@axis-dominion sounds good fire it up whenever you want
13L G40.2 AllWeNeedIsLove vs Infrastructure (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Syria
Italians attack with 1 artillery and 5 infantry
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 5 infantry in Syria, round 1 : 0/6 hits
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Syria, round 1 : 1/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 mech_infantry in Syria, round 2 : 1/2 hits
1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
97 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 80
Russians : 17 / 0
Japanese : 52 / 53
Americans : 64 / 85
Chinese : 5 / 5
British : 40 / 44
UK_Pacific : 5 / 5
Italians : 12 / 10
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
france?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 fighter moved from Persia to India
1 infantry moved from Iraq to Persia
2 infantry moved from Libya to TobrukNon Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 5 infantry, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
8 mech_infantrys moved from Finland to Norway
1 mech_infantry moved from Karelia to Norway
5 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Novgorod to Norway
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys moved from Samara to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys in Volgograd, round 1 : 25/68 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 8 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 9 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 9 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 10 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 10 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 11 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 11 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 7 bombers, 5 fighters, 9 mech_infantrys and 4 tactical_bombers
French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Russians defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
AA guns fire in Norway : 2/9 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 7 bombers, 4 fighters, 9 mech_infantrys and 3 tactical_bombers in Norway, round 1 : 12/23 hits
Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Norway, round 1 : 5/14 hits
2 infantry owned by the Russians , 1 infantry owned by the British , 2 infantry owned by the French , 1 mech_infantry owned by the Americans , 1 aaGun owned by the Americans , 1 artillery owned by the Russians , 2 infantry owned by the Americans , 5 mech_infantrys owned by the Germans , 1 aaGun owned by the Russians and 1 aaGun owned by the British lost in Norway
Germans roll dice for 7 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 9/18 hits
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Norway, round 2 : 4/5 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans , 1 fighter owned by the Russians , 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 7 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 fighters, 8 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantryNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Finland
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
4 artilleries and 3 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to Western Germany
7 infantry moved from Germany to Western Germany
7 bombers, 3 fighters and 3 tactical_bombers moved from Norway to Western Germany
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 7 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry, 4 mech_infantrys and 3 tactical_bombers
Germany : 1 factory_major
Norway : 1 factory_minor and 1 mech_infantry
Denmark : 1 aaGun, 1 artillery and 2 infantry
Holland Belgium : 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 11 armour, 21 artilleries, 1 factory_minor, 14 infantry and 29 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 mech_infantrysProduction/PUs Summary :
Germans : 61 / 81
Russians : 15 / 0
Japanese : 52 / 53
Americans : 61 / 85
Chinese : 5 / 5
British : 37 / 44
UK_Pacific : 5 / 5
Italians : 12 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
1 artillery and 1 infantry moved from Caucasus to Rostov
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 1 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Kazakhstan
1 aaGun and 4 infantry moved from Sikang to Szechwan
2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan
1 aaGun and 1 infantry moved from Caucasus to Kazakhstan
2 aaGuns and 34 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Suiyuyan to Turkmenistan
1 aaGun and 5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to ShensiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 8 mech_infantrys moved from Burma to India
2 bombers and 2 fighters moved from Hunan to India
5 fighters and 5 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 4 infantry in Java, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 3 infantry in Java, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 bombers, 8 fighters, 8 mech_infantrys and 6 tactical_bombers
French defend with 1 fighter; British defend with 2 aaGuns, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery, 1 bomber and 1 infantry
AA guns fire in India : 1/6 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 8 mech_infantrys and 6 tactical_bombers in India, round 1 : 13/24 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in India, round 1 : 6/11 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the Americans , 1 armour owned by the British , 4 fighters owned by the British , 1 infantry owned by the Americans , 1 fighter owned by the French , 1 bomber owned by the Americans , 2 aaGuns owned by the British and 6 mech_infantrys owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 fighter and 6 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 2 aaGuns, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery, 1 bomber and 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Chahar to Kiangsi
2 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from India to BurmaPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,1,4,5,6,3,3,3,3,3,2,4,1,2,5,2
Japanese collect 53 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Kiangsi : 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 2 infantry
Yunnan : 1 flag, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 bombers, 3 fighters and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 7 destroyers, 1 submarine and 2 transports
41 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
38 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 4 destroyers and 4 submarinesProduction/PUs Summary :
Germans : 58 / 81
Russians : 18 / 0
Japanese : 56 / 64
Americans : 57 / 85
Chinese : 8 / 5
British : 37 / 44
UK_Pacific : 2 / 0
Italians : 12 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea ZoneCombat - Americans
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 aaGun and 3 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
3 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from 49 Sea Zone to QueenslandPlace Units - Americans
2 infantry and 1 mech_infantry placed in Brazil
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to KweichowPlace Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - British
Turning on Edit Mode
EDIT: Adding Technology Super subs for British
EDIT: Changing PUs for British from 44 to 39
EDIT: Turning off Edit ModeActivate Technology - British
British giving technology to UK_Pacific: Super subsPurchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 mech_infantry moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to IndiaCombat - British
Battle in India
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in India, round 1 : 1/3 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in India
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in India, round 2 : 3/4 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Alexandria to Egypt
1 artillery moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Eastern Persia to West India
1 bomber moved from India to Persia
2 fighters moved from India to 39 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Normandy Bordeaux
3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in United Kingdom
1 submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 126 Sea Zone: 1 transport
EDIT: Adding units owned by British to 124 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; Americans defend with 2 mech_infantrys
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 1 : 1/4 hits
British roll dice for 3 mech_infantrys in Iraq, round 1 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Iraq
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 2/3 hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Syria : 1 flag, 1 artillery and 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Iraq : 1 flag, 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 81
Russians : 18 / 0
Japanese : 56 / 64
Americans : 60 / 80
Chinese : 8 / 10
British : 38 / 45
UK_Pacific : 2 / 0
Italians : 11 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Persia to Eastern PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry, 12 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 124 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 artilleries and 8 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
6 bombers moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Novgorod to Vologda
3 mech_infantrys moved from Russia to Vologda
3 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Volgograd to Rostov
3 mech_infantrys moved from Volgograd to Samara
3 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
5 armour and 10 mech_infantrys moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
21 artilleries, 14 infantry and 13 mech_infantrys moved from Volgograd to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 6 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 6 bombers and 2 infantry in Holland Belgium, round 1 : 4/8 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 8 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 7 infantry; Americans defend with 1 aaGun
Germans roll dice for 5 artilleries, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 8/15 hits
British roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 1 : 4/7 hits
7 infantry owned by the British , 4 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 4 infantry
Casualties for British: 7 infantry
Casualties for Americans: 1 aaGun
Battle in Vologda
Germans attack with 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 mech_infantrys in Vologda, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
Germans roll dice for 6 mech_infantrys in Vologda, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 6 mech_infantrys in Vologda, round 3 : 0/6 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 5 mech_infantrys in Vologda, round 4 : 0/5 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 5 mech_infantrys in Vologda, round 5 : 0/5 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Germans roll dice for 5 mech_infantrys in Vologda, round 6 : 1/5 hits
Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 5 armour and 12 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 5 armour and 12 mech_infantrys in Kazakhstan, round 1 : 2/17 hits
Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
Germans roll dice for 5 armour and 12 mech_infantrys in Kazakhstan, round 2 : 7/17 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 5 armour and 12 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 1 : 2/8 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Samara, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 1 : 4/6 hits
Russians roll dice for 1 artillery in Rostov, round 1 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from 124 Sea Zone to Western Germany
1 aaGun and 3 infantry moved from Western Germany to Denmark
1 artillery moved from Denmark to Western Germany
6 bombers moved from Holland Belgium to Western Germany
3 fighters and 3 tactical_bombers moved from Southern France to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
3 mech_infantrys moved from Finland to Novgorod
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Norway to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Western GermanyPlace Units - Germans
1 submarine placed in 125 Sea Zone
1 submarine placed in 112 Sea Zone
3 submarines placed in 113 Sea Zone
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 5 armour and 12 mech_infantrys
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 7 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 3 infantry
Norway : 1 factory_minor
Denmark : 2 aaGuns and 5 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 armour and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 5 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys
Caucasus : 1 flag, 21 artilleries, 14 infantry and 13 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 3 armour and 4 mech_infantrys
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer, 3 submarines and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 70 / 92
Russians : 11 / 0
Japanese : 56 / 64
Americans : 57 / 80
Chinese : 8 / 10
British : 33 / 45
UK_Pacific : 2 / 0
Italians : 11 / 18
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Russians
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Kansu to Timguska
1 infantry moved from Szechwan to Sikang
1 aaGun and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kansu
1 aaGun moved from Shensi to Kweichow
1 aaGun and 3 infantry moved from Hopei to Kweichow
2 armour and 2 mech_infantrys moved from Turkmenistan to West India
2 fighters and 1 tactical_bomber moved from Turkmenistan to Persia
2 aaGuns and 33 infantry moved from Northwest Persia to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kiangsi to Anhwe
1 infantry moved from Java to 42 Sea Zone
3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 battleships, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 12 destroyers, 7 fighters, 2 submarines, 6 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport; British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers and 1 fighter
Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 12 destroyers, 7 fighters, 6 tactical_bombers and 1 transport in 39 Sea Zone, round 1 : 14/30 hits
Americans roll dice for 1 battleship, 4 carriers, 5 cruisers, 2 destroyers, 6 fighters and 1 transport in 39 Sea Zone, round 1 : 7/18 hits
Units damaged: 2 battleships owned by the Japanese
3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 3 cruisers owned by the Americans , 3 destroyers owned by the Japanese , 1 destroyer owned by the ANZAC , 2 submarines owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 9 destroyers, 7 fighters, 6 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 10/27 hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters and 1 transport in 39 Sea Zone, round 2 : 5/8 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the British , 1 transport owned by the ANZAC , 5 destroyers owned by the Japanese , 2 fighters owned by the British and 3 fighters owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 151
Casualties for Japanese: 8 destroyers and 2 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers and 1 fighter
Battle in Ceylon
Battle in Anhwe
Japanese attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 5 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Ceylon from UK_Pacific, taking Anhwe from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
2 bombers, 6 fighters and 5 tactical_bombers moved from 39 Sea Zone to India
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Yunnan : 1 flag, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 submarine
34 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers and 3 transports
6 Sea Zone : 5 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 70 / 92
Russians : 11 / 0
Japanese : 54 / 59
Americans : 57 / 80
Chinese : 10 / 10
British : 33 / 45
UK_Pacific : 2 / 0
Italians : 11 / 18
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
u win.
i was definitely out of my league playing u. -
thanks for the game infrastructure it was fun!
you did have bad dice in the early part of this game which is hard to come back from.





