that was quite the roll (and the one after was also pretty bad). And this has been quite the game to follow!
13L snake11eyes (axis) vs ShrimpBoatChef (allies) G40 league no bid no tech
-
took out 2 inf; put in 2 AA @ Moscow
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 aaGun and 1 fighter moved from Queensland to New South Wales
1 artillery and 1 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to Queensland
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Southern FranceTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 1 fighter and 7 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
13 armour, 10 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 armour moved from Novgorod to Vologda
3 mech_infantrys moved from Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Norway to 126 Sea Zone
1 armour and 1 transport moved from 126 Sea Zone to 111 Sea Zone
1 armour moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Americans win, taking Scotland from British with no units remaining. Battle score for attacker is -7
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Northern Italy
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans win, taking Northern Italy from British with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 19 armour, 1 bomber, 1 fighter, 13 infantry, 10 mech_infantrys and 8 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 7 armour, 4 artilleries, 1 factory_minor, 1 fighter and 33 infantry
Germans captures 7PUs while taking Russians capital
Germans win, taking Russia from Russians with 11 armour, 1 bomber and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 8 armour, 1 fighter, 13 infantry, 10 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns, 7 armour, 4 artilleries, 1 fighter and 33 infantryNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Eastern Poland
5 tactical_bombers moved from Russia to Western Ukraine
3 aaGuns moved from Bryansk to Western UkrainePlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in France
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
Do you want to keep going?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Amur to Korea
1 artillery moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to AnhweCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
3 fighters moved from Kwangsi to Kwangtung
4 tactical_bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Sikang to Szechwan
1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 bomber, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
4 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 110 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Yunnan to 37 Sea ZoneCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Southern Italy
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 : 2/3 hits
Italians roll dice for 3 armour in Southern Italy, round 1 : 2/3 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 2 armour owned by the Italians lost in Southern Italy
Americans roll dice for 1 bomber in Southern Italy, round 2 : 1/1 hits
Italians roll dice for 1 armour in Southern Italy, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Italians lost in Southern Italy
Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is -15
Casualties for Italians: 3 armour
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 3 armour, 4 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 mech_infantrys; Italians defend with 1 factory_minor
Americans roll dice for 3 armour, 4 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 1 : 2/12 hits
Italians roll dice for 1 artillery and 3 mech_infantrys in Northern Italy, round 1 : 2/4 hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 3 armour, 4 artilleries, 2 fighters and 1 mech_infantry in Northern Italy, round 2 : 4/10 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 armour, 4 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Northern Italy to Southern France
1 fighter moved from Gibraltar to French West Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from 101 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Yunnan to Shan State
1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
2 armour and 1 artillery placed in Southern France
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery placed in Eastern United States
Americans undo move 1.
1 armour and 1 mech_infantry placed in Normandy Bordeaux
Americans undo move 7.
1 artillery placed in Normandy Bordeaux
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
2 artilleries moved from Yunnan to Kweichow
1 artillery and 1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 2 artilleries
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kwangsi to BurmaPlace Units - Chinese
4 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Kweichow
1 infantry placed in Kwangsi
1 infantry placed in Yunnan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 2 armour and 1 bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
British captures 41PUs while taking Italians capital
1 armour moved from Southern France to Southern Italy
British take Southern Italy from Italians
1 armour moved from Southern France to Yugoslavia
British take Yugoslavia from Italians
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Yunnan to Szechwan
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Italians lost in 37 Sea Zone
British win, taking 37 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Szechwan
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 2 artilleries and 1 infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the British lost in Szechwan
British roll dice for 2 artilleries in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Szechwan
British roll dice for 2 artilleries in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Scotland
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 armour
British roll dice for 1 artillery, 1 fighter and 2 infantry in Scotland, round 1 : 0/4 hits
Germans roll dice for 1 armour in Scotland, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 armour in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to India
3 artilleries and 3 infantry moved from India to Burma
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Yunnan to SzechwanPlace Units - British
2 armour and 1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
British collect 22 PUs; end with 63 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Trading Capitals this round in the Europe theater
-
Hello - I missed your comment about “Keep Going.” As you can probably guess, yes, I want to keep going. I think the game is going to swing to the Allies in a big way. You captured Russia and about $10 bucks. I knocked out Italy and UK went up $40 and is in position to hold the capital.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Italians
1 infantry moved from Alexandria to Tobruk
3 mech_infantrys moved from Turkmenistan to Persia
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Caucasus to Persia
1 armour moved from Iraq to Persia
4 armour moved from Ukraine to Romania
1 armour moved from Kenya to French Equatorial Africa
3 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Italians
Battle in 125 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tobruk
Italians attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 125 Sea Zone to Western GermanyTurn Complete - Italians
-
Sounds good I actually overlooked you taking Italy nice move
-
thank you. This is a tough game. I think our rematch is going to be even more so.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 battleship and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 fighter and 1 infantry
ANZAC roll dice for 1 battleship in New Britain, round 1 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 1 : 1/2 hits
Japanese roll dice for 1 fighter and 1 infantry in New Britain, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
ANZAC roll dice for 1 armour in New Britain, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in New Britain, round 2 : 1/1 hits
1 armour owned by the ANZAC lost in New Britain
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 submarine moved from 62 Sea Zone to 47 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 fighter moved from Southern France to Southern ItalyTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Northern Italy
5 infantry moved from Western Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
3 infantry moved from Western Germany to Northern Italy
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
11 armour moved from Russia to Western UkraineCombat - Germans
Battle in Norway
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Norway from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Northern Italy
Germans attack with 6 artilleries, 9 infantry and 1 tactical_bomber
Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 1 mech_infantry
Germans win, taking Northern Italy from Americans with 6 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 5 infantry
Casualties for Americans: 3 armour, 4 artilleries and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Northern Italy
2 aaGuns moved from Germany to Western Germany
2 infantry moved from France to Northern Italy
5 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
7 infantry moved from Germany to Western Germany
1 bomber moved from Norway to Western Germany
5 tactical_bombers moved from Western Ukraine to Western Germany
3 aaGuns moved from Western Ukraine to Eastern PolandPlace Units - Germans
7 armour and 3 mech_infantrys placed in Western Germany
2 infantry placed in France
6 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
1 artillery moved from Vologda to Novosibirsk
1 bomber moved from Volgograd to Yugoslavia
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
2 tactical_bombers moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kweichow
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kweichow
4 submarines moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from New Britain to 47 Sea Zone
3 fighters moved from Philippines to 47 Sea ZoneCombat - Japanese
Battle in Yugoslavia
Japanese attack with 1 bomber
British defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in 47 Sea Zone
Japanese attack with 4 fighters and 4 submarines
ANZAC defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the ANZAC
Japanese win with 4 fighters and 3 submarines remaining. Battle score for attacker is 35
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 battleship, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 35 Sea Zone
3 fighters moved from 47 Sea Zone to New Britain
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters moved from Kweichow to Anhwe
1 bomber moved from Yugoslavia to Western GermanyPlace Units - Japanese
1 destroyer and 6 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery and 2 fighters moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 tactical_bombers and 2 transports
Americans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Americans Submerged
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor and 6 infantry
AA guns fire in Northern Italy : 1/3 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 battleship in Northern Italy, round 1 : 0/1 hits
Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 1 : 2/9 hits
Germans roll dice for 1 aaGun, 6 artilleries and 6 infantry in Northern Italy, round 1 : 4/12 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 1 bomber and 1 fighter in Northern Italy, round 2 : 3/5 hits
Germans roll dice for 6 artilleries and 5 infantry in Northern Italy, round 2 : 3/11 hits
3 infantry owned by the Germans and 3 armour owned by the Americans lost in Northern Italy
Germans win with 6 artilleries and 2 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Americans: 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Quebec
1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Shan State to BurmaPlace Units - Americans
1 armour and 1 artillery placed in Southern France
3 armour placed in Normandy Bordeaux
1 infantry placed in Southern France
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs





