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Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Shensi to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 artilleries and 6 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 artilleries and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,4,6,2,4,1,5
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 9 artilleries, 1 fighter and 12 infantry
Jehol : 1 flag
Kansu : 1 infantry
Tsinghai : 1 infantry
Anhwe : 3 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 22 / 28
Japanese : 35 / 36
Americans : 53 / 73
Chinese : 20 / 20
British : 30 / 41
UK_Pacific : 20 / 21
Italians : 16 / 22
ANZAC : 15 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 mech_infantrys moved from Nigeria to Gold Coast
1 mech_infantry moved from Tobruk to Tunisia
1 bomber moved from Malta to Tunisia
1 mech_infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 mech_infantrys moved from Anhwe to Buyant-Uhaa
2 fighters and 1 tactical_bomber moved from Chahar to Buyant-Uhaa
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Buyant-Uhaa
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buyant-Uhaa
British win, taking Buyant-Uhaa from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gold Coast
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 artillery
British roll dice for 1 bomber and 2 mech_infantrys in Gold Coast, round 1 : 2/3 hits
Germans roll dice for 1 artillery in Gold Coast, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Gold Coast
British win, taking Gold Coast from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tunisia
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 1 : 2/2 hits
Italians roll dice for 1 mech_infantry in Tunisia, round 1 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Tunisia
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Tunisia to Malta
1 bomber moved from Gold Coast to Gibraltar
1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
2 destroyers and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
2 aaGuns, 3 artilleries and 12 infantry moved from Hunan to Kiangsi
4 mech_infantrys moved from Yunnan to Kiangsi
2 mech_infantrys moved from Shensi to Anhwe
2 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Kiangsi
1 aaGun and 2 artilleries moved from Yunnan to Kwangsi
2 infantry moved from Shan State to Yunnan
5 mech_infantrys moved from India to Yunnan
Place Units - British
3 fighters and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Territory Summary for British, UK_Pacific :
Kwangsi : 1 aaGun and 2 artilleries
Kiangsi : 2 aaGuns, 3 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Siam : 1 flag
Yunnan : 2 infantry and 5 mech_infantrys
Anhwe : 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
Yakut S.S.R. : 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Buyant-Uhaa : 1 flag, 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Gold Coast : 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 mech_infantry
Tobruk : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
81 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 transports
Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 61
Russians : 23 / 28
Japanese : 34 / 36
Americans : 53 / 73
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 16 / 22
ANZAC : 15 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Romania to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
1 infantry moved from Bessarabia to Romania
2 fighters moved from Southern Italy to 93 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 aaGuns, 2 armour, 1 artillery and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 aaGun and 1 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Bulgaria : 2 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 28
Japanese : 34 / 36
Americans : 53 / 73
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 17 / 22
ANZAC : 15 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 3 destroyers, 2 submarines and 2 transports
62 Sea Zone : 3 destroyers
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 28
Japanese : 34 / 36
Americans : 53 / 73
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 16 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 28
Japanese : 34 / 36
Americans : 53 / 73
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 16 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Evenkiyskiy to Russia
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Non Combat Move - Germans
1 bomber moved from Russia to Baltic States
4 aaGuns, 9 armour, 12 artilleries, 39 infantry and 1 mech_infantry moved from Novgorod to Baltic States
9 artilleries and 18 infantry moved from Poland to Baltic States
1 infantry moved from Karelia to Novgorod
2 artilleries and 8 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Poland to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
10 armour placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Poland : 2 artilleries and 8 infantry
Germany : 10 armour, 1 factory_major and 4 infantry
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 4 aaGuns, 9 armour, 21 artilleries, 1 bomber, 58 infantry and 1 mech_infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 59
Russians : 22 / 28
Japanese : 34 / 36
Americans : 53 / 73
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 16 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 27 PUs;
Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
Russians take Urals from Japanese
1 infantry moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Novgorod, round 1 : 0/1 hits
1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 1 : 1/2 hits
Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Evenkiyskiy
Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
4 aaGuns, 1 armour, 20 artilleries, 38 infantry and 9 mech_infantrys moved from Belarus to Bryansk
5 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Russia to Ukraine
1 artillery moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 1 armour, 21 artilleries, 45 infantry and 11 mech_infantrys
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 2 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 59
Russians : 27 / 27
Japanese : 33 / 36
Americans : 53 / 73
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 14 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
3 bombers moved from Manchuria to Yakut S.S.R.
1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 4 tactical_bombers moved from Manchuria to Buyant-Uhaa
4 fighters moved from 19 Sea Zone to Buyant-Uhaa
1 submarine moved from 35 Sea Zone to 34 Sea Zone
6 fighters moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 6 fighters in 34 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Buyant-Uhaa
Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Buyant-Uhaa, round 1 : 5/10 hits
UK_Pacific roll dice for 2 mech_infantrys in Buyant-Uhaa, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Buyant-Uhaa
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Yakut S.S.R.
Japanese attack with 3 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Yakut S.S.R., round 1 : 3/5 hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Buyant-Uhaa to Yenisey
3 bombers moved from Yakut S.S.R. to Yenisey
2 bombers moved from Kwangtung to Manchuria
4 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 34 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Kwangtung to 6 Sea Zone
3 fighters moved from 34 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to Manchuria
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour and 2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs total
Territory Summary for Japanese :
Korea : 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 6 infantry and 2 tactical_bombers
Hainan : 1 harbour
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 3 bombers, 1 fighter and 3 tactical_bombers
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
19 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 46 / 59
Russians : 26 / 27
Japanese : 34 / 33
Americans : 53 / 73
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 14 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 12 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Philippines
Battle in French Central Africa
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in French Central Africa, round 1 : 0/2 hits
Germans roll dice for 1 infantry in French Central Africa, round 1 : 1/1 hits
1 infantry owned by the Americans lost in French Central Africa
Americans roll dice for 1 armour in French Central Africa, round 2 : 1/1 hits
Germans roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits
1 infantry owned by the Germans lost in French Central Africa
Americans win, taking Philippines from Japanese, taking French Central Africa from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
6 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Western United States to Wake Island
2 bombers moved from Kiangsi to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 artillery and 3 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 3 fighters
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 18 destroyers, 3 fighters, 11 submarines, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 3 destroyers and 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 mech_infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
French Central Africa : 1 flag, 1 armour
French West Africa : 1 flag
89 Sea Zone : 1 transport
Brazil : 1 flag
Production/PUs Summary :
Germans : 45 / 59
Russians : 26 / 27
Japanese : 32 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 14 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
9 artilleries, 1 fighter and 12 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,6,2,6,1,2,1,6,6
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 1 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Anhwe : 11 artilleries, 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 26 / 27
Japanese : 32 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 32
UK_Pacific : 20 / 20
Italians : 14 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 artilleries moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
Combat - British
Battle in Kwangtung
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Kwangtung, round 1 : 3/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - British
2 infantry moved from Yunnan to Shan State
5 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Anhwe to Buyant-Uhaa
1 mech_infantry moved from Anhwe to Central Mongolia
1 aaGun moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 aaGuns, 3 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Gold Coast to French Central Africa
1 mech_infantry moved from Gold Coast to French Central Africa
1 bomber moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Malta
3 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
1 bomber and 2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 26 PUs (5 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 5 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Sikang : 5 mech_infantrys
Anhwe : 2 aaGuns, 3 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
French Indo China : 1 flag
Celebes : 1 flag
Central Mongolia : 1 mech_infantry
Buyant-Uhaa : 1 flag, 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Gibraltar : 1 armour, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
French Central Africa : 2 mech_infantrys
Libya : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 45 / 59
Russians : 26 / 27
Japanese : 29 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 23 / 28
Italians : 14 / 22
ANZAC : 16 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
to save time i am going to do my anzac turn. you can edit the results after you italian turn.
this will allow you to do both italian and german turn in the same session.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 96 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 1 : 3/4 hits
ANZAC roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Tunisia
Italians win, taking Tunisia from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
3 fighters moved from 96 Sea Zone to Southern Italy
1 infantry moved from Romania to Bessarabia
1 bomber moved from Western Ukraine to Romania
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries and 2 infantry
Romania : 2 aaGuns, 2 armour, 1 artillery, 1 bomber and 2 infantry
Northern Italy : 1 factory_major and 8 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun and 1 infantry
Western Ukraine : 1 flag, 1 infantry
96 Sea Zone : 1 destroyer
93 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Bulgaria : 2 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 59
Russians : 24 / 27
Japanese : 29 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 23 / 28
Italians : 17 / 18
ANZAC : 15 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 4 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery and 2 infantry in Sumatra, round 5 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
6 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 bombers, 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 2 infantry
41 Sea Zone : 1 flag, 2 transports
33 Sea Zone : 6 destroyers and 2 submarines
37 Sea Zone : 1 submarine
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 45 / 59
Russians : 26 / 27
Japanese : 25 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 23 / 28
Italians : 14 / 36
ANZAC : 20 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 26 / 27
Japanese : 25 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 23 / 28
Italians : 14 / 36
ANZAC : 20 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
when you have completed your italian turn, please do the anzac turn and edit it to match the attached map in the last post.(if you take tunisia remember to change anzac ipc)
after that you can do the german turn aswell
I already did the Italian turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 24 / 27
Japanese : 25 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 23 / 28
Italians : 17 / 18
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I already did the Italian turn
it looks like i missed your post inbetween mine. i had recreated the turn and needed to edit away one anzac infantry unit.
france is complete, germany is up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
1 bomber moved from Baltic States to Russia
9 armour, 21 artilleries, 58 infantry and 1 mech_infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
Combat - Germans
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Novgorod
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 1 : 3/8 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
4 aaGuns moved from Baltic States to Belarus
2 artilleries and 8 infantry moved from Poland to Baltic States
10 armour moved from Germany to Baltic States
4 infantry moved from Germany to Poland
1 bomber moved from Russia to Baltic States
Place Units - Germans
9 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 9 armour, 1 factory_major and 1 mech_infantry
Northern Italy : 1 aaGun
Belarus : 1 flag, 4 aaGuns, 8 armour, 21 artilleries, 58 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag, 10 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 20 / 27
Japanese : 25 / 33
Americans : 56 / 82
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 23 / 28
Italians : 17 / 18
ANZAC : 19 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0