No scramble. Sub fights, unless you get first hit, then kill the DD and submerge the sub.
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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well stali, i don’t know how to say this, but i just had a similar situation to what happened to you when you had a bunch of air attacking one zone a while back… i had done several versions of a map and then my wife called and said she needed me to pick up some things and i got distracted and tried to finish the move quickly… i had intended to bring an artillery or two into bel since i had to take the territory in order to reinforce arc with the 20 mech as i intended… then it wasn’t until i was rolling the battle that i realized i had only brought in 2 infantry! then of course my classic disaster dice came and you took out 2 inf and a bomber without me hitting anything.
help! this is another tough situation - you have had perfect dice in the battle and i had perfectly bad dice… so what to do? i have to run, i’m now quite late and have no time to finish this up now.
cheers
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oh and here is the map in it’s currently really messed up state… have no idea what i would do because i thought i had precluded something like this from occurring - i was debating between taking in 2 inf, art, 2 bombers, or 2 inf, 2 art, 2 bombers. then i just rushed and rolled the dice and this is what i get… should have just waited… :|
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do i run into major disasters often or is it just my perception??? lol
i shouldn’t be texting when i drive but i am only going 2 mph… :-o
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i don’t really know how big of a deal this is (i was just clicking through the battles really fast until i saw the whiff then thought well, i planned to take that territory better lose a bomber, should have stopped right there and asked!) but anyway i just thought since it wasn’t what i intended to do i would just ask you to take a look since i can’t do anything for a while anyway.
cheers
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i’m losing aircraft like flies! 2 last round in morocco, now this bomber…. i’m so cursed it’s not funny
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against infrastructure too, i have been getting planes shot down like CRAZY… and we have been getting killed by dice in our tournament game with Cow and Veq. man oh man. at least i have been getting better dice than hobo but wow, not a good run lately.
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would sure throw this game into a completely different direction… geez
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Bold - let me check the map and see what happened - I’m cool with figuring out an alternative way to work it out -
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yeah take a look and tell me what you think. That was a really bad move to try to rush… that said had the dice Igone reasonably I could have gotten out of it with only a lost bomber and would have just swallowed hard and said nothing… :|
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No worries sir - we’re both solid players, so when a wacko move happens by mistake it’s pretty easy to try to figure out a way to work it out :-D
How about this - take in two artillery for the first round in addition. Roll 2 '1’s and 2 '2’s right here on the site to make up for the boosted artillery rolls from the first round. Then roll any dice you would have had in round 2 as well. Keep all the rolls as they were otherwise. Keep rolling the battle until the end. am I right that there’s a pretty good chance you’ll still take it with an artillery?
Also, I’m cool with you redoing the move into Archangel, as you might have done it a little different with two less artillery.
Let me know what you think… in this way, the dice remain as they were, but you still get a pretty good chance to knock out Belarus.
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The arts would be from epl but sounds good.
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Will try to finish later this eve
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Very good - wherever you want them to come from is fine.
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ok rolling for the extra 2 artillery - there are two 1’s and two 2’s to be added to the first round.
Rolls: 2@1 2@2; Total Hits: 12@1: (4, 1)2@2: (5, 4) -
round two there are an added two 2’s
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
giving you credit for a hit in round two, we now go to round 3
round 3
art, 2 bom vs. inf
Rolls: 1@2 2@4; Total Hits: 21@2: (3)2@4: (2, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
Told you it would work out to an artillery left :-D
That must have been excruciating to roll… I’m glad it worked out the right way.
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well at least we know there’s no MAJOR MAJOR disaster…
finish later
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans buy 3 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 tactical_bombers moved from Portugal to Morocco
1 fighter and 1 tactical_bomber moved from Spain to Morocco
2 infantry moved from Sweden to Finland
2 infantry moved from Norway to Finland
1 bomber moved from Eastern Poland to Finland
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
5 armour, 14 artilleries, 4 infantry and 5 mech_infantrys moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Greece to Belarus
1 fighter moved from Romania to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 cruiser in Ukraine, round 1 : 1/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 5 : 0/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 6 : 0/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 7 : 1/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 7 : 0/1 hits
1 mech_infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Morocco
Germans attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Morocco, round 1 : 4/6 hits
Americans roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Finland, round 1 : 1/7 hits
Russians roll dice for 2 infantry in Finland, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Finland, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 2 infantry
Battle in Archangel
Germans attack with 5 armour, 14 artilleries, 4 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 14 artilleries, 4 infantry and 5 mech_infantrys in Archangel, round 1 : 6/28 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 armour, 14 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 4/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Western Ukraine to Greece
1 bomber moved from Belarus to Romania
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Spain
1 fighter moved from Morocco to 110 Sea Zone
3 tactical_bombers moved from Morocco to Spain
2 aaGuns moved from Portugal to Spain
1 tactical_bomber moved from Portugal to Spain
2 fighters moved from Portugal to 110 Sea Zone
3 fighters moved from Romania to 110 Sea Zone
4 carriers and 4 submarines moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to Scotland
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 bomber moved from Finland to Western Germany
2 artilleries moved from Romania to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to RomaniaPlace Units - Germans
1 fighter placed in Romania
2 mech_infantrys placed in Romania
3 infantry placed in Novgorod
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
2 infantry placed in Germany
2 transports placed in 113 Sea Zone
3 destroyers placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 infantry
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Removing units owned by Germans from Eastern Poland: 2 artilleries
EDIT: Adding units owned by Germans to Belarus: 1 artillery
EDIT: Adding units owned by Germans to Romania: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 20 mech_infantrys
EDIT: Adding units owned by Germans to Archangel: 20 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Uruguay: 1 mech_infantry
EDIT: Adding units owned by Germans to Uruguay: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
British Guiana : 1 flag
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield and 1 infantry
Nigeria : 1 flag
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
French Central Africa : 1 flag
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 4 infantry
Belarus : 1 flag, 1 artillery
Baltic States : 1 flag
Vyborg : 1 flag, 1 artillery and 1 infantry
Archangel : 1 flag, 5 armour, 14 artilleries, 4 infantry and 25 mech_infantrys
Eastern Poland : 4 artilleries
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Portuguese Guinea : 1 flag
100 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
119 Sea Zone : 1 flag
113 Sea Zone : 2 transports
104 Sea Zone : 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 aaGun, 2 fighters and 1 tactical_bomber
92 Sea Zone : 1 submarine and 2 transports
Uruguay : 1 flag, 1 mech_infantry
Sweden : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Spain : 2 aaGuns, 1 artillery, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
Finland : 1 flag, 1 artillery and 3 infantry
110 Sea Zone : 4 carriers, 3 destroyers, 6 fighters and 4 submarinesProduction/PUs Summary :
Germans : 64 / 74
Russians : 32 / 47
Japanese : 8 / 1
Americans : 62 / 88
Chinese : 23 / 29
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 33 / 38
ANZAC : 23 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Belarus





