Berlin Petersburg.jpg
13L G40 suprise attack vs wheatbeer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 armour moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Burma to Yunnan
1 transport moved from 83 Sea Zone to 91 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 2/3 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from India to BurmaTurn Complete - British
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 58 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 0
Italians : 10 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Been busy sorry for the wait.
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 93 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Southern France, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 artillery moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 55 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No worries about the pace.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalProduction/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 55 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
French take 98 Sea Zone from Italians
1 infantry moved from Egypt to Alexandria
French take Alexandria from Italians
2 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 2 infantry
Italians defend with 1 armour
French roll dice for 2 infantry in Tobruk, round 1 : 1/2 hits
Italians roll dice for 1 armour in Tobruk, round 1 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
French win, taking Tobruk from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 48 / 57
Russians : 30 / 29
Japanese : 61 / 67
Americans : 55 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Finland to Baltic StatesCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 3/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Western Ukraine, round 1 : 7/9 hits
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Western Ukraine, round 1 : 3/6 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Finland
1 artillery and 3 infantry moved from Norway to Finland
3 armour, 4 artilleries and 5 mech_infantrys moved from Bessarabia to Eastern Poland
4 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
6 transports moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Baltic States to Finland
4 artilleries and 1 infantry moved from Germany to Poland
3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Western Germany
4 artilleries and 6 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 53 / 58
Russians : 27 / 29
Japanese : 61 / 67
Americans : 53 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Yenisey -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to YeniseyCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Western Ukraine, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Smolensk to Archangel
2 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Germans : 50 / 58
Russians : 31 / 31
Japanese : 60 / 67
Americans : 53 / 79
Chinese : 9 / 11
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 4 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 infantry moved from Jehol to Chahar
1 bomber moved from Japan to 3 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Chahar
1 bomber moved from Japan to Chahar
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 1 : 4/4 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 1 : 1/12 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/11 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
1 carrier and 1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Burma to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
4 artilleries moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Kwangsi to Yunnan
3 bombers moved from Chahar to Yunnan
1 bomber moved from 3 Sea Zone to Amur
1 mech_infantry moved from Amur to Buryatia
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to YunnanPlace Units - Japanese
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
2 mech_infantrys placed in Manchuria
2 destroyers and 3 submarines placed in 6 Sea Zone
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 50 / 58
Russians : 31 / 31
Japanese : 62 / 67
Americans : 53 / 79
Chinese : 8 / 11
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone -
OOL for S.Z. 37 if you would please
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damage battleships
damage carrier
sub
destroyers
fighters
sink carrier
sink battleships -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 1 : 3/7 hits
1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 3/7 hits
2 fighters owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -50
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
2 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Malta to EgyptPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 11
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
Chinese roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 : 6/14 hits
5 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 10
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Eastern Persia to West IndiaNon Combat Move - British
Turn Complete - British
Production/PUs Summary :
Germans : 47 / 58
Russians : 32 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 10
British : 24 / 0
UK_Pacific : 5 / 0
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 10
British : 24 / 0
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Romania to Baltic StatesCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 2 destroyers and 1 transport
Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 fighter
Casualties for Americans: 2 destroyers and 1 transport
Battle in Baltic States
Italians attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Baltic States, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 0/3 hits
1 infantry owned by the Russians lost in Baltic States
Italians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 47 / 58
Russians : 31 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 10
British : 24 / 0
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
oops
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 58
Russians : 31 / 31
Japanese : 61 / 67
Americans : 56 / 76
Chinese : 8 / 10
British : 24 / 0
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





