Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
I made another noncom….moved an infantry and artillery from Yunnan to Kweichow to protect my planes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 86 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 22 Sea Zone
2 fighters moved from Wake Island to 23 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 1 : 1/6 hits
Italians roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
2 carriers moved from 30 Sea Zone to 33 Sea Zone
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 2 destroyers moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Central United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers and 2 submarines
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 carrier
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alberta Saskatchewan Manitoba : 1 mech_infantry
Morocco : 1 flag, 1 artillery and 2 infantry
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 41
Japanese : 62 / 67
Americans : 53 / 73
Chinese : 3 / 4
British : 30 / 33
UK_Pacific : 5 / 19
Italians : 14 / 30
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 41
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 4 / 5
British : 30 / 33
UK_Pacific : 5 / 19
Italians : 14 / 30
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 artillery and 24 infantry moved from India to Burma
1 bomber moved from French West Africa to Trans-Jordan
Combat - British
Battle in Burma
British attack with 1 artillery and 24 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 24 infantry in Burma, round 1 : 2/25 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 1 : 3/8 hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Belgian Congo to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from French West Africa to Kenya
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
1 infantry moved from India to Burma
3 aaGuns moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,6,4,5,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 1 artillery and 28 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 1 armour, 1 artillery, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 41
Japanese : 60 / 67
Americans : 53 / 73
Chinese : 4 / 5
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 13 / 30
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from Malta to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 artilleries moved from 92 Sea Zone to Morocco
1 bomber moved from Egypt to Morocco
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 2 infantry; Americans defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 1 : 3/3 hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 1 : 2/5 hits
Americans roll dice for 1 artillery and 4 infantry in Morocco, round 1 : 3/5 hits
2 infantry owned by the British , 1 artillery owned by the Americans , 1 artillery owned by the Italians , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Gibraltar
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 2 mech_infantrys in Trans-Jordan, round 1 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to Tunisia
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery and 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Tunisia : 1 flag, 1 bomber
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 aaGun and 1 infantry
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 41
Japanese : 60 / 67
Americans : 52 / 73
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns and 4 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 1 transport
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
35 Sea Zone : 1 flag
62 Sea Zone : 2 submarines and 1 transport
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 41
Japanese : 56 / 67
Americans : 52 / 73
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
76 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 41
Japanese : 56 / 67
Americans : 52 / 73
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Karelia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
3 infantry moved from 114 Sea Zone to Poland
3 artilleries moved from 114 Sea Zone to Poland
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
4 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
4 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 destroyer and 2 transports placed in 114 Sea Zone
2 submarines placed in 93 Sea Zone
1 infantry placed in Southern France
Germans undo move 3.
1 armour, 2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Egypt : 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Poland : 1 armour, 3 artilleries and 3 infantry
Germany : 1 armour, 4 artilleries, 1 factory_major and 5 infantry
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 9 artilleries and 29 infantry
Bessarabia : 1 flag, 1 infantry
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
114 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 5 transports
Yugoslavia : 1 flag
Finland : 1 flag, 3 armour and 8 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 35 / 41
Japanese : 56 / 67
Americans : 52 / 73
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Sikang to Samara
4 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Belarus
3 armour moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 3 armour, 10 artilleries, 31 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 3 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 10 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 1 tactical_bomber
Samara : 1 armour, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 35 / 40
Japanese : 56 / 67
Americans : 52 / 73
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Shensi
2 fighters moved from Kweichow to Tsinghai
2 tactical_bombers moved from Kweichow to Tsinghai
2 bombers moved from Kiangsu to Tsinghai
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 : 0/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Tsinghai, round 1 : 3/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 1 : 1/3 hits
1 fighter owned by the Chinese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to French Indo China
3 artilleries and 2 infantry moved from Shan State to French Indo China
2 transports moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Jehol
1 tactical_bomber moved from Kweichow to Kiangsu
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Kweichow to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
3 armour moved from Chahar to Hunan
1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from Tsinghai to Kweichow
2 tactical_bombers moved from Tsinghai to Kweichow
2 bombers moved from Tsinghai to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Kiangsu
2 artilleries, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 1 aaGun, 3 armour, 1 factory_minor and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 5 infantry
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 bombers, 1 fighter and 2 tactical_bombers
Hunan : 1 flag, 3 armour
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
French Indo China : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 2 artilleries
Sumatra : 1 flag
42 Sea Zone : 1 submarine and 2 transports
44 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 4 submarines, 2 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 35 / 40
Japanese : 62 / 64
Americans : 52 / 73
Chinese : 2 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
5 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Gibraltar
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 1 : 2/3 hits
Italians roll dice for 1 artillery in Gibraltar, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Korea
Non Combat Move - Americans
3 carriers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
2 infantry moved from Brazil to British Guiana
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 tactical_bombers
Midway : 1 airfield and 1 bomber
44 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
19 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 6 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Southeast Mexico : 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 infantry and 1 mech_infantry
British Guiana : 2 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
89 Sea Zone : 2 transports
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 35 / 40
Japanese : 59 / 64
Americans : 56 / 77
Chinese : 2 / 5
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 15 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Scramble orders. sea zone 81
There was also a scramble opportunity on USA’s turn in sea zone 6 I figured you’d be fine with me not scrambling but you can look at it in history.
No scramble in sz81…and yes you are correct. I would not have scramble in sz6.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to Trans-Jordan
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 0/5 hits
Italians roll dice for 1 armour in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Holland Belgium from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Iraq
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 armour moved from Union of South Africa to Belgian Congo
4 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from India to Burma
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 3 aaGuns, 1 artillery and 32 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Morocco : 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 40
Japanese : 58 / 64
Americans : 56 / 77
Chinese : 2 / 7
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 14 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Tunisia to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Gibraltar causes 0 damage total.
Non Combat Move - Italians
2 armour, 1 artillery, 2 fighters and 1 infantry moved from Egypt to Alexandria
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 transport placed in 95 Sea Zone
3 armour and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 armour, 1 artillery, 2 fighters and 1 infantry
Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 3 armour, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 4 transports
93 Sea Zone : 1 flag
Greece : 1 aaGun and 1 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 40
Japanese : 58 / 64
Americans : 56 / 77
Chinese : 2 / 7
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
2 subs vs 1 sub. Do you want to submerge your sub in sz42?
Sorry…been in Chicago since yesterday and just getting caught up on games…DIVE! DIVE! DIVE!
No problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 61 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
ANZAC win with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 62 Sea Zone
2 fighters moved from Caroline Islands to 62 Sea Zone
1 fighter moved from Caroline Islands to New South Wales
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
61 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 40
Japanese : 58 / 64
Americans : 56 / 77
Chinese : 2 / 7
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 40
Japanese : 58 / 64
Americans : 56 / 77
Chinese : 2 / 7
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0