@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech
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My purpose was to be able to strike at the sz62
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scramble to 112
I just noticed you did not scramble to sz112 in the US attack. How would you like to handle this?
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I am sorry for missing these earlier, but I have been working some long hours this past week. I have been just signing on and moving as much as I can without reviewing the moves.
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Sorry - I went back and realized you had said scramble but for some reason I didn’t scramble! Open to ideas on that one, but I would say we can re-do the battle with your FTR scrambled, or if you have the battle saved, we can insert what you would’ve rolled and use the dice roller engine. Up to you.
As for the other edit, absolutely change the AC to a sub - I made a judgement call there expecting you would change as necessary. Next time I’ll make it more overt.
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Well if we redo the battle and my fighter hits without you getting a hit, that will change the whole scope. I was planning on being able to go through 112 and attack in 110 with what fleet/air I have. It would have major impact on the game. So I say we leave it be and c’est la vie…I will change the casualty in 42 to be the sub instead of tipped carrier and go from there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Japanese from Java: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
2 armour moved from Tsinghai to Volgograd
2 artilleries moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Rostov
Japanese take Caucasus from Russians
Japanese take Rostov from Russians
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 artillery moved from Tsinghai to Novosibirsk
1 bomber moved from Kweichow to Volgograd
1 artillery and 3 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
4 armour, 3 infantry and 3 mech_infantrys moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 tactical_bombers moved from Shan State to Kwangtung
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 artilleries moved from 38 Sea Zone to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Malaya to Philippines
1 fighter moved from Malaya to Philippines
1 tactical_bomber moved from Malaya to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 62 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Volgograd
Japanese attack with 3 armour, 2 artilleries and 1 bomber
Russians defend with 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
Japanese roll dice for 3 armour, 2 artilleries and 1 bomber in Volgograd, round 1 : 2/6 hits
Russians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Volgograd, round 1 : 5/6 hits
1 infantry owned by the Russians , 3 armour owned by the Japanese , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Volgograd
retreated to Volgograd
Russians win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Japanese: 3 armour and 2 artilleries
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 7 armour, 3 artilleries, 8 infantry and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 3 artilleries, 8 infantry and 8 mech_infantrys in Burma, round 1 : 5/26 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 3 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Novosibirsk, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Volgograd to Sikang
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Malaya to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 cruiser moved from 42 Sea Zone to 61 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to 38 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 2 infantry placed in Japan
2 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Kwangsi : 2 tactical_bombers
Kiangsu : 1 airfield and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 bomber
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 7 armour, 3 artilleries, 8 infantry and 8 mech_infantrys
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 flag
38 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 transport
22 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
61 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Rostov : 1 flag, 1 armour
Urals : 1 flag, 1 armour
Caucasus : 1 flagProduction/PUs Summary :
Germans : 34 / 52
Russians : 32 / 51
Japanese : 80 / 86
Americans : 53 / 83
Chinese : 0 / 1
British : 37 / 45
UK_Pacific : 5 / 6
Italians : 10 / 10
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Eastern Poland to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Eastern Poland to GermanyCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 2 transports
Germans defend with 2 fighters
Germans win with 2 fighters remaining. Battle score for attacker is -14
Casualties for Americans: 2 transports
Battle in Algeria
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Algeria from Italians with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 bomber moved from Germany to Novgorod
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 carrier and 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 cruiser and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - British
3 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
3 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
3 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern ItalyCombat - British
Battle in Southern Italy
British attack with 3 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
British captures 10PUs while taking Italians capital
British win, taking Southern Italy from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Southern France
British attack with 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun, 1 armour, 3 artilleries and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern PersiaPlace Units - British
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 bomber and 1 infantry placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
well I am an idiot :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Italians
3 infantry moved from Albania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
7 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 9 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 9 infantry in Southern Italy, round 1 : 1/10 hits
British roll dice for 3 infantry and 1 mech_infantry in Southern Italy, round 1 : 0/4 hits
1 infantry owned by the British lost in Southern Italy
Italians roll dice for 1 artillery and 9 infantry in Southern Italy, round 2 : 0/10 hits
British roll dice for 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery and 8 infantry in Southern Italy, round 3 : 3/9 hits
British roll dice for 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/3 hits
2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 5 infantry
Russians defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 5 infantry in Yugoslavia, round 1 : 0/6 hits
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 1 : 0/3 hits
Italians roll dice for 1 artillery and 5 infantry in Yugoslavia, round 2 : 3/6 hits
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 3/3 hits
2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Western Germany : 1 bomber
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Yugoslavia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 31 / 52
Russians : 30 / 51
Japanese : 80 / 86
Americans : 54 / 74
Chinese : 0 / 1
British : 41 / 59
UK_Pacific : 5 / 5
Italians : 10 / 6
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
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I attacked Novgorod with 2 tanks…desperation time. I got one hit the first time and chose the aa gun as your casualty. Your guys whiffed. I got one hit the second wave. Bomber or tank as a casualty?
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tank pls. Then bmb, then tank.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 47 PUs;
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Vyborg to Novgorod
1 artillery moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
1 infantry moved from 114 Sea Zone to Poland
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Western Germany to Poland
1 armour moved from Western Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Poland, round 1 : 1/6 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Poland, round 1 : 1/4 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 1 armour and 2 artilleries in Poland, round 2 : 1/3 hits
1 armour owned by the Russians , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 armour
Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour; Americans defend with 1 bomber
Germans roll dice for 2 armour in Novgorod, round 1 : 1/2 hits
Russians roll dice for 1 aaGun, 2 armour and 1 bomber in Novgorod, round 1 : 0/3 hits
1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 2 : 1/2 hits
Russians roll dice for 2 armour and 1 bomber in Novgorod, round 2 : 1/3 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 0/2 hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 bomber in Novgorod, round 4 : 1/2 hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun and 1 armourNon Combat Move - Germans
1 carrier and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun, 2 armour and 5 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 13 infantry moved from France to Western Germany
2 fighters moved from Poland to 114 Sea ZonePlace Units - Germans
2 artilleries and 8 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2
Germans collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 19 infantry
Poland : 1 armour and 1 artillery
Germany : 1 aaGun, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 13 infantry
Karelia : 1 flag
Vyborg : 1 flag
Greece : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser and 1 transport
83 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 41
Russians : 28 / 51
Japanese : 80 / 86
Americans : 54 / 74
Chinese : 0 / 1
British : 41 / 59
UK_Pacific : 5 / 5
Italians : 10 / 6
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
3 infantry moved from Tambov to Rostov
1 artillery moved from Volgograd to Rostov
2 armour moved from Archangel to Urals
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 armour moved from Bulgaria to Greece
Russians take Greece from Germans
1 armour moved from Greece to Albania
Russians take Albania from Italians
2 armour and 1 mech_infantry moved from Romania to Yugoslavia
1 armour, 1 artillery and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Greater Southern GermanyCombat - Russians
Battle in Urals
Russians attack with 2 armour
Japanese defend with 1 armour
Russians win, taking Urals from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yugoslavia
Russians attack with 3 armour, 1 artillery and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Russians win, taking Yugoslavia from Italians with 3 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Battle in Greater Southern Germany
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Russians win, taking Rostov from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Romania
6 armour and 1 artillery moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Samara to Novosibirsk
3 artilleries and 4 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
1 bomber placed in Russia
1 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 45 Sea Zone
2 artilleries moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun; Americans defend with 1 airfield and 1 harbour
1 aaGun owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in West India
Battle in Wake Island
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 5/6 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking West India from UK_Pacific, taking Wake Island from Americans, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from Sikang to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 22 Sea Zone to 31 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Kiangsu : 1 airfield, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 2 infantry
Burma : 1 flag, 7 armour, 4 artilleries, 2 bombers, 8 infantry, 8 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
31 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 transport
Dzavhan : 1 flag, 1 infantry
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber
38 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
West India : 1 flag, 1 infantry
79 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 24 / 41
Russians : 46 / 64
Japanese : 76 / 81
Americans : 54 / 74
Chinese : 0 / 1
British : 41 / 59
UK_Pacific : 3 / 5
Italians : 7 / 6
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total





