Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Syria
Italians attack with 1 artillery and 5 infantry
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 5 infantry in Syria, round 1 : 0/6 hits
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Syria, round 1 : 1/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 mech_infantry in Syria, round 2 : 1/2 hits
1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Non Combat Move - Italians
3 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
97 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 80
Russians : 17 / 0
Japanese : 52 / 53
Americans : 64 / 85
Chinese : 5 / 5
British : 40 / 44
UK_Pacific : 5 / 5
Italians : 12 / 10
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
france?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 fighter moved from Persia to India
1 infantry moved from Iraq to Persia
2 infantry moved from Libya to Tobruk
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 5 infantry, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Finland to Norway
1 mech_infantry moved from Karelia to Norway
5 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Novgorod to Norway
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys moved from Samara to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys in Volgograd, round 1 : 25/68 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour, 21 artilleries, 14 infantry and 22 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 8 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 9 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 9 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 10 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 10 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 11 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 11 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 7 bombers, 5 fighters, 9 mech_infantrys and 4 tactical_bombers
French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Russians defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
AA guns fire in Norway : 2/9 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 7 bombers, 4 fighters, 9 mech_infantrys and 3 tactical_bombers in Norway, round 1 : 12/23 hits
Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Norway, round 1 : 5/14 hits
2 infantry owned by the Russians , 1 infantry owned by the British , 2 infantry owned by the French , 1 mech_infantry owned by the Americans , 1 aaGun owned by the Americans , 1 artillery owned by the Russians , 2 infantry owned by the Americans , 5 mech_infantrys owned by the Germans , 1 aaGun owned by the Russians and 1 aaGun owned by the British lost in Norway
Germans roll dice for 7 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 9/18 hits
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Norway, round 2 : 4/5 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans , 1 fighter owned by the Russians , 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 7 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 fighters, 8 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Finland
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
4 artilleries and 3 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to Western Germany
7 infantry moved from Germany to Western Germany
7 bombers, 3 fighters and 3 tactical_bombers moved from Norway to Western Germany
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 7 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry, 4 mech_infantrys and 3 tactical_bombers
Germany : 1 factory_major
Norway : 1 factory_minor and 1 mech_infantry
Denmark : 1 aaGun, 1 artillery and 2 infantry
Holland Belgium : 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 11 armour, 21 artilleries, 1 factory_minor, 14 infantry and 29 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 mech_infantrys
Production/PUs Summary :
Germans : 61 / 81
Russians : 15 / 0
Japanese : 52 / 53
Americans : 61 / 85
Chinese : 5 / 5
British : 37 / 44
UK_Pacific : 5 / 5
Italians : 12 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
1 artillery and 1 infantry moved from Caucasus to Rostov
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 1 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Caucasus to Kazakhstan
1 aaGun and 4 infantry moved from Sikang to Szechwan
2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan
1 aaGun and 1 infantry moved from Caucasus to Kazakhstan
2 aaGuns and 34 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Suiyuyan to Turkmenistan
1 aaGun and 5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to Shensi
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 8 mech_infantrys moved from Burma to India
2 bombers and 2 fighters moved from Hunan to India
5 fighters and 5 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 4 infantry in Java, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 3 infantry in Java, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 bombers, 8 fighters, 8 mech_infantrys and 6 tactical_bombers
French defend with 1 fighter; British defend with 2 aaGuns, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery, 1 bomber and 1 infantry
AA guns fire in India : 1/6 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 8 mech_infantrys and 6 tactical_bombers in India, round 1 : 13/24 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in India, round 1 : 6/11 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the Americans , 1 armour owned by the British , 4 fighters owned by the British , 1 infantry owned by the Americans , 1 fighter owned by the French , 1 bomber owned by the Americans , 2 aaGuns owned by the British and 6 mech_infantrys owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 fighter and 6 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 2 aaGuns, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Chahar to Kiangsi
2 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from India to Burma
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,1,4,5,6,3,3,3,3,3,2,4,1,2,5,2
Japanese collect 53 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Kiangsi : 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 2 infantry
Yunnan : 1 flag, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 bombers, 3 fighters and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 7 destroyers, 1 submarine and 2 transports
41 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
38 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 4 destroyers and 4 submarines
Production/PUs Summary :
Germans : 58 / 81
Russians : 18 / 0
Japanese : 56 / 64
Americans : 57 / 85
Chinese : 8 / 5
British : 37 / 44
UK_Pacific : 2 / 0
Italians : 12 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea Zone
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 aaGun and 3 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
3 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
Place Units - Americans
2 infantry and 1 mech_infantry placed in Brazil
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - British
Turning on Edit Mode
EDIT: Adding Technology Super subs for British
EDIT: Changing PUs for British from 44 to 39
EDIT: Turning off Edit Mode
Activate Technology - British
British giving technology to UK_Pacific: Super subs
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 mech_infantry moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to India
Combat - British
Battle in India
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in India, round 1 : 1/3 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in India
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in India, round 2 : 3/4 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Alexandria to Egypt
1 artillery moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Eastern Persia to West India
1 bomber moved from India to Persia
2 fighters moved from India to 39 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Normandy Bordeaux
3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in United Kingdom
1 submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 126 Sea Zone: 1 transport
EDIT: Adding units owned by British to 124 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Syria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; Americans defend with 2 mech_infantrys
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 1 : 1/4 hits
British roll dice for 3 mech_infantrys in Iraq, round 1 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Iraq
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 2/3 hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Syria : 1 flag, 1 artillery and 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Iraq : 1 flag, 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 81
Russians : 18 / 0
Japanese : 56 / 64
Americans : 60 / 80
Chinese : 8 / 10
British : 38 / 45
UK_Pacific : 2 / 0
Italians : 11 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry, 12 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 124 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 artilleries and 8 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
6 bombers moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Novgorod to Vologda
3 mech_infantrys moved from Russia to Vologda
3 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Volgograd to Rostov
3 mech_infantrys moved from Volgograd to Samara
3 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
5 armour and 10 mech_infantrys moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
21 artilleries, 14 infantry and 13 mech_infantrys moved from Volgograd to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 6 bombers and 2 infantry in Holland Belgium, round 1 : 4/8 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 8 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 7 infantry; Americans defend with 1 aaGun
Germans roll dice for 5 artilleries, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 8/15 hits
British roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 1 : 4/7 hits
7 infantry owned by the British , 4 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 4 infantry
Casualties for British: 7 infantry
Casualties for Americans: 1 aaGun
Battle in Vologda
Germans attack with 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 mech_infantrys in Vologda, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
Germans roll dice for 6 mech_infantrys in Vologda, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 6 mech_infantrys in Vologda, round 3 : 0/6 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 5 mech_infantrys in Vologda, round 4 : 0/5 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 5 mech_infantrys in Vologda, round 5 : 0/5 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Germans roll dice for 5 mech_infantrys in Vologda, round 6 : 1/5 hits
Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 5 armour and 12 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 5 armour and 12 mech_infantrys in Kazakhstan, round 1 : 2/17 hits
Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
Germans roll dice for 5 armour and 12 mech_infantrys in Kazakhstan, round 2 : 7/17 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 5 armour and 12 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 1 : 2/8 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Samara, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 1 : 4/6 hits
Russians roll dice for 1 artillery in Rostov, round 1 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from 124 Sea Zone to Western Germany
1 aaGun and 3 infantry moved from Western Germany to Denmark
1 artillery moved from Denmark to Western Germany
6 bombers moved from Holland Belgium to Western Germany
3 fighters and 3 tactical_bombers moved from Southern France to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
3 mech_infantrys moved from Finland to Novgorod
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Norway to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 submarine placed in 125 Sea Zone
1 submarine placed in 112 Sea Zone
3 submarines placed in 113 Sea Zone
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 5 armour and 12 mech_infantrys
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 7 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 3 infantry
Norway : 1 factory_minor
Denmark : 2 aaGuns and 5 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 armour and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 5 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys
Caucasus : 1 flag, 21 artilleries, 14 infantry and 13 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 3 armour and 4 mech_infantrys
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer, 3 submarines and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 70 / 92
Russians : 11 / 0
Japanese : 56 / 64
Americans : 57 / 80
Chinese : 8 / 10
British : 33 / 45
UK_Pacific : 2 / 0
Italians : 11 / 18
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Russians
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Kansu to Timguska
1 infantry moved from Szechwan to Sikang
1 aaGun and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kansu
1 aaGun moved from Shensi to Kweichow
1 aaGun and 3 infantry moved from Hopei to Kweichow
2 armour and 2 mech_infantrys moved from Turkmenistan to West India
2 fighters and 1 tactical_bomber moved from Turkmenistan to Persia
2 aaGuns and 33 infantry moved from Northwest Persia to Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kiangsi to Anhwe
1 infantry moved from Java to 42 Sea Zone
3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 battleships, 1 carrier, 1 cruiser, 9 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 12 destroyers, 7 fighters, 2 submarines, 6 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport; British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers and 1 fighter
Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 12 destroyers, 7 fighters, 6 tactical_bombers and 1 transport in 39 Sea Zone, round 1 : 14/30 hits
Americans roll dice for 1 battleship, 4 carriers, 5 cruisers, 2 destroyers, 6 fighters and 1 transport in 39 Sea Zone, round 1 : 7/18 hits
Units damaged: 2 battleships owned by the Japanese
3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 3 cruisers owned by the Americans , 3 destroyers owned by the Japanese , 1 destroyer owned by the ANZAC , 2 submarines owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 9 destroyers, 7 fighters, 6 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 10/27 hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters and 1 transport in 39 Sea Zone, round 2 : 5/8 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the British , 1 transport owned by the ANZAC , 5 destroyers owned by the Japanese , 2 fighters owned by the British and 3 fighters owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 151
Casualties for Japanese: 8 destroyers and 2 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers and 1 fighter
Battle in Ceylon
Battle in Anhwe
Japanese attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 5 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Ceylon from UK_Pacific, taking Anhwe from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
2 bombers, 6 fighters and 5 tactical_bombers moved from 39 Sea Zone to India
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
Place Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Yunnan : 1 flag, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 submarine
34 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers and 3 transports
6 Sea Zone : 5 destroyers and 3 submarines
Production/PUs Summary :
Germans : 70 / 92
Russians : 11 / 0
Japanese : 54 / 59
Americans : 57 / 80
Chinese : 10 / 10
British : 33 / 45
UK_Pacific : 2 / 0
Italians : 11 / 18
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
u win.
i was definitely out of my league playing u.
thanks for the game infrastructure it was fun!
you did have bad dice in the early part of this game which is hard to come back from.