scramble decision
gl & hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Chahar to Hunan
1 artillery moved from Anhwe to Kiangsi
2 infantry moved from Malaya to Shan State
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Malaya to Siam
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Jehol to Hunan
1 fighter moved from Japan to Kiangsi
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 1 : 2/2 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Siam, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 54 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 4/10 hits
Chinese roll dice for 7 infantry in Yunnan, round 1 : 2/7 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for Chinese: 7 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 3/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Soviet Far East to Amur
1 artillery and 1 infantry moved from Amur to Buryatia
4 artilleries and 1 infantry moved from Manchuria to Jehol
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from Shan State to Kwangsi
1 fighter moved from Siam to Kwangsi
1 infantry moved from Malaya to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
1 destroyer and 2 submarines placed in 19 Sea Zone
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 61 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 50 / 57
Russians : 29 / 29
Japanese : 63 / 67
Americans : 53 / 73
Chinese : 8 / 17
British : 24 / 0
UK_Pacific : 6 / 7
Italians : 13 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Trans-Jordan to 96 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Trans-Jordan to 96 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in Southern France
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to Malta
1 fighter moved from Western United States to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 62 / 67
Americans : 58 / 79
Chinese : 8 / 17
British : 24 / 0
UK_Pacific : 6 / 7
Italians : 10 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 58 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 7
Italians : 10 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 armour moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Burma to Yunnan
1 transport moved from 83 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 armour moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Burma to Yunnan
1 transport moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 2/3 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from India to Burma
Turn Complete - British
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 58 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 0
Italians : 10 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Been busy sorry for the wait.
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 93 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Southern France, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 artillery moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 55 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
No worries about the pace.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 55 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
French take 98 Sea Zone from Italians
1 infantry moved from Egypt to Alexandria
French take Alexandria from Italians
2 infantry moved from Libya to Tobruk
Combat - French
Battle in Tobruk
French attack with 2 infantry
Italians defend with 1 armour
French roll dice for 2 infantry in Tobruk, round 1 : 1/2 hits
Italians roll dice for 1 armour in Tobruk, round 1 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
French win, taking Tobruk from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 55 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Finland to Baltic States
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 3/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Western Ukraine, round 1 : 7/9 hits
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Western Ukraine, round 1 : 3/6 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Finland
1 artillery and 3 infantry moved from Norway to Finland
3 armour, 4 artilleries and 5 mech_infantrys moved from Bessarabia to Eastern Poland
4 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
6 transports moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Baltic States to Finland
4 artilleries and 1 infantry moved from Germany to Poland
3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
4 artilleries and 6 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Production/PUs Summary :
Germans : 53 / 58
Russians : 27 / 29
Japanese : 61 / 67
Americans : 53 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Yenisey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Western Ukraine, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Smolensk to Archangel
2 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Production/PUs Summary :
Germans : 50 / 58
Russians : 31 / 31
Japanese : 60 / 67
Americans : 53 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 4 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 infantry moved from Jehol to Chahar
1 bomber moved from Japan to 3 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Chahar
1 bomber moved from Japan to Chahar
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 1 : 4/4 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 1 : 1/12 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/11 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
1 carrier and 1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Burma to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
4 artilleries moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Kwangsi to Yunnan
3 bombers moved from Chahar to Yunnan
1 bomber moved from 3 Sea Zone to Amur
1 mech_infantry moved from Amur to Buryatia
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
2 mech_infantrys placed in Manchuria
2 destroyers and 3 submarines placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 50 / 58
Russians : 31 / 31
Japanese : 62 / 67
Americans : 53 / 79
Chinese : 8 / 11
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
OOL for S.Z. 37 if you would please
damage battleships
damage carrier
sub
destroyers
fighters
sink carrier
sink battleships
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 1 : 3/7 hits
1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 3/7 hits
2 fighters owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -50
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
2 fighters owned by the Japanese forced to land in Malaya
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Malta to Egypt
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 47 / 58
Russians : 32 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 11
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
Chinese roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 : 6/14 hits
5 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Production/PUs Summary :
Germans : 47 / 58
Russians : 32 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 10
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0