@Booper Scramble option to Yunnan
13L G40 wheatbeer (Axis) vs Vance (Allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Smolensk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
3 artilleries and 14 infantry moved from Smolensk to Bryansk
4 aaGuns and 36 infantry moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 16 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Ulaanbaatar
2 bombers moved from Kwangsi to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 fighter moved from Japan to Ulaanbaatar
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Ulaanbaatar
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to 41 Sea Zone
2 bombers moved from Ulaanbaatar to Amur
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Amur
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Amur
1 fighter moved from Hunan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 armour moved from Hunan to Yunnan
2 artilleries and 5 infantry moved from Kweichow to Yunnan
6 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Chahar to Hopei
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Buyant-Uhaa
2 tactical_bombers moved from Philippines to Caroline Islands
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangsi
2 tactical_bombers moved from Hunan to KwangsiPlace Units - Japanese
1 harbour placed in Sumatra
1 factory_minor placed in Malaya
3 artilleries placed in French Indo China
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 33
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 6 / 6
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 15 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 bombers and 2 fighters moved from British Guiana to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to French West Africa
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 armour and 1 bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 13 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 armour and 2 mech_infantrys moved from Egypt to Ethiopia
2 tactical_bombers moved from 81 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
4 submarines moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Italian Somaliland
Battle in British Somaliland
Battle in Ethiopia
British attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery and 3 infantry
British win, taking Italian Somaliland from Italians, taking British Somaliland from Italians, taking Ethiopia from Italians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 tactical_bombers moved from Ethiopia to Egypt
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 carrier and 2 fighters moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Ukraine to Russia
5 fighters moved from Nenetsia to Russia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 battleship placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,3,2,1,1,2
British collect 31 PUs (4 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 artillery moved from Syria to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Belarus to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to Syria
1 armour moved from Western Ukraine to Eastern Poland
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 47 / 60
Russians : 27 / 33
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 6 / 6
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
4 infantry moved from Queensland to South Australia
2 armour moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Belarus to Novgorod
1 artillery moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Western Ukraine to Smolensk
2 bombers moved from Greece to Smolensk
2 tactical_bombers moved from Western Germany to Novgorod
2 armour moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to NovgorodCombat - Germans
Battle in Cyprus
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Smolensk, round 1 : 1/6 hits
Russians roll dice for 4 infantry in Smolensk, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 2 bombers and 2 tactical_bombers in Smolensk, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win, taking Cyprus from British with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 1 : 6/10 hits
Russians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 1 : 2/3 hits
2 armour owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
2 artilleries and 4 infantry moved from Vyborg to Finland
3 artilleries moved from Baltic States to Eastern Poland
1 aaGun, 2 artilleries and 8 infantry moved from Belarus to Eastern Poland
1 aaGun, 3 armour, 4 artilleries and 25 infantry moved from Western Ukraine to Eastern Poland
2 tactical_bombers moved from Smolensk to Baltic States
2 bombers moved from Smolensk to Eastern Poland
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to France
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 tactical_bombers moved from Novgorod to Baltic States
4 armour and 5 mech_infantrys moved from Belarus to Baltic States
2 mech_infantrys moved from Yugoslavia to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
3 artilleries and 4 infantry moved from Germany to Poland
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 124 Sea ZonePlace Units - Germans
3 infantry placed in France
1 artillery and 2 infantry placed in Yugoslavia
2 artilleries placed in Western Germany
8 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 4.
5 infantry placed in Western Germany
Germans undo move 5.
6 infantry placed in Western Germany
Germans undo move 5.
7 infantry placed in Western Germany
Germans undo move 4.
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 51 / 59
Russians : 23 / 33
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 6 / 6
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
3 infantry moved from Russia to VologdaCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
2 infantry moved from Kansu to Novosibirsk
2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to BuryatiaCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 79 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 41 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Kwangsi to Yunnan
6 infantry moved from Kweichow to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Buyant-Uhaa to Manchuria
1 aaGun moved from Amur to Buryatia
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 6 Sea Zone to Caroline Islands
1 fighter moved from Amur to Japan
2 bombers moved from Amur to Philippines
1 tactical_bomber moved from Amur to Japan
2 tactical_bombers moved from Caroline Islands to Kwangsi
1 tactical_bomber moved from Japan to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 armour placed in French Indo China
2 destroyers and 1 transport placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 49 / 59
Russians : 26 / 28
Japanese : 66 / 71
Americans : 50 / 70
Chinese : 4 / 6
British : 32 / 31
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Western United States to Central United States
2 bombers moved from French West Africa to EgyptPlace Units - Americans
3 artilleries and 1 infantry placed in Central United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 bomber moved from Gibraltar to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
2 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 carrier, 2 fighters, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 82 Sea ZonePlace Units - British
2 destroyers placed in 71 Sea Zone
1 armour placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,3,6,2,3,6,3,3,4,5,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
forgot to move UK BB to z6 too. I’ll move it there with the ANZAC cruiser next turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Tobruk to Libya
Italians take Libya from French
1 armour moved from Libya to Tobruk
1 armour moved from Archangel to Belarus
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Syria to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Southern Italy to SyriaPlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 49 / 59
Russians : 25 / 28
Japanese : 66 / 71
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 30
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
forgot to move UK BB to z6 too. I’ll move it there with the ANZAC cruiser next turn
That’s fine … you’re certain you want your Pacific fleet in SZ6 though? I haven’t run the math, but I expect Japan will be able to sink it if they want to (granted, it would delay using Japan’s sea might elsewhere).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 6 Sea ZonePlace Units - ANZAC
3 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode





