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13L G40 snake11eyes (axis) v tcnance (allies+7)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan
                4 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan
                4 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 4 infantry in Burma, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        Chinese roll dice for 4 infantry in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Shensi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Kansu : 1 infantry
        Szechwan : 4 infantry
        Burma : 3 infantry

    Production/PUs Summary :

    Germans : 46 / 74
        Russians : 17 / 19
        Japanese : 59 / 69
        Americans : 58 / 78
        Chinese : 9 / 15
        British : 36 / 39
        UK_Pacific : 6 / 3
        Italians : 20 / 19
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.050
            Median : 3.000
            Variance : 1.846
            Standard Deviation : 1.359
            Total rolls : 40

    Japanese Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                2 fighters moved from United Kingdom to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Russia to Northwest Persia
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

  • 2007 AAR League

    some reason it didnt post my final move

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                2 fighters moved from United Kingdom to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Russia to Northwest Persia
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Russia to Northwest Persia
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 1 :  0/5 hits
                        Germans roll dice for 3 armour in Northwest Persia, round 1 :  2/3 hits
                        2 infantry owned by the British lost in Northwest Persia
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/3 hits
                        Germans roll dice for 3 armour in Northwest Persia, round 2 :  1/3 hits
                        3 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Southern France
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 2 fighters and 2 infantry in Southern France, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery in Southern France, round 1 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Southern France, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 fighters moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 aaGun moved from India to Burma
                2 infantry moved from India to Burma
                8 infantry moved from India to West India
                1 fighter moved from India to West India
                1 aaGun moved from India to West India

    Place Units - British
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery, 1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 aaGun and 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        West India : 1 aaGun, 1 fighter and 8 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 1 fighter and 1 tactical_bomber
        Caucasus : 1 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 mech_infantrys
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 fighter and 1 tactical_bomber
        110 Sea Zone : 7 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 44 / 74
        Russians : 19 / 19
        Japanese : 59 / 69
        Americans : 58 / 78
        Chinese : 9 / 15
        British : 40 / 40
        UK_Pacific : 6 / 3
        Italians : 16 / 19
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.222
            Standard Deviation : 0.471
            Total rolls : 28

    Null / Other
                1 was rolled 3 times
                4 was rolled 1 times
            Average roll : 1.750
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.062
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Italians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer; Americans defend with 2 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 2 transports
                Battle in Southern France
                    Italians attack with 1 artillery and 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 2 armour, 1 factory_minor, 3 fighters and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        62 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 74
        Russians : 19 / 19
        Japanese : 59 / 69
        Americans : 58 / 78
        Chinese : 9 / 15
        British : 37 / 40
        UK_Pacific : 6 / 3
        Italians : 19 / 20
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Normandy Bordeaux : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 74
        Russians : 19 / 19
        Japanese : 59 / 69
        Americans : 58 / 78
        Chinese : 9 / 15
        British : 37 / 40
        UK_Pacific : 6 / 3
        Italians : 19 / 20
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Archangel
                2 bombers moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Volgograd
                2 mech_infantrys moved from Novgorod to Bryansk
                2 armour moved from Belarus to Bryansk
                3 armour moved from Norway to Karelia
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                3 armour moved from Rostov to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Volgograd
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Volgograd to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                2 bombers moved from Archangel to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                2 tactical_bombers moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                1 mech_infantry and 2 tactical_bombers placed in Novgorod
                4 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                2 infantry moved from Samara to Tambov
                1 artillery moved from Samara to Tambov
                1 tactical_bomber moved from Russia to Tambov


  • Post the rest of turn?

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                2 infantry moved from Samara to Tambov
                1 artillery moved from Samara to Tambov
                1 tactical_bomber moved from Russia to Tambov

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                2 infantry moved from Samara to Tambov
                1 artillery moved from Samara to Tambov
                1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Volgograd to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 42 infantry and 1 tactical_bomber
        Tambov : 1 artillery and 2 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 17 / 17
        Japanese : 59 / 69
        Americans : 55 / 78
        Chinese : 9 / 15
        British : 37 / 40
        UK_Pacific : 6 / 3
        Italians : 19 / 20
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Germans Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Anhwe to Hunan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 artilleries moved from Malaya to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                4 fighters moved from 37 Sea Zone to Burma
                3 infantry moved from 38 Sea Zone to Burma
                3 artilleries moved from 38 Sea Zone to Burma
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to Burma

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 mech_infantry
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry; Chinese defend with 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Malaya to Shan State
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                2 tactical_bombers moved from Burma to 39 Sea Zone
                2 bombers and 4 fighters moved from Burma to Siam
                1 fighter moved from Burma to Siam
                1 tactical_bomber moved from India to 39 Sea Zone
                2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 destroyers, 2 submarines and 3 transports placed in 6 Sea Zone
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • Looks like we’re just grinding out the inevitable in the pacific

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France

    Airborne Attack Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in Southern France
                    Americans attack with 2 artilleries, 7 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Southern France, round 1 :  4/10 hits
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 1 :  2/4 hits
                        1 artillery owned by the Italians , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Hawaiian Islands to Central United States
                3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                3 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Midway to Western United States
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 4 infantry
        Marianas : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        24 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 factory_major and 1 fighter
        Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Morocco : 1 flag, 2 aaGuns, 2 artilleries and 8 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        93 Sea Zone : 3 destroyers and 5 transports
        92 Sea Zone : 3 submarines
        101 Sea Zone : 1 destroyer and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 1 submarine and 7 transports

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 16 / 17
        Japanese : 68 / 81
        Americans : 58 / 79
        Chinese : 5 / 15
        British : 37 / 40
        UK_Pacific : 2 / 0
        Italians : 16 / 20
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Szechwan to Shensi

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