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13L G40.2 AllWeNeedIsLove vs Suprise Attack (Allies +12!) the rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                7 artilleries and 7 infantry moved from United Kingdom to Scotland
                3 armour and 1 fighter moved from United Kingdom to Scotland
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from India to West India
                1 artillery and 1 infantry moved from India to Burma
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Scotland
                    British attack with 3 armour, 7 artilleries, 1 fighter and 7 infantry
                    Germans defend with 1 airfield, 3 artilleries, 5 infantry and 2 mech_infantrys
                        British roll dice for 3 armour, 7 artilleries, 1 fighter and 7 infantry in Scotland, round 1 :  4/18 hits
                        Germans roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Scotland, round 1 :  5/10 hits
                        5 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
                    2 infantry owned by the British , 3 armour owned by the British and 7 artilleries owned by the British retreated to United Kingdom
                    Germans win with 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Germans: 4 infantry
                    Casualties for British: 5 infantry
                Battle in West India
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in West India, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in West India, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in West India
                    British win, taking West India from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Burma, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Burma, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Burma, round 5 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 25 PUs (1 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 3 / 0
        Japanese : 60 / 64
        Americans : 56 / 77
        Chinese : 0 / 4
        British : 26 / 25
        UK_Pacific : 6 / 6
        Italians : 24 / 44
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 bombers; Remaining resources: 8 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Syria to 99 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
                1 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Greece to Egypt
                2 bombers and 2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 10 infantry
                    ANZAC defend with 2 infantry; French defend with 3 infantry; British defend with 2 armour, 2 artilleries, 1 harbour and 4 mech_infantrys
                        Italians roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters and 10 infantry in Egypt, round 1 :  13/19 hits
                        British roll dice for 2 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Egypt, round 1 :  5/13 hits
                        3 infantry owned by the French , 2 armour owned by the British , 2 infantry owned by the ANZAC , 4 mech_infantrys owned by the British , 2 artilleries owned by the British and 5 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 36
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 3 infantry
                    Casualties for British: 2 armour, 2 artilleries and 4 mech_infantrys
                    Casualties for Italians: 5 infantry

    Non Combat Move - Italians
                2 bombers and 3 fighters moved from Egypt to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 artillery and 2 infantry moved from Romania to Yugoslavia
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 34 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 bombers and 3 fighters
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour and 5 infantry
        Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 1 armour, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        95 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 2 infantry
        98 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 3 / 0
        Japanese : 60 / 64
        Americans : 56 / 77
        Chinese : 0 / 4
        British : 24 / 25
        UK_Pacific : 6 / 6
        Italians : 26 / 50
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 45 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 3 / 0
        Japanese : 60 / 64
        Americans : 56 / 77
        Chinese : 0 / 4
        British : 24 / 25
        UK_Pacific : 6 / 6
        Italians : 26 / 50
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 3 / 0
        Japanese : 60 / 64
        Americans : 56 / 77
        Chinese : 0 / 4
        British : 24 / 25
        UK_Pacific : 6 / 6
        Italians : 26 / 50
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 cruisers; Remaining resources: 6 PUs;

    Combat Move - Germans
                2 bombers moved from Norway to United Kingdom
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                3 artilleries, 1 infantry and 2 mech_infantrys moved from Scotland to United Kingdom
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 artillery moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 infantry moved from Archangel to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Urals to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Kansu to Central Mongolia
                      Germans take Central Mongolia from Russians
                1 armour moved from Turkmenistan to West India
                6 armour and 3 mech_infantrys moved from Eastern Persia to West India
                1 mech_infantry moved from Ukraine to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Finland
                Battle in United Kingdom
                    Germans attack with 6 artilleries, 2 bombers, 3 fighters, 12 infantry and 2 mech_infantrys
                    British defend with 1 airfield, 3 armour, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 6 artilleries, 2 bombers, 3 fighters, 12 infantry and 2 mech_infantrys in United Kingdom, round 1 :  7/25 hits
                        British roll dice for 3 armour, 7 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in United Kingdom, round 1 :  6/23 hits
                        6 infantry owned by the British , 6 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                        Germans roll dice for 6 artilleries, 2 bombers, 3 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 2 :  5/19 hits
                        British roll dice for 3 armour, 7 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in United Kingdom, round 2 :  5/16 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Americans , 5 infantry owned by the Germans , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 mech_infantrys in United Kingdom, round 3 :  5/14 hits
                        British roll dice for 3 armour, 6 artilleries and 2 fighters in United Kingdom, round 3 :  6/11 hits
                        1 infantry owned by the Germans , 5 artilleries owned by the British , 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in United Kingdom
                        Germans roll dice for 3 artilleries, 2 bombers and 3 fighters in United Kingdom, round 4 :  2/8 hits
                        British roll dice for 3 armour, 1 artillery and 2 fighters in United Kingdom, round 4 :  4/6 hits
                        1 armour owned by the British , 1 artillery owned by the British , 2 artilleries owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery, 2 bombers and 1 fighter in United Kingdom, round 5 :  3/4 hits
                        British roll dice for 2 armour and 2 fighters in United Kingdom, round 5 :  3/4 hits
                        2 armour owned by the British , 2 bombers owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery in United Kingdom, round 6 :  0/1 hits
                        British roll dice for 1 fighter in United Kingdom, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in United Kingdom
                    British win, taking Finland from Russians with 1 fighter remaining. Battle score for attacker is -31
                    Casualties for Germans: 6 artilleries, 2 bombers, 3 fighters, 12 infantry and 2 mech_infantrys
                    Casualties for British: 3 armour, 7 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in West India
                    Germans attack with 7 armour and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 7 armour and 3 mech_infantrys in West India, round 1 :  4/10 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in West India
                    Germans win, taking West India from UK_Pacific with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Germany to Western Germany
                1 artillery moved from Poland to Germany
                1 armour moved from Eastern Poland to Germany
                1 artillery and 1 infantry moved from Baltic States to Poland
                1 artillery moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 armour, 1 artillery and 1 infantry moved from Archangel to Novgorod
                1 artillery and 1 infantry moved from Urals to Nenetsia
                2 armour and 2 mech_infantrys moved from Tsinghai to Szechwan
                2 mech_infantrys moved from Kazakhstan to Szechwan
                3 armour and 3 mech_infantrys moved from Caucasus to Persia

    Place Units - Germans
                7 cruisers placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 70 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Tsinghai : 1 flag
        Szechwan : 2 armour and 4 mech_infantrys
        Kazakhstan : 1 flag
        Central Mongolia : 1 flag, 1 armour
        West India : 1 flag, 7 armour and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Poland : 1 artillery and 1 infantry
        Germany : 1 armour, 1 artillery and 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag, 1 artillery
        Baltic States : 1 flag, 1 artillery and 1 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Urals : 1 flag
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 mech_infantry
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 7 cruisers
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        127 Sea Zone : 1 transport
        Persia : 3 armour and 3 mech_infantrys
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 armour and 1 infantry
        110 Sea Zone : 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 70 / 101
        Russians : 0 / 0
        Japanese : 60 / 64
        Americans : 56 / 77
        Chinese : 0 / 4
        British : 24 / 25
        UK_Pacific : 4 / 6
        Italians : 26 / 50
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry Russia’s turn went quicker than I thought
    S.A.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 5 cruisers; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
                2 destroyers moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
                2 artilleries and 2 infantry moved from 61 Sea Zone to South Australia
                2 bombers moved from Philippines to 47 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Kweichow to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 artillery and 2 mech_infantrys moved from Shan State to Burma
                1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
                1 artillery and 1 infantry moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 fighter moved from Japan to Sakha
                3 fighters and 3 tactical_bombers moved from Shan State to India

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 10 destroyers, 1 submarine and 2 transports
                    Americans defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 10 destroyers and 2 transports in 26 Sea Zone, round 1 :  3/10 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 1 :  0/5 hits
                        2 submarines owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 10 destroyers and 2 transports in 26 Sea Zone, round 2 :  5/10 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 :  2/5 hits
                        1 fighter owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 9 destroyers and 2 transports remaining. Battle score for attacker is 58
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 :  0/4 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 1 :  1/4 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 :  1/1 hits
                        Americans roll dice for 1 infantry and 2 mech_infantrys in Hawaiian Islands, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
                    Americans win with 2 mech_infantrys remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    Americans defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 54 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 54 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 54 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 54 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 1 cruiser in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 54 Sea Zone, round 5 :  0/3 hits
                        Americans roll dice for 1 cruiser in 54 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 54 Sea Zone, round 6 :  3/3 hits
                        Americans roll dice for 1 cruiser in 54 Sea Zone, round 6 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in Queensland
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Queensland, round 1 :  0/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 2 :  1/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Queensland
                        Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 3 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Queensland, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in South Australia
                Battle in Burma
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 6 mech_infantrys
                    British defend with 1 artillery
                        Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 6 mech_infantrys in Burma, round 1 :  4/10 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking South Australia from ANZAC, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Sakha
                    Japanese attack with 1 fighter
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 fighter in Sakha, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery in Sakha, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Sakha
                    Americans win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery
                Battle in 47 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 bombers in 47 Sea Zone, round 1 :  2/2 hits
                        1 transport owned by the Americans lost in 47 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 infantry
                Battle in India
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  0/6 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in India, round 1 :  2/6 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 artilleries and 9 infantry in India, round 1 :  4/13 hits
                        2 tactical_bombers owned by the Japanese , 2 fighters owned by the Japanese and 2 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 aaGun, 1 armour, 3 artilleries and 9 infantry in India, round 2 :  2/13 hits
                        1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 aaGun owned by the British lost in India
                    UK_Pacific win with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is -48
                    Casualties for Japanese: 3 fighters and 3 tactical_bombers
                    Casualties for British: 3 aaGuns

    Non Combat Move - Japanese
                2 bombers moved from 47 Sea Zone to Caroline Islands
                1 fighter moved from Amur to Korea

    Place Units - Japanese
                5 cruisers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 68 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 2 bombers and 1 harbour
        Kwangsi : 1 harbour
        Korea : 1 fighter
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 2 artilleries and 6 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        South Australia : 1 flag, 2 artilleries and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 9 destroyers and 2 transports
        6 Sea Zone : 5 cruisers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
        61 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 70 / 101
        Russians : 0 / 0
        Japanese : 64 / 68
        Americans : 56 / 77
        Chinese : 0 / 4
        British : 24 / 25
        UK_Pacific : 3 / 6
        Italians : 26 / 50
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @suprise:

    Sorry Russia’s turn went quicker than I thought
    S.A.

    ha ha nice one suprise attack.

    sorry i should have realized that ussr had no units and just done japans turn.

    you have a big battle in egypt to make. if you do not take back a vc on the europe board by italy’s turn the axis win.


  • Nice one!
    I don’t think the Allies can pull off getting a vc  by Italy’s turn.
    I’ll post this on the game results
    Maybe in a few weeks we can do another, I need to bring my C game up to a B or an A game if its at all possible.
    Tanks for the games I think it made my table top play better
    See ya in Oshawa
    S.A.

  • TripleA

    @suprise:

    Nice one!
    I don’t think the Allies can pull off getting a vc  by Italy’s turn.
    I’ll post this on the game results
    Maybe in a few weeks we can do another, I need to bring my C game up to a B or an A game if its at all possible.
    Tanks for the games I think it made my table top play better
    See ya in Oshawa
    S.A.

    thanks for the games suprise attack.
    i look forward to seeing you at the fmgc.

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