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13L G40 wheatbeer (Axis) vs Ziggarut (Allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Kweichow
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kweichow : 2 infantry
        Hopei : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 18 / 18
        Japanese : 74 / 82
        Americans : 54 / 74
        Chinese : 5 / 5
        British : 32 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 10
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - British
                British buy 2 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                2 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from Eastern Persia to West India
                1 fighter moved from Eastern Persia to West India
                3 fighters moved from Eastern Persia to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                2 infantry moved from Persia to Northwest Persia

    Combat - British
                Battle in West India
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in West India, round 1 :  1/1 hits
                        1 infantry owned by the British lost in West India
                    retreated to West India
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 cruisers in Holland Belgium, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northwest Persia
                    British attack with 3 fighters and 4 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 3 fighters and 4 infantry in Northwest Persia, round 1 :  2/7 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 3 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Iraq
                    British attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  4/7 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Persia to Iraq
                4 artilleries moved from Persia to Iraq
                3 aaGuns, 1 artillery and 23 infantry moved from Eastern Persia to Persia
                1 fighter moved from West India to Persia
                1 tactical_bomber moved from West India to Persia
                3 fighters moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Iraq to Trans-Jordan
                1 armour moved from Tobruk to Egypt
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 carrier and 1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for British :

    54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 3 fighters and 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 flag, 5 armour, 4 artilleries and 2 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 4 infantry
        Persia : 3 aaGuns, 1 artillery, 1 fighter, 23 infantry and 1 tactical_bomber
        110 Sea Zone : 1 carrier, 2 cruisers, 5 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 18 / 18
        Japanese : 74 / 82
        Americans : 54 / 74
        Chinese : 5 / 5
        British : 37 / 42
        UK_Pacific : 0 / 0
        Italians : 15 / 10
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Ukraine to Rostov
                2 artilleries and 1 mech_infantry moved from Caucasus to Rostov

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                    British defend with 1 aaGun and 3 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        AA guns fire in Normandy Bordeaux :  0/2 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  4/8 hits
                        Americans roll dice for 1 aaGun, 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        2 infantry owned by the British , 1 infantry owned by the Americans , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/7 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 infantry owned by the British and 1 artillery owned by the Americans lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 :  2/7 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Rostov, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,1,6
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 16 / 18
        Japanese : 74 / 82
        Americans : 52 / 74
        Chinese : 5 / 5
        British : 37 / 42
        UK_Pacific : 0 / 0
        Italians : 19 / 15
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Eastern Persia to Persia
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
                EDIT: Adding units owned by ANZAC to Caroline Islands: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        33 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport
        62 Sea Zone : 1 submarine
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 16 / 18
        Japanese : 74 / 82
        Americans : 52 / 74
        Chinese : 5 / 5
        British : 37 / 42
        UK_Pacific : 0 / 0
        Italians : 19 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        81 Sea Zone : 1 cruiser and 1 destroyer
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 16 / 18
        Japanese : 74 / 82
        Americans : 52 / 74
        Chinese : 5 / 5
        British : 37 / 42
        UK_Pacific : 0 / 0
        Italians : 19 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 armour moved from Bryansk to Volgograd
                28 artilleries and 20 infantry moved from Bryansk to Tambov
                4 infantry moved from Eastern Poland to Belarus
                1 artillery and 5 infantry moved from Novgorod to Belarus
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from British
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Volgograd
                2 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 9 infantry in Belarus, round 1 :  3/11 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 28 artilleries and 20 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 28 artilleries and 20 infantry in Tambov, round 1 :  17/48 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 28 artilleries and 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 1 :  2/6 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                1 aaGun moved from Bryansk to Tambov
                2 mech_infantrys moved from Eastern Poland to Novgorod
                2 fighters moved from Holland Belgium to 112 Sea Zone
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from Caucasus to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 fighters moved from Holland Belgium to Western Germany
                1 aaGun moved from Bryansk to Tambov
                7 armour and 19 mech_infantrys moved from Bryansk to Tambov
                1 infantry moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Western Germany to Novgorod
                8 infantry moved from Norway to Finland
                1 armour moved from Western Germany to Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,4,2,2
                Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 11 / 18
        Japanese : 74 / 82
        Americans : 52 / 74
        Chinese : 5 / 5
        British : 34 / 42
        UK_Pacific : 0 / 0
        Italians : 19 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Bryansk
                1 armour, 11 artilleries, 2 fighters, 69 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 armour, 11 artilleries, 2 fighters, 69 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 7 armour, 28 artilleries, 20 infantry and 19 mech_infantrys
                        AA guns fire in Tambov :  2/3 hits
                        2 fighters owned by the Russians lost in Tambov
                        Russians roll dice for 1 armour, 11 artilleries, 69 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 :  13/83 hits
                        Germans roll dice for 2 aaGuns, 7 armour, 28 artilleries, 20 infantry and 19 mech_infantrys in Tambov, round 1 :  24/74 hits
                        24 infantry owned by the Russians , 11 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Tambov
                        Russians roll dice for 1 armour, 11 artilleries, 45 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  22/59 hits
                        Germans roll dice for 7 armour, 28 artilleries, 9 infantry and 19 mech_infantrys in Tambov, round 2 :  27/63 hits
                        27 infantry owned by the Russians , 9 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Tambov
                    18 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 11 artilleries owned by the Russians retreated to Russia
                    Germans win with 7 armour, 28 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -51
                    Casualties for Germans: 2 aaGuns, 20 infantry and 13 mech_infantrys
                    Casualties for Russians: 2 fighters and 51 infantry
                Battle in Bryansk
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                2 artilleries and 4 infantry moved from Vologda to Russia
                1 infantry moved from Archangel to Vologda

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 28 infantry, 1 mech_infantry and 1 tactical_bomber
        Vologda : 1 infantry
        114 Sea Zone : 1 cruiser
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 12 / 12
        Japanese : 74 / 82
        Americans : 52 / 74
        Chinese : 5 / 5
        British : 34 / 42
        UK_Pacific : 0 / 0
        Italians : 18 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 2 AA hits AND rolling 5 down round 1? Woohoo! Love this game :P

  • 17

    If you want to redo the strafe with low luck dice enabled, I’d be okay with that.


  • Nope, I’m just bitching. That’s about half the fun of this game is complaining about being screwed ;). Getting lucky isn’t near as fun.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Tsinghai to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Kansu to Timguska
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Yunnan to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Yunnan to Kweichow
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                2 fighters moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Jehol to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                3 fighters moved from Japan to 5 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 5 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 1 :  1/8 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    retreated to 46 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Alaska
                Battle in Tanganyika Territory
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win, taking Alaska from Americans, taking Tanganyika Territory from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                2 artilleries and 1 infantry moved from Jehol to Anhwe
                2 infantry moved from Buyant-Uhaa to Manchuria
                3 mech_infantrys moved from Manchuria to Anhwe
                3 fighters moved from 5 Sea Zone to Japan
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 19 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Yunnan to Shan State
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 armour and 6 mech_infantrys moved from Yunnan to Anhwe
                2 armour and 10 mech_infantrys moved from Yunnan to Szechwan
                2 armour and 10 mech_infantrys moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                2 fighters moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to Java
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 aaGun moved from Kansu to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 artillery moved from Tsinghai to Shensi
                1 artillery moved from Sikang to Shensi
                1 fighter and 2 tactical_bombers moved from Kwangsi to Manchuria
                2 fighters and 2 tactical_bombers moved from Kweichow to Manchuria
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                2 fighters moved from Kiangsi to Manchuria
                2 fighters moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from India to 35 Sea Zone
                2 fighters moved from 39 Sea Zone to 35 Sea Zone
                1 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from Kansu to Manchuria

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                3 destroyers placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                2 infantry placed in India
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 9 / 12
        Japanese : 81 / 91
        Americans : 50 / 74
        Chinese : 4 / 5
        British : 33 / 42
        UK_Pacific : 0 / 0
        Italians : 18 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 bomber moved from Caroline Islands to 55 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
                3 fighters moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 55 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
                1 armour moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Holland Belgium, round 1 :  1/6 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  0/6 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Holland Belgium, round 3 :  2/6 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 fighter

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Caroline Islands
                1 fighter moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                3 fighters moved from 45 Sea Zone to 33 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                3 artilleries moved from 91 Sea Zone to Morocco
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                2 destroyers and 3 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 5 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 4 fighters, 28 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        United Kingdom : 2 bombers
        Morocco : 3 artilleries, 4 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        101 Sea Zone : 1 flag, 2 destroyers and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 transports
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 9 / 12
        Japanese : 81 / 91
        Americans : 53 / 69
        Chinese : 4 / 5
        British : 33 / 42
        UK_Pacific : 0 / 0
        Italians : 18 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 14 infantry moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 15 infantry

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 9 / 12
        Japanese : 81 / 91
        Americans : 53 / 69
        Chinese : 4 / 6
        British : 33 / 42
        UK_Pacific : 0 / 0
        Italians : 18 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                4 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                5 armour, 4 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Persia to Russia
                1 tactical_bomber moved from Persia to Russia
                3 aaGuns, 1 artillery and 23 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to Holland Belgium: 2 aaGuns, 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from United Kingdom: 2 aaGuns, 3 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Territory Summary for British :

    33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield and 1 fighter
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 armour
        Algeria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 2 aaGuns, 3 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 fighter and 1 tactical_bomber
        Caucasus : 4 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 3 aaGuns, 5 armour, 5 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
        110 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 11 / 12
        Japanese : 81 / 91
        Americans : 53 / 69
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 18 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Caucasus
                1 bomber moved from Western Germany to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 1 :  1/4 hits
                        Russians roll dice for 4 infantry in Caucasus, round 1 :  1/4 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Caucasus
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Romania
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France

    Place Units - Italians
                2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,6,2,1
                Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 9 / 12
        Japanese : 81 / 91
        Americans : 53 / 69
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 13
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                2 fighters moved from Caroline Islands to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Caroline Islands to 22 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 22 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    ANZAC win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from 22 Sea Zone to Caroline Islands
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Northwest Persia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        33 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
        34 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 submarine
        Eastern Persia : 1 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 9 / 12
        Japanese : 81 / 91
        Americans : 53 / 69
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 13
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Combat - French
                Battle in 72 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    French win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter
        United Kingdom : 2 infantry
        72 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 infantry
        98 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 9 / 12
        Japanese : 81 / 91
        Americans : 53 / 69
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 13
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hmmm, maybe if I gave my infantry ammo they’d do better than 1/8? Nah, they’re completely incompetent :P.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 destroyers, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour, 28 artilleries and 6 mech_infantrys moved from Tambov to Bryansk
                2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
                1 artillery and 9 infantry moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Kazakhstan to Tambov
                4 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 armour and 10 mech_infantrys moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 29 artilleries, 9 infantry and 15 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 29 artilleries, 9 infantry and 15 mech_infantrys in Bryansk, round 1 :  22/62 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 29 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 5 armour, 2 artilleries, 6 infantry and 13 mech_infantrys
                    British defend with 2 aaGuns, 3 infantry and 1 mech_infantry; Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
                        Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 13 mech_infantrys in Holland Belgium, round 1 :  10/26 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 6 infantry and 3 mech_infantrys in Holland Belgium, round 1 :  5/10 hits
                        3 infantry owned by the British , 2 mech_infantrys owned by the Americans , 5 infantry owned by the Germans , 3 infantry owned by the Americans and 2 aaGuns owned by the British lost in Holland Belgium
                        Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 13 mech_infantrys in Holland Belgium, round 2 :  7/21 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 armour owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 5 armour, 2 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 6 infantry
                    Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Novgorod to 112 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                5 destroyers and 1 submarine placed in 112 Sea Zone
                1 tactical_bomber placed in Novgorod
                1 armour placed in Volgograd
                2 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,6,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 8 / 12
        Japanese : 81 / 91
        Americans : 50 / 69
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 13
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 1 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 13 artilleries, 27 infantry and 1 mech_infantry moved from Russia to Vologda
                1 tactical_bomber moved from Tambov to Vologda

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Tambov : 1 infantry
        Vologda : 4 aaGuns, 1 armour, 13 artilleries, 28 infantry, 1 mech_infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 9 / 9
        Japanese : 81 / 91
        Americans : 50 / 69
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 20 / 13
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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