TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
totally missed west germany :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 fighter moved from Southern Italy to Libya
3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Germany
Italians attack with 1 fighter and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Western Germany, round 1 : 2/4 hits
British roll dice for 1 infantry in Western Germany, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 bomber
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 1 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 1 : 1/3 hits
British roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Tunisia
1 bomber moved from Morocco to Tunisia
2 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Albania
2 aaGuns moved from Yugoslavia to Albania
1 fighter moved from 112 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Tunisia : 1 flag, 1 bomber and 1 fighter
Western Germany : 2 infantry
Albania : 2 aaGuns and 1 infantry
Northern Italy : 1 artillery, 1 factory_major, 1 fighter and 1 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Ethiopia : 1 artillery and 1 infantry
95 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Greece : 2 armour and 2 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 48 / 50
Americans : 50 / 73
Chinese : 5 / 5
British : 30 / 39
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 2 artilleries, 3 fighters and 5 infantry
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
85 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 48 / 50
Americans : 50 / 73
Chinese : 5 / 5
British : 30 / 39
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 48 / 50
Americans : 50 / 73
Chinese : 5 / 5
British : 30 / 39
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Central United States
1 infantry moved from Gibraltar to 91 Sea Zone
Combat - Germans
Battle in Central United States
Germans converts factory_major into different units
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
4 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Germany to Poland
3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
1 armour moved from Holland Belgium to Germany
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Southern Italy to Romania
3 aaGuns moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
Place Units - Germans
1 destroyer and 2 transports placed in 100 Sea Zone
3 infantry placed in France
3 infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Central United States : 1 flag, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter, 20 infantry and 1 tactical_bomber
Poland : 4 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 4 infantry
Northern Italy : 3 infantry
100 Sea Zone : 1 destroyer and 2 transports
113 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 3 infantry
101 Sea Zone : 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 58 / 68
Russians : 37 / 37
Japanese : 48 / 50
Americans : 38 / 73
Chinese : 5 / 5
British : 30 / 39
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
They are speaking German in the Louisiana Territory :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
4 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Yenisey to Timguska
11 infantry moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns and 11 infantry
Timguska : 6 infantry
Buryatia : 1 infantry
Belarus : 2 aaGuns, 5 artilleries and 15 infantry
Baltic States : 1 infantry
Bryansk : 9 infantry
Rostov : 1 artillery and 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Ukraine : 2 aaGuns, 8 artilleries, 1 factory_minor, 2 fighters, 12 infantry and 1 tactical_bomber
Volgograd : 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 68
Russians : 37 / 37
Japanese : 48 / 50
Americans : 38 / 73
Chinese : 5 / 5
British : 30 / 39
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well, it was back to work today. I will be able to do Japan when I get home…where there is no firewall blocking the dice roller. At least I can download the game here and run through my turn in local mode.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
3 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 57 Sea Zone
1 fighter moved from 43 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 57 Sea Zone
1 fighter moved from 37 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 57 Sea Zone
1 infantry moved from Kweichow to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 57 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 57 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 57 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in Celebes
Battle in Sumatra
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers in Burma, round 1 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 57 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 38 Sea Zone
1 fighter moved from 57 Sea Zone to 38 Sea Zone
1 battleship moved from 21 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 artilleries moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 bomber moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 bomber, 1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to Suiyuyan
6 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 tactical_bomber moved from Chahar to Japan
1 fighter moved from Manchuria to Yunnan
2 fighters moved from Manchuria to Yunnan
Place Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 artillery
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Suiyuyan : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 battleship, 1 destroyer and 1 transport
37 Sea Zone : 1 flag
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
57 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 58 / 68
Russians : 37 / 37
Japanese : 62 / 69
Americans : 38 / 73
Chinese : 3 / 5
British : 30 / 39
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I changed my mind on a US attack (your SS/Trans vs. my SS)….I didn’t want to wait for a submerge or fight, so I’m just going to consider the trans dead with my plane and that will be all…I’ll let your SS run back.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 mech_infantrys moved from Eastern United States to Central United States
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in Central United States
Americans attack with 1 armour, 1 artillery and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Central United States, round 1 : 1/6 hits
Germans roll dice for 1 infantry in Central United States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Western United States to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
Americans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 6 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 62 / 69
Americans : 50 / 65
Chinese : 3 / 5
British : 30 / 39
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 39
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from India to Burma
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to Ethiopia
1 bomber moved from Egypt to Ethiopia
2 artilleries and 2 infantry moved from Alexandria to Egypt
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/6 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 1 : 1/2 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ethiopia, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 1 : 0/4 hits
3 infantry owned by the Japanese lost in Burma
3 infantry owned by the British retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Ethiopia to Egypt
1 fighter moved from Ethiopia to British Somaliland
Place Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 37 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 fighter
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry and 2 mech_infantrys
Tobruk : 1 flag
Ethiopia : 1 flag, 1 artillery and 1 infantry
76 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
109 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 13 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I changed my mind on a US attack (your SS/Trans vs. my SS)….I didn’t want to wait for a submerge or fight, so I’m just going to consider the trans dead with my plane and that will be all…I’ll let your SS run back.
Sounds good to me
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Alexandria
Non Combat Move - Italians
1 fighter moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 artillery moved from Libya to Tobruk
1 artillery moved from Morocco to Algeria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Albania to Greece
2 aaGuns moved from Albania to Greece
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
3 transports placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 2 aaGuns, 2 armour and 3 infantry
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 3 artilleries, 3 fighters and 7 infantry
63 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
French West Africa : 2 infantry
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 submarine moved from 101 Sea Zone to 88 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 2/2 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Germans win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Caucasus
Battle in Trans-Jordan
Non Combat Move - Germans
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Romania to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from 114 Sea Zone to Romania
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
4 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Western Germany
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northern Italy to France
1 tactical_bomber moved from Romania to Western Germany
Place Units - Germans
1 destroyer placed in 100 Sea Zone
2 fighters placed in Romania
10 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 19 infantry and 1 tactical_bomber
Poland : 6 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Caucasus : 1 flag, 1 infantry
100 Sea Zone : 2 destroyers and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 2 infantry
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
Finland : 1 flag, 6 infantry
88 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 59
Russians : 33 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Rostov to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
1 fighter moved from Caucasus to Ukraine
2 aaGuns and 11 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Volgograd
2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 11 infantry
Buryatia : 1 infantry
Belarus : 2 aaGuns, 5 artilleries and 21 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 11 artilleries, 1 factory_minor, 2 fighters, 17 infantry and 1 tactical_bomber
Novosibirsk : 6 infantry
Volgograd : 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Yunnan to Kansu
1 artillery, 5 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Shensi, round 1 : 4/10 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
2 artilleries moved from Yunnan to Shan State
1 artillery moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
4 fighters moved from Yunnan to Shan State
4 tactical_bombers moved from Yunnan to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 37 Sea Zone
3 armour moved from Kiangsu to Kweichow
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 bombers moved from Kansu to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
3 armour placed in Kiangsu
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 63 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Korea : 2 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 2 infantry
Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour and 2 bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Burma : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
57 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 65
Chinese : 2 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0