@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 League 2013 PGMatt (Allies +10) v Cow
-
@Cow:
I mistakenly took your sub as a casualty when my sub hit. Of course you would take the DD since the air can’t hit the sub. Didn’t think about it till my air hit.
I edited a sub in and moved it during non combat so you could get your convoy.
Makes sense to me.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
3 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 5 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
3 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 5 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 : 7/13 hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 6 Sea Zone, round 1 : 1/5 hits
1 battleship owned by the Americans , 2 destroyers owned by the Americans , 2 cruisers owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Battle in Sumatra
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 1 : 0/1 hits
Japanese roll dice for 3 artilleries and 3 infantry in Sumatra, round 1 : 2/6 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Java
Japanese attack with 3 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 : 1/2 hits
Japanese roll dice for 3 artilleries and 2 infantry in Java, round 1 : 1/5 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
4 fighters moved from 6 Sea Zone to Manchuria
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Manchuria
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to ManchuriaPlace Units - Japanese
3 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 2 bombers, 6 fighters and 10 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour and 1 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 3 artilleries and 1 infantry
Sumatra : 1 flag, 3 artilleries and 2 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
41 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 submarine
6 Sea Zone : 3 carriers and 5 tactical_bombersProduction/PUs Summary :
Germans : 44 / 51
Russians : 36 / 39
Japanese : 60 / 67
Americans : 55 / 75
Chinese : 2 / 12
British : 24 / 25
UK_Pacific : 5 / 10
Italians : 20 / 25
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer and 11 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 destroyers, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 armour, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,5,1,3,4,5,6,2
Americans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 10 submarines
6 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 3 infantry and 3 mech_infantrys
United Kingdom : 1 bomber and 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
94 Sea Zone : 1 submarine
89 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 carrier, 4 destroyers and 4 transports
110 Sea Zone : 1 carrier, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 39
Japanese : 60 / 67
Americans : 57 / 75
Chinese : 2 / 12
British : 24 / 25
UK_Pacific : 5 / 10
Italians : 20 / 25
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Szechwan : 2 infantry
Sikang : 3 artilleries, 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 39
Japanese : 59 / 67
Americans : 57 / 75
Chinese : 3 / 3
British : 24 / 25
UK_Pacific : 5 / 10
Italians : 20 / 25
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Eastern Persia to West IndiaCombat - British
Non Combat Move - British
Place Units - British
3 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,3
British collect 23 PUs (1 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys
West India : 1 infantry
Belgian Congo : 2 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
76 Sea Zone : 1 cruiser
Eire : 1 flag
Eastern Persia : 1 flag
91 Sea Zone : 1 fighter
110 Sea Zone : 3 destroyers and 2 fightersProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 39
Japanese : 58 / 67
Americans : 57 / 75
Chinese : 3 / 3
British : 24 / 24
UK_Pacific : 6 / 4
Italians : 20 / 25
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 bomber moved from Alexandria to Iraq
2 fighters moved from Alexandria to GreeceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 : 2/3 hits
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Greece, round 1 : 2/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 1 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 1 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Iraq to Egypt
2 fighters moved from Greece to Bulgaria
1 fighter moved from 93 Sea Zone to Southern Italy
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 3 artilleries, 1 bomber and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 armour, 1 artillery and 1 infantry
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 2 fighters
Greece : 1 flag, 1 armour and 2 artilleries
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Iraq : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 39
Japanese : 58 / 67
Americans : 57 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 artillery and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 39
Japanese : 58 / 67
Americans : 57 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighter
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 39
Japanese : 58 / 67
Americans : 57 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
8 armour and 6 mech_infantrys moved from Romania to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 2/6 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
4 armour, 3 artilleries and 19 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
2 aaGuns moved from Novgorod to Belarus
2 bombers moved from Western Germany to NovgorodPlace Units - Germans
2 bombers and 1 infantry placed in Novgorod
4 infantry placed in Western Germany
4 infantry placed in Western Germany
Germans undo move 1.
2 bombers placed in Novgorod
Germans undo move 2.
4 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Novgorod
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Germany : 1 factory_major and 2 infantry
Belarus : 1 flag, 4 aaGuns, 12 armour, 3 artilleries, 21 infantry and 9 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 armour and 6 mech_infantrys
Bessarabia : 1 flag, 2 artilleries and 8 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 39
Japanese : 58 / 67
Americans : 55 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 artillery, 2 infantry and 3 mech_infantrys moved from Bryansk to Russia
4 aaGuns, 1 armour, 4 artilleries, 27 infantry and 7 mech_infantrys moved from Smolensk to Russia
4 infantry moved from Vologda to RussiaPlace Units - Russians
3 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 17 infantry
Amur : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 49 infantry, 10 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 58 / 67
Americans : 55 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Shan State to Burma
3 artilleries and 1 infantry moved from Java to 42 Sea Zone
3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
5 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea Zone -
Scramble orders for ANZAC / Queensland
-
@Cow:
Scramble orders for ANZAC / Queensland
No scramble. Save sub until last hit, submerge if feasable.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Shan State to Burma
3 artilleries and 1 infantry moved from Java to 42 Sea Zone
3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
5 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 5/8 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 6 Sea Zone from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Burma
Japanese attack with 1 armour, 6 artilleries and 7 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries and 7 infantry in Burma, round 1 : 4/14 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
2 carriers moved from 41 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
3 carriers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to French Indo China
5 tactical_bombers moved from 6 Sea Zone to French Indo China
2 bombers and 4 fighters moved from Manchuria to French Indo ChinaPlace Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 2 fighters and 10 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 6 artilleries and 6 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 5 fighters and 5 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
38 Sea Zone : 1 artillery, 2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 6 transports
20 Sea Zone : 3 carriers
6 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 29 / 30
Japanese : 60 / 65
Americans : 55 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 5 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 4 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 15 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 1/8 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Americans collect 58 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 3 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 10 submarines
15 Sea Zone : 2 submarines
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber and 2 fighters
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 mech_infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers and 5 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 29 / 30
Japanese : 60 / 65
Americans : 60 / 80
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 5 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 6 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Szechwan : 3 artilleries, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 43 / 60
Russians : 29 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 23 / 24
UK_Pacific : 5 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Nigeria
1 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to RhodesiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 1 infantry
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 23 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Nigeria : 1 fighter
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Rhodesia : 2 infantry and 3 mech_infantrys
76 Sea Zone : 1 cruiser
Eire : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 3 destroyers, 3 fighters, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 60
Russians : 29 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Tunisia to Libya
Italians take Libya from French
2 artilleries moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Anglo Egyptian Sudan to Syria
2 fighters moved from Bulgaria to 115 Sea Zone
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Greece to Yugoslavia
2 infantry moved from Northern Italy to France
2 artilleries and 3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Syria
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 1 : 1/3 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Syria to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 3 artilleries and 3 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
France : 2 infantry
Tunisia : 1 flag
Western Germany : 1 fighter
Northern Italy : 3 aaGuns, 5 artilleries, 1 factory_major and 8 infantry
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Belarus : 1 artillery and 1 infantry
Bryansk : 1 flag, 1 armour
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
115 Sea Zone : 2 fighters
Yugoslavia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 26 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 22 / 23
UK_Pacific : 5 / 5
Italians : 31 / 47
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 1 carrier in 42 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,3,5,2,2,5,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 5 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 43 / 60
Russians : 26 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 22 / 23
UK_Pacific : 5 / 5
Italians : 31 / 47
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





