13L G40.2 AllWeNeedIsLove vs Infrastructure (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 3 and gets 0 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from Persia to Syria
                1 artillery and 2 infantry moved from Iraq to Syria
                2 mech_infantrys moved from Egypt to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 fighter moved from 80 Sea Zone to Syria

    Combat - British
                Battle in Syria
                    British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 aaGun, 2 artilleries and 1 infantry
                        AA guns fire in Syria :  0/3 hits
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 1 :  5/9 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Syria, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 aaGun owned by the Italians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                3 fighters moved from Holland Belgium to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
                1 artillery moved from Tunisia to Libya
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to India
                1 bomber moved from Syria to Persia
                1 mech_infantry moved from Persia to West India
                2 infantry moved from Persia to Eastern Persia
                1 fighter moved from Syria to Persia
                1 fighter and 1 tactical_bomber moved from Syria to Persia

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,6,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 factory_minor
                EDIT: Adding units owned by UK_Pacific to India: 1 factory_minor
                EDIT: Turning off Edit Mode
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Turning off Edit Mode


  • I hope you dont minf edit.  I forgot that the india complex was a minor…  If not cool just edit back.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery and 5 infantry
                    British defend with 1 artillery, 1 infantry and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 2 cruisers in Syria, round 1 :  2/3 hits
                        Italians roll dice for 1 artillery and 5 infantry in Syria, round 1 :  0/6 hits
                        British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Syria, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                        Italians roll dice for 1 artillery and 4 infantry in Syria, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Syria, round 2 :  1/2 hits
                        1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 flag
        99 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
        97 Sea Zone : 1 destroyer and 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 17 / 0
        Japanese : 52 / 53
        Americans : 64 / 85
        Chinese : 5 / 5
        British : 40 / 44
        UK_Pacific : 5 / 5
        Italians : 12 / 10
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 39 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • TripleA

    france?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French
                1 fighter moved from Persia to India
                1 infantry moved from Iraq to Persia
                2 infantry moved from Libya to Tobruk

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 5 infantry, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 mech_infantrys moved from Finland to Norway
                1 mech_infantry moved from Karelia to Norway
                5 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Norway
                2 bombers moved from Novgorod to Norway
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys moved from Samara to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys in Volgograd, round 1 :  25/68 hits
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 1 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 :  1/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 4 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 7 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 7 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 8 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 8 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 9 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 9 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 10 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 10 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 11 :  1/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 11 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Norway
                    Germans attack with 7 bombers, 5 fighters, 9 mech_infantrys and 4 tactical_bombers
                    French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Russians defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
                        AA guns fire in Norway :  2/9 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Norway
                        Germans roll dice for 7 bombers, 4 fighters, 9 mech_infantrys and 3 tactical_bombers in Norway, round 1 :  12/23 hits
                        Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Norway, round 1 :  5/14 hits
                        2 infantry owned by the Russians , 1 infantry owned by the British , 2 infantry owned by the French , 1 mech_infantry owned by the Americans , 1 aaGun owned by the Americans , 1 artillery owned by the Russians , 2 infantry owned by the Americans , 5 mech_infantrys owned by the Germans , 1 aaGun owned by the Russians and 1 aaGun owned by the British lost in Norway
                        Germans roll dice for 7 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Norway, round 2 :  9/18 hits
                        Americans roll dice for 1 armour, 1 artillery and 3 fighters in Norway, round 2 :  4/5 hits
                        2 fighters owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans , 1 fighter owned by the Russians , 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 7 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 fighters, 8 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Novgorod to Finland
                1 aaGun moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                4 artilleries and 3 infantry moved from Western Germany to France
                3 mech_infantrys moved from Germany to Western Germany
                7 infantry moved from Germany to Western Germany
                7 bombers, 3 fighters and 3 tactical_bombers moved from Norway to Western Germany
                1 mech_infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Volgograd
                2 mech_infantrys moved from Tambov to Volgograd
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
                1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 7 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry, 4 mech_infantrys and 3 tactical_bombers
        Germany : 1 factory_major
        Norway : 1 factory_minor and 1 mech_infantry
        Denmark : 1 aaGun, 1 artillery and 2 infantry
        Holland Belgium : 1 artillery
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 11 armour, 21 artilleries, 1 factory_minor, 14 infantry and 29 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 mech_infantrys

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 15 / 0
        Japanese : 52 / 53
        Americans : 61 / 85
        Chinese : 5 / 5
        British : 37 / 44
        UK_Pacific : 5 / 5
        Italians : 12 / 10
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kazakhstan to Samara
                      Russians take Samara from Germans
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 1 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Kazakhstan
                1 aaGun and 4 infantry moved from Sikang to Szechwan
                2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan
                1 aaGun and 1 infantry moved from Caucasus to Kazakhstan
                2 aaGuns and 34 infantry moved from Caucasus to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Turkmenistan
                1 aaGun and 5 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Kansu to Tsinghai
                2 infantry moved from Kansu to Shensi
                1 aaGun moved from Kansu to Shensi

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 8 mech_infantrys moved from Burma to India
                2 bombers and 2 fighters moved from Hunan to India
                5 fighters and 5 tactical_bombers moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                4 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 38 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 38 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 38 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 4 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 4 infantry in Java, round 1 :  0/4 hits
                        Americans roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 3 infantry in Java, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 2 bombers, 8 fighters, 8 mech_infantrys and 6 tactical_bombers
                    French defend with 1 fighter; British defend with 2 aaGuns, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery, 1 bomber and 1 infantry
                        AA guns fire in India :  1/6 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 8 mech_infantrys and 6 tactical_bombers in India, round 1 :  13/24 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in India, round 1 :  6/11 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the Americans , 1 armour owned by the British , 4 fighters owned by the British , 1 infantry owned by the Americans , 1 fighter owned by the French , 1 bomber owned by the Americans , 2 aaGuns owned by the British and 6 mech_infantrys owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 65
                    Casualties for Japanese: 1 fighter and 6 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for British: 2 aaGuns, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Chahar to Kiangsi
                2 infantry moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from India to Yunnan
                2 bombers, 3 fighters and 2 tactical_bombers moved from India to Burma

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,1,4,5,6,3,3,3,3,3,2,4,1,2,5,2
                Japanese collect 53 PUs (3 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kiangsi : 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 2 infantry
        Yunnan : 1 flag, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 bombers, 3 fighters and 2 tactical_bombers
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 7 destroyers, 1 submarine and 2 transports
        41 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        38 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 4 destroyers and 4 submarines

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 18 / 0
        Japanese : 56 / 64
        Americans : 57 / 85
        Chinese : 8 / 5
        British : 37 / 44
        UK_Pacific : 2 / 0
        Italians : 12 / 10
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 39 Sea Zone to 38 Sea Zone

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 38 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 38 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                1 aaGun and 3 infantry moved from Libya to Tobruk
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to Egypt
                3 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 artillery moved from Brazil to French Guiana
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Hawaiian Islands to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Queensland

    Place Units - Americans
                2 infantry and 1 mech_infantry placed in Brazil
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 3 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - British
                Turning on Edit Mode
                EDIT: Adding Technology Super subs for British
                EDIT: Changing PUs for British from 44 to 39
                EDIT: Turning off Edit Mode

    Activate Technology - British
                British giving technology to UK_Pacific: Super subs

    Purchase Units - British
                British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from West India to India
                1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to India

    Combat - British
                Battle in India
                    British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in India, round 1 :  1/3 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in India
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in India, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in India
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 mech_infantry and 1 tactical_bomber
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters moved from Holland Belgium to United Kingdom
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Alexandria to Egypt
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Eastern Persia to West India
                1 bomber moved from India to Persia
                2 fighters moved from India to 39 Sea Zone
                1 artillery and 2 infantry moved from Persia to Eastern Persia

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Egypt
                3 infantry placed in Persia
                2 infantry placed in United Kingdom
                1 submarine placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 126 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 124 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Syria to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry; Americans defend with 2 mech_infantrys
                        Italians roll dice for 1 artillery and 3 infantry in Iraq, round 1 :  1/4 hits
                        British roll dice for 3 mech_infantrys in Iraq, round 1 :  1/3 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 2 mech_infantrys in Iraq, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans lost in Iraq
                        Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 :  2/3 hits
                        British roll dice for 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Syria

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Syria : 1 flag, 1 artillery and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 flag
        99 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
        Iraq : 1 flag, 1 artillery and 1 infantry
        92 Sea Zone : 1 destroyer and 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 55 / 81
        Russians : 18 / 0
        Japanese : 56 / 64
        Americans : 60 / 80
        Chinese : 8 / 10
        British : 38 / 45
        UK_Pacific : 2 / 0
        Italians : 11 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 infantry, 12 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 124 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                5 artilleries and 8 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
                6 bombers moved from Western Germany to Holland Belgium
                3 mech_infantrys moved from Novgorod to Vologda
                3 mech_infantrys moved from Russia to Vologda
                3 mech_infantrys moved from Ukraine to Rostov
                3 armour moved from Volgograd to Rostov
                3 mech_infantrys moved from Volgograd to Samara
                3 armour moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                5 armour and 10 mech_infantrys moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan
                21 artilleries, 14 infantry and 13 mech_infantrys moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 6 bombers and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 6 bombers and 2 infantry in Holland Belgium, round 1 :  4/8 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 artilleries, 8 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 7 infantry; Americans defend with 1 aaGun
                        Germans roll dice for 5 artilleries, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  8/15 hits
                        British roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 1 :  4/7 hits
                        7 infantry owned by the British , 4 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 infantry
                    Casualties for British: 7 infantry
                    Casualties for Americans: 1 aaGun
                Battle in Vologda
                    Germans attack with 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 mech_infantrys in Vologda, round 1 :  0/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        Germans roll dice for 6 mech_infantrys in Vologda, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 6 mech_infantrys in Vologda, round 3 :  0/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 5 mech_infantrys in Vologda, round 4 :  0/5 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        Germans roll dice for 5 mech_infantrys in Vologda, round 5 :  0/5 hits
                        Russians roll dice for 1 infantry in Vologda, round 5 :  0/1 hits
                        Germans roll dice for 5 mech_infantrys in Vologda, round 6 :  1/5 hits
                        Russians roll dice for 1 infantry in Vologda, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 5 armour and 12 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 5 armour and 12 mech_infantrys in Kazakhstan, round 1 :  2/17 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
                        Germans roll dice for 5 armour and 12 mech_infantrys in Kazakhstan, round 2 :  7/17 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 5 armour and 12 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 124 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 124 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 1 :  2/8 hits
                        Americans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Samara
                    Germans attack with 3 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 4 mech_infantrys in Samara, round 1 :  1/7 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 1 :  4/6 hits
                        Russians roll dice for 1 artillery in Rostov, round 1 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from 124 Sea Zone to Western Germany
                1 aaGun and 3 infantry moved from Western Germany to Denmark
                1 artillery moved from Denmark to Western Germany
                6 bombers moved from Holland Belgium to Western Germany
                3 fighters and 3 tactical_bombers moved from Southern France to Western Germany
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                3 mech_infantrys moved from Finland to Novgorod
                3 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Norway to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 125 Sea Zone
                1 submarine placed in 112 Sea Zone
                3 submarines placed in 113 Sea Zone
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 5 armour and 12 mech_infantrys
        Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 7 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
        Germany : 1 aaGun, 1 factory_major and 3 infantry
        Norway : 1 factory_minor
        Denmark : 2 aaGuns and 5 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 armour and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 5 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys
        Caucasus : 1 flag, 21 artilleries, 14 infantry and 13 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 armour and 4 mech_infantrys
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 92
        Russians : 11 / 0
        Japanese : 56 / 64
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 33 / 45
        UK_Pacific : 2 / 0
        Italians : 11 / 18
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Szechwan to Sikang
                1 aaGun and 2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kansu
                1 aaGun moved from Shensi to Kweichow
                1 aaGun and 3 infantry moved from Hopei to Kweichow
                2 armour and 2 mech_infantrys moved from Turkmenistan to West India
                2 fighters and 1 tactical_bomber moved from Turkmenistan to Persia
                2 aaGuns and 33 infantry moved from Northwest Persia to Persia

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Kiangsi to Anhwe
                1 infantry moved from Java to 42 Sea Zone
                3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 battleships, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to 39 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 12 destroyers, 7 fighters, 2 submarines, 6 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport; British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers and 1 fighter
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 12 destroyers, 7 fighters, 6 tactical_bombers and 1 transport in 39 Sea Zone, round 1 :  14/30 hits
                        Americans roll dice for 1 battleship, 4 carriers, 5 cruisers, 2 destroyers, 6 fighters and 1 transport in 39 Sea Zone, round 1 :  7/18 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 3 cruisers owned by the Americans , 3 destroyers owned by the Japanese , 1 destroyer owned by the ANZAC , 2 submarines owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 9 destroyers, 7 fighters, 6 tactical_bombers and 1 transport in 39 Sea Zone, round 2 :  10/27 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 6 fighters and 1 transport in 39 Sea Zone, round 2 :  5/8 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the British , 1 transport owned by the ANZAC , 5 destroyers owned by the Japanese , 2 fighters owned by the British and 3 fighters owned by the ANZAC lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 151
                    Casualties for Japanese: 8 destroyers and 2 submarines
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers and 1 fighter
                Battle in Ceylon
                Battle in Anhwe
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 5 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Ceylon from UK_Pacific, taking Anhwe from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                3 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 mech_infantry moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
                2 bombers, 6 fighters and 5 tactical_bombers moved from 39 Sea Zone to India
                1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Yunnan : 1 flag, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
        Anhwe : 1 flag, 1 infantry and 1 mech_infantry
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 5 tactical_bombers
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer and 1 submarine
        34 Sea Zone : 1 destroyer and 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers and 3 transports
        6 Sea Zone : 5 destroyers and 3 submarines

    Production/PUs Summary :

    Germans : 70 / 92
        Russians : 11 / 0
        Japanese : 54 / 59
        Americans : 57 / 80
        Chinese : 10 / 10
        British : 33 / 45
        UK_Pacific : 2 / 0
        Italians : 11 / 18
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • u win.
    i was definitely out of my league playing u.

  • TripleA

    thanks for the game infrastructure it was fun!

    you did have bad dice in the early part of this game which is hard to come back from.

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