mech_infantry and 7 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 armour, 1 bomber and 5 fighters
                    Casualties for Americans: 1 bomber and 1 fighter

    Non Combat Move - Germans
                2 aaGuns, 1 artillery and 10 infantry moved from Western Germany to France
                1 infantry moved from Greater Southern Germany to Northern Italy
                6 infantry moved from Germany to Western Germany
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                3 aaGuns moved from Eastern Poland to Poland
                2 artilleries moved from Norway to Finland
                1 infantry moved from Norway to Finland
                11 armour moved from Western Ukraine to Slovakia Hungary

    Place Units - Germans
                3 fighters placed in France
                4 armour placed in Western Germany
                10 infantry placed in Germany
                1 infantry placed in Western Germany
                Germans undo move 1.
                Germans undo move 1.
                Germans undo move 2.
                Germans undo move 1.
                4 armour and 3 fighters placed in Germany
                3 infantry placed in France
                3 infantry placed in Germany
                5 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Germany: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Chahar
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                1 fighter moved from Kwangtung to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                3 infantry moved from Kwangtung to Kwangsi
                1 submarine moved from 47 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
                1 carrier, 3 destroyers and 6 submarines moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from Kwangtung to 17 Sea Zone
                1 submarine moved from 47 Sea Zone to 54 Sea Zone
                3 fighters moved from New Britain to Caroline Islands

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 submarine
                    2 submarines owned by the Japanese Submerged
                    1 submarine owned by the Americans Submerged
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese winAmericans win with no units remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 carriers, 5 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber
                    Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 carriers, 5 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Kwangtung
                1 tactical_bomber moved from Kweichow to Kwangtung
                1 tactical_bomber moved from Kweichow to Hopei
                1 fighter moved from Kweichow to Hopei
                1 tactical_bomber moved from Chahar to Hopei
                1 fighter moved from Chahar to Hopei

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                6 infantry placed in Japan
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                Japanese collect 60 PUs; end with 60 PUs total


  • Looks like your down to a final hail mary. good luck :-D

T-shirts, Hats, and More

Suggested Topics

  • 8
  • 7
  • 93
  • 25
  • 129
  • 160
  • 122
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

18.0k

Users

40.8k

Topics

1.8m

Posts