dice slaughter continues
13L snake11eyes (axis) vs ShrimpBoatChef (allies) G40 league no bid no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Italians
1 armour moved from Romania to Yugoslavia
Italians take Yugoslavia from British
1 armour moved from Yugoslavia to Northern Italy
3 armour moved from Romania to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Egypt to Northern Italy
4 armour moved from French Equatorial Africa to French West Africa
1 armour moved from Persia to Eastern Persia
3 mech_infantrys moved from Persia to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in French West Africa
Italians attack with 4 armour
Americans defend with 1 armour, 1 fighter and 1 infantry
Italians win, taking French West Africa from Americans with 3 armour remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour
Casualties for Americans: 1 armour, 1 fighter and 1 infantry
Battle in Northern Italy
Italians attack with 4 armour, 1 bomber and 1 fighter
British defend with 2 armour and 1 factory_minor
Italians win, taking Northern Italy from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 armour
Casualties for Italians: 2 armourNon Combat Move - Italians
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Persia to Eastern Persia
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
5 transports moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - Italians
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So for your America turn you didn’t let me use my kamikaze strikes, I will apply them now
All 6 on your carrier
Rolling 6d6:
(1, 2, 4, 5, 6, 6) -
So with 2 hits your carrier and planes are sunk, can you edit that in before your anzac turn, thanks
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My bad sorry just realized you ncm them over dissregard my last message :-D
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good. Then we are all good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 fighter moved from Queensland to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 3 submarines
Japanese roll dice for 3 submarines in 47 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 3 submarines in 47 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
retreated to 47 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South AustraliaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
OOL: bombers first when you attack in Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Germans
Germans buy 4 armour, 3 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 armour moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
6 tactical_bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern Italy
Germans attack with 7 armour, 1 bomber, 3 mech_infantrys and 7 tactical_bombers
French defend with 1 fighter; British defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 5 fighters and 1 harbour; Americans defend with 1 bomber and 1 fighter
Germans win, taking Southern Italy from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber, 1 mech_infantry and 7 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 bomber and 5 fighters
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Germans
2 aaGuns, 1 artillery and 10 infantry moved from Western Germany to France
1 infantry moved from Greater Southern Germany to Northern Italy
6 infantry moved from Germany to Western Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
3 aaGuns moved from Eastern Poland to Poland
2 artilleries moved from Norway to Finland
1 infantry moved from Norway to Finland
11 armour moved from Western Ukraine to Slovakia HungaryPlace Units - Germans
3 fighters placed in France
4 armour placed in Western Germany
10 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 1.
Germans undo move 2.
Germans undo move 1.
4 armour and 3 fighters placed in Germany
3 infantry placed in France
3 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
1 carrier, 3 destroyers and 6 submarines moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Kwangtung to 17 Sea Zone
1 submarine moved from 47 Sea Zone to 54 Sea Zone
3 fighters moved from New Britain to Caroline IslandsCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine
2 submarines owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese winAmericans win with no units remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 17 Sea Zone
Japanese attack with 2 carriers, 5 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 5 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Chahar to Hopei
1 fighter moved from Chahar to HopeiPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
6 infantry placed in Japan
1 artillery and 2 infantry placed in Kwangtung
1 artillery placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Japanese collect 60 PUs; end with 60 PUs total -
Looks like your down to a final hail mary. good luck :-D
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money says we go another round.
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Need scramble @ SZ 112 or Intercept. Let me know.
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Intercept with Italian fighter
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 5 armour, 3 artilleries, 1 bomber, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 armour moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 5 armour, 3 artilleries, 1 bomber, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 armour moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Eastern United States to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 armour and 1 bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 2 armour and 1 bomber in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 2/3 hits
1 infantry owned by the Germans and 2 armour owned by the Americans lost in Holland Belgium
Americans roll dice for 1 bomber in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 bomber in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Holland Belgium, round 4 : 1/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 armour
Battle in Denmark
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 armour, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 battleship and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Burma to YunnanPlace Units - Americans
3 armour placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Southern France
2 armour, 1 bomber and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Sikang to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Sikang to KweichowCombat - British
British creates battle in territory 41 Sea Zone
Battle in Poland
British attack with 1 infantry
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Poland
British win, taking 41 Sea Zone from Japanese, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Kweichow
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 3 infantry in Kwangsi, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Kwangsi to Burma
1 fighter moved from Burma to India
1 artillery and 3 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Burma to India
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern FrancePlace Units - British
2 armour, 1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 23 PUs totalPlace Units - UK_Pacific
1 armour placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 transport -
Hello, game is going to go another round for sure. I’m not ready to concede. If you attack Normandy with Italians, my USA bomber is quick casualty, but not my AA. Saving that for Germany. When Germans attack, USA bomber is there to take a hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - Italians
3 armour moved from French West Africa to French Equatorial Africa
3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 5 mech_infantrys moved from Eastern Persia to Persia
2 armour moved from Northern Italy to Holland Belgium
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 armour moved from Egypt to Tobruk
Italians take Tobruk from AmericansCombat - Italians
Battle in Holland Belgium
Italians attack with 2 armour
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Italians attack with 1 bomber
British defend with 1 artillery and 1 infantry; Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 109 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 aaGun moved from Egypt to 81 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun moved from 97 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea ZoneTurn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs





