I will withdraw to Central Mediterranean Sea Zone
13L snake11eyes (axis) vs ShrimpBoatChef (allies) G40 league no bid no tech
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Sounds good I actually overlooked you taking Italy nice move
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thank you. This is a tough game. I think our rematch is going to be even more so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 battleship and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 fighter and 1 infantry
ANZAC roll dice for 1 battleship in New Britain, round 1 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 1 : 1/2 hits
Japanese roll dice for 1 fighter and 1 infantry in New Britain, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
ANZAC roll dice for 1 armour in New Britain, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in New Britain, round 2 : 1/1 hits
1 armour owned by the ANZAC lost in New Britain
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 submarine moved from 62 Sea Zone to 47 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 fighter moved from Southern France to Southern ItalyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Northern Italy
5 infantry moved from Western Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
3 infantry moved from Western Germany to Northern Italy
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
11 armour moved from Russia to Western UkraineCombat - Germans
Battle in Norway
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Norway from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Northern Italy
Germans attack with 6 artilleries, 9 infantry and 1 tactical_bomber
Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 1 mech_infantry
Germans win, taking Northern Italy from Americans with 6 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 5 infantry
Casualties for Americans: 3 armour, 4 artilleries and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Northern Italy
2 aaGuns moved from Germany to Western Germany
2 infantry moved from France to Northern Italy
5 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
7 infantry moved from Germany to Western Germany
1 bomber moved from Norway to Western Germany
5 tactical_bombers moved from Western Ukraine to Western Germany
3 aaGuns moved from Western Ukraine to Eastern PolandPlace Units - Germans
7 armour and 3 mech_infantrys placed in Western Germany
2 infantry placed in France
6 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
1 artillery moved from Vologda to Novosibirsk
1 bomber moved from Volgograd to Yugoslavia
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
2 tactical_bombers moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kweichow
4 submarines moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from New Britain to 47 Sea Zone
3 fighters moved from Philippines to 47 Sea ZoneCombat - Japanese
Battle in Yugoslavia
Japanese attack with 1 bomber
British defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in 47 Sea Zone
Japanese attack with 4 fighters and 4 submarines
ANZAC defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the ANZAC
Japanese win with 4 fighters and 3 submarines remaining. Battle score for attacker is 35
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 battleship, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 35 Sea Zone
3 fighters moved from 47 Sea Zone to New Britain
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters moved from Kweichow to Anhwe
1 bomber moved from Yugoslavia to Western GermanyPlace Units - Japanese
1 destroyer and 6 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery and 2 fighters moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 tactical_bombers and 2 transports
Americans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Americans Submerged
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor and 6 infantry
AA guns fire in Northern Italy : 1/3 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 battleship in Northern Italy, round 1 : 0/1 hits
Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 1 : 2/9 hits
Germans roll dice for 1 aaGun, 6 artilleries and 6 infantry in Northern Italy, round 1 : 4/12 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 1 bomber and 1 fighter in Northern Italy, round 2 : 3/5 hits
Germans roll dice for 6 artilleries and 5 infantry in Northern Italy, round 2 : 3/11 hits
3 infantry owned by the Germans and 3 armour owned by the Americans lost in Northern Italy
Germans win with 6 artilleries and 2 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Americans: 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Quebec
1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Shan State to BurmaPlace Units - Americans
1 armour and 1 artillery placed in Southern France
3 armour placed in Normandy Bordeaux
1 infantry placed in Southern France
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Northern Italy
1 armour, 2 fighters, 2 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 fighter and 3 infantry moved from Shan State to Malaya
1 tactical_bomber moved from India to Malaya
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from ItaliansCombat - British
Battle in Malaya
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northern Italy
British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 6 artilleries, 1 factory_minor and 2 infantry
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Northern Italy, round 1 : 4/11 hits
Germans roll dice for 6 artilleries and 2 infantry in Northern Italy, round 1 : 3/8 hits
3 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Northern Italy
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Northern Italy, round 2 : 6/8 hits
Germans roll dice for 4 artilleries in Northern Italy, round 2 : 2/4 hits
1 artillery owned by the British , 1 mech_infantry owned by the British and 4 artilleries owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 6 artilleries and 2 infantry
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from Northern Italy to Southern Italy
3 fighters moved from Northern Italy to Southern Italy
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Scotland to United Kingdom
1 infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 artilleries and 3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 41 Sea ZonePlace Units - British
1 armour and 2 fighters placed in Southern Italy
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Italians
1 armour moved from Romania to Yugoslavia
Italians take Yugoslavia from British
1 armour moved from Yugoslavia to Northern Italy
3 armour moved from Romania to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Egypt to Northern Italy
4 armour moved from French Equatorial Africa to French West Africa
1 armour moved from Persia to Eastern Persia
3 mech_infantrys moved from Persia to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in French West Africa
Italians attack with 4 armour
Americans defend with 1 armour, 1 fighter and 1 infantry
Italians win, taking French West Africa from Americans with 3 armour remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour
Casualties for Americans: 1 armour, 1 fighter and 1 infantry
Battle in Northern Italy
Italians attack with 4 armour, 1 bomber and 1 fighter
British defend with 2 armour and 1 factory_minor
Italians win, taking Northern Italy from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 armour
Casualties for Italians: 2 armourNon Combat Move - Italians
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Persia to Eastern Persia
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
5 transports moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - Italians
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So for your America turn you didn’t let me use my kamikaze strikes, I will apply them now
All 6 on your carrier
Rolling 6d6:
(1, 2, 4, 5, 6, 6) -
So with 2 hits your carrier and planes are sunk, can you edit that in before your anzac turn, thanks
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My bad sorry just realized you ncm them over dissregard my last message :-D
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good. Then we are all good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 fighter moved from Queensland to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 3 submarines
Japanese roll dice for 3 submarines in 47 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 3 submarines in 47 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
retreated to 47 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South AustraliaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
OOL: bombers first when you attack in Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Germans
Germans buy 4 armour, 3 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 armour moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
6 tactical_bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern Italy
Germans attack with 7 armour, 1 bomber, 3 mech_infantrys and 7 tactical_bombers
French defend with 1 fighter; British defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 5 fighters and 1 harbour; Americans defend with 1 bomber and 1 fighter
Germans win, taking Southern Italy from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber, 1 mech_infantry and 7 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 bomber and 5 fighters
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Germans
2 aaGuns, 1 artillery and 10 infantry moved from Western Germany to France
1 infantry moved from Greater Southern Germany to Northern Italy
6 infantry moved from Germany to Western Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
3 aaGuns moved from Eastern Poland to Poland
2 artilleries moved from Norway to Finland
1 infantry moved from Norway to Finland
11 armour moved from Western Ukraine to Slovakia HungaryPlace Units - Germans
3 fighters placed in France
4 armour placed in Western Germany
10 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 1.
Germans undo move 2.
Germans undo move 1.
4 armour and 3 fighters placed in Germany
3 infantry placed in France
3 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
1 carrier, 3 destroyers and 6 submarines moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Kwangtung to 17 Sea Zone
1 submarine moved from 47 Sea Zone to 54 Sea Zone
3 fighters moved from New Britain to Caroline IslandsCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine
2 submarines owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese winAmericans win with no units remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 17 Sea Zone
Japanese attack with 2 carriers, 5 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 5 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Chahar to Hopei
1 fighter moved from Chahar to HopeiPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
6 infantry placed in Japan
1 artillery and 2 infantry placed in Kwangtung
1 artillery placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Japanese collect 60 PUs; end with 60 PUs total -
Looks like your down to a final hail mary. good luck :-D
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money says we go another round.





