I feel bad - anything I can do or should do?
XDAP-04:Atlanta Axis vs DairyQryn
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@Cow:
Soooo it has come down to this. Practically flipping coins to see who wins now. :)
what planet are you on, the battle is not even close, i’ll run it just so i can get slaughtered and then we will surrender
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
3 destroyers moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 destroyer and 2 submarines
34 Sea Zone : 3 destroyers
62 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 55 / 79
Russians : 17 / 23
Japanese : 25 / 36
Americans : 60 / 81
Chinese : 13 / 18
British : 32 / 31
UK_Pacific : 17 / 22
Italians : 22 / 27
ANZAC : 18 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Russia : 1 fighter
Eire : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 17 / 23
Japanese : 25 / 36
Americans : 60 / 81
Chinese : 13 / 18
British : 32 / 31
UK_Pacific : 17 / 22
Italians : 22 / 27
ANZAC : 18 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My OOL is for max d. bomber aa gun and all that first… unless you don’t send in your air then I will take inf for losses.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Bryansk to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Western Germany to Russia
28 armour, 31 artilleries, 2 infantry and 5 mech_infantrys moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
2 armour moved from Ukraine to Russia
1 infantry moved from Western Germany to Denmark
Germans take Denmark from BritishCombat - Germans
Battle in Russia
Germans attack with 33 armour, 31 artilleries, 4 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 fighter; British defend with 7 fighters; Russians defend with 2 aaGuns, 1 airfield, 14 artilleries, 1 bomber, 1 factory_major, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 4 fighters
AA guns fire in Russia : 0/6 hits
Germans roll dice for 33 armour, 31 artilleries, 4 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 1 : 32/80 hits
Russians roll dice for 2 aaGuns, 14 artilleries, 1 bomber, 14 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 38/89 hits
1 bomber owned by the Russians , 29 infantry owned by the Russians , 2 infantry owned by the Germans , 31 artilleries owned by the Germans , 5 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 33 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 2 : 22/42 hits
Russians roll dice for 14 artilleries, 14 fighters, 25 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 23/59 hits
22 infantry owned by the Russians and 23 armour owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 11/19 hits
Russians roll dice for 14 artilleries, 14 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 15/37 hits
3 infantry owned by the Russians , 2 tactical_bombers owned by the Germans , 10 armour owned by the Germans , 3 artilleries owned by the Russians , 5 mech_infantrys owned by the Russians and 3 fighters owned by the Germans lost in Russia
Germans roll dice for 4 bombers in Russia, round 4 : 3/4 hits
Russians roll dice for 11 artilleries, 14 fighters and 1 tactical_bomber in Russia, round 4 : 7/26 hits
4 bombers owned by the Germans and 3 artilleries owned by the Russians lost in Russia
Russians win with 8 artilleries, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is -220
Casualties for Germans: 33 armour, 31 artilleries, 4 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 6 artilleries, 1 bomber, 54 infantry and 5 mech_infantrysNon Combat Move - Germans
Place Units - Germans
7 infantry and 3 mech_infantrys placed in Germany
3 armour, 2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Germany : 1 factory_major, 7 infantry and 3 mech_infantrys
Norway : 1 artillery and 1 infantry
Denmark : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun and 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 83
Russians : 17 / 23
Japanese : 25 / 36
Americans : 60 / 81
Chinese : 13 / 18
British : 30 / 31
UK_Pacific : 17 / 22
Italians : 22 / 27
ANZAC : 18 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
we quit.
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ggs
I will admit that statistically we did not deserve this win. I learned my lesson, never take a bid lower than 10 for the allies >,<.
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I am just glad Veqryn got to play all the countries in all four of our games.
Our axis games were blow outs and our allies games we had to suck out and use luck to win.
Always need luck on your side to win global as the allies in my opinion.
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good game rpg and jeff,
sorry you lost to luck in a way, you certainly had good strategies
thanks cow for always making sure it was close enough that a little luck could take us :)
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i did not know Cows also had nine lives… lucky lucky
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cow if you take allies +10 against us you will diggity digitty doo loS#





