0% for April

G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 17 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 43 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                2 fighters, 2 infantry and 5 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Siam to Shan State
                2 infantry and 1 transport moved from 77 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                4 fighters moved from 77 Sea Zone to Union of South Africa

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 1 :  6/10 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  2/3 hits
                        3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry
                Battle in Union of South Africa
                    Japanese attack with 4 fighters and 2 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                        Japanese roll dice for 4 fighters and 2 infantry in Union of South Africa, round 1 :  2/6 hits
                        British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Union of South Africa, round 1 :  1/7 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Union of South Africa
                        Japanese roll dice for 4 fighters and 1 infantry in Union of South Africa, round 2 :  3/5 hits
                        British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Union of South Africa, round 2 :  0/5 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the British lost in Union of South Africa
                        Japanese roll dice for 4 fighters and 1 infantry in Union of South Africa, round 3 :  2/5 hits
                        British roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 3 :  0/2 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Union of South Africa
                    Japanese win, taking Union of South Africa from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 3 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                4 fighters moved from Union of South Africa to 71 Sea Zone
                2 carriers moved from 77 Sea Zone to 71 Sea Zone
                1 bomber moved from 41 Sea Zone to Ceylon
                1 bomber moved from 43 Sea Zone to Ceylon
                2 fighters and 5 tactical_bombers moved from Shan State to Ceylon
                1 submarine moved from 78 Sea Zone to 72 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,5,5,3,6,4,5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,1
                Japanese collect 7 PUs (8 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Ceylon : 1 flag, 2 bombers, 2 fighters, 1 harbour and 5 tactical_bombers
        Shan State : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        72 Sea Zone : 1 submarine
        71 Sea Zone : 2 carriers, 4 fighters and 1 transport

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 42 / 43
        Japanese : 15 / 24
        Americans : 54 / 76
        Chinese : 23 / 29
        British : 25 / 0
        UK_Pacific : 16 / 22
        Italians : 32 / 42
        ANZAC : 19 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    wow south africa was unbelievable!  maybe you want to use
    your reroll?


  • Yes, it is time for my reroll!  :-D

  • 12

    @Stalingradski:

    Yes, it is time for my reroll!  :-D

    ok, i will roll it now

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 17 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 43 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                2 fighters, 2 infantry and 5 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Siam to Shan State
                2 infantry and 1 transport moved from 77 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                4 fighters moved from 77 Sea Zone to Union of South Africa

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 1 :  4/10 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Union of South Africa
                    Japanese attack with 4 fighters and 2 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                        Japanese roll dice for 4 fighters and 2 infantry in Union of South Africa, round 1 :  2/6 hits
                        British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Union of South Africa, round 1 :  2/7 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Union of South Africa
                        Japanese roll dice for 4 fighters in Union of South Africa, round 2 :  1/4 hits
                        British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Union of South Africa, round 2 :  1/5 hits
                        1 infantry owned by the British and 1 fighter owned by the Japanese lost in Union of South Africa
                        Japanese roll dice for 3 fighters in Union of South Africa, round 3 :  1/3 hits
                        British roll dice for 1 armour and 3 mech_infantrys in Union of South Africa, round 3 :  2/4 hits
                        1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Union of South Africa
                    British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -23
                    Casualties for Japanese: 3 fighters and 2 infantry
                    Casualties for British: 3 infantry and 1 mech_infantry
                    1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                2 carriers moved from 77 Sea Zone to 71 Sea Zone
                1 bomber moved from 41 Sea Zone to Ceylon
                2 fighters and 5 tactical_bombers moved from Shan State to Ceylon
                1 bomber moved from 43 Sea Zone to Ceylon
                1 fighter moved from Union of South Africa to 71 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,6,3,5,4,2,6,4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,2
                Japanese collect 5 PUs (8 lost to blockades); end with 22 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Ceylon : 1 flag, 2 bombers, 2 fighters, 1 harbour and 5 tactical_bombers
        Shan State : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        71 Sea Zone : 2 carriers, 1 fighter and 1 transport
        78 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 42 / 43
        Japanese : 13 / 22
        Americans : 54 / 76
        Chinese : 23 / 29
        British : 27 / 0
        UK_Pacific : 16 / 22
        Italians : 32 / 42
        ANZAC : 19 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    worked out a lot better for ya.

    cheers

  • 12

    sure would have been nice to have a japanese factory in south africa…  :-)


  • Instead, the Italian juggernaut will get stronger… it wasn’t an easy decision for me. I would have preferred Japan.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 107 Sea Zone to 103 Sea Zone
                2 submarines moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Southeast Mexico to Central America
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to West Indies
                7 fighters and 3 tactical_bombers moved from 101 Sea Zone to West Indies
                1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 carriers, 12 destroyers, 9 infantry, 4 submarines and 5 transports moved from 101 Sea Zone to 90 Sea Zone
                2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Rio de Oro
                2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 3 destroyers and 2 fighters moved from 44 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone


  • Bold - I  mindlessly clicked all of my aircraft to attack W Indies with the two infantry. I meant to only bring a fighter and tac, and to bring the rest to SZ91.

    I’m willing to roll it out right here - 2 infantry/fighter/tac vs. infantry. I’ll await your reply. All apologies - I recognized it (in horror) as the battle was rolling.

  • 12

    that’s no problem


  • Thank you sir ~

    aDiceRolls: 2@1, 1@3, 1@4; Total Hits: 22@1,: (2, 6)1@3,: (2)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 107 Sea Zone to 103 Sea Zone
                2 submarines moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Southeast Mexico to Central America
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to West Indies
                7 fighters and 3 tactical_bombers moved from 101 Sea Zone to West Indies
                1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 carriers, 12 destroyers, 9 infantry, 4 submarines and 5 transports moved from 101 Sea Zone to 90 Sea Zone
                2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Rio de Oro
                2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 3 destroyers and 2 fighters moved from 44 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 5 artilleries, 2 fighters and 5 infantry
                    Japanese defend with 1 airfield, 1 factory_minor and 2 infantry
                    Americans win, taking French Indo China from Japanese with 5 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Gibraltar
                Battle in Central America
                    Americans attack with 1 artillery and 5 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Gibraltar from Italians, taking Central America from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Hainan
                Battle in West Indies
                    Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers
                    Italians defend with 1 infantry
                    Americans win, taking Hainan from Japanese, taking West Indies from Italians with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                Battle in Morocco
                Battle in Rio de Oro
                Battle in Portugal

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                6 fighters and 2 tactical_bombers could not land in West Indies and were removed
                5 carriers, 12 destroyers and 4 submarines moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 36 Sea Zone to 20 Sea Zone
                2 submarines moved from 20 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Turkey to Egypt
                1 fighter moved from Caroline Islands to Philippines
                1 fighter and 1 tactical_bomber moved from West Indies to Southeast Mexico

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 6 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Central United States
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Kwangsi to Kwangtung
                6 infantry moved from Shantung to Kiangsu
                6 infantry moved from Kiangsi to Kiangsu
                2 artilleries moved from Kiangsi to Hunan
                3 artilleries moved from Burma to Yunnan
                15 infantry moved from Yunnan to Kweichow
                6 artilleries moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                6 infantry moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                3 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 infantry placed in Shensi
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Combat Move - British
                3 artilleries and 9 infantry moved from Malaya to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 9 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 3 artilleries and 9 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 armour and 6 mech_infantrys moved from Eastern Persia to Iraq
                6 infantry moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter and 1 tactical_bomber moved from India to Turkey
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 3 infantry moved from India to West India

    Place Units - UK_Pacific
                3 mech_infantrys placed in Malaya
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in Malaya change ownership: 3 mech_infantrys

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Spain to Gibraltar
                3 infantry moved from Spain to Portugal
                3 fighters moved from 96 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from French Equatorial Africa to 82 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 4 infantry and 3 transports moved from 82 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 fighters moved from Greece to Ukraine
                1 infantry moved from Spain to Portugal
                1 infantry moved from Spain to Portugal
                1 infantry moved from Spain to Portugal
                1 infantry moved from Spain to Portugal
                2 mech_infantrys moved from Spain to Portugal

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 1 :  1/3 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Union of South Africa, round 1 :  3/6 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Union of South Africa, round 1 :  0/3 hits
                        1 armour owned by the British and 2 mech_infantrys owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Gibraltar
                    Italians attack with 3 fighters and 3 infantry
                    Americans defend with 1 harbour and 2 infantry
                        Italians roll dice for 3 fighters and 3 infantry in Gibraltar, round 1 :  0/6 hits
                        Americans roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 3 fighters and 2 infantry in Gibraltar, round 2 :  1/5 hits
                        Americans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 3 fighters and 2 infantry in Gibraltar, round 3 :  2/5 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Ukraine
                    Italians attack with 3 fighters and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 3 fighters and 1 mech_infantry in Ukraine, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Portugal
                    Italians attack with 7 infantry and 2 mech_infantrys
                    Americans defend with 2 infantry
                        Italians roll dice for 7 infantry and 2 mech_infantrys in Portugal, round 1 :  3/9 hits
                        Americans roll dice for 2 infantry in Portugal, round 1 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Portugal
                    Italians win, taking Portugal from Americans with 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Gibraltar to Spain
                2 carriers moved from 96 Sea Zone to 97 Sea Zone
                3 fighters moved from Ukraine to Greece
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bulgaria
                1 armour moved from Paraguay to Bolivia

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                1 destroyer placed in 91 Sea Zone
                1 artillery and 1 infantry placed in Spain
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Malta : 1 flag
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Portugal : 1 flag, 6 infantry and 2 mech_infantrys
        Chile : 1 flag
        Paraguay : 1 flag
        Bulgaria : 2 armour and 6 mech_infantrys
        Greece : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters and 16 infantry
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 2 carriers and 3 transports
        71 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 3 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
        Bolivia : 1 flag, 1 armour
        Peru : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 40 / 43
        Japanese : 9 / 22
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 25 / 0
        UK_Pacific : 17 / 22
        Italians : 33 / 43
        ANZAC : 19 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    russia is powerful indeed, but how long can she hold out?


  • I get the idea we’re going to find out  :-D

  • 12

    @Stalingradski:

    I get the idea we’re going to find out  :-D

    :-)

T-shirts, Hats, and More

Suggested Topics

  • 8
  • 8
  • 18
  • 18
  • 15
  • 152
  • 173
  • 52
Axis & Allies Boardgaming Custom Painted Miniatures

16

Online

18.1k

Users

40.9k

Topics

1.8m

Posts