Mallery (Axis) vs. Eqqman (Allies) 40.2 No Frills!

  • 12

    Wow I’m a bonehead… forgot to move the Russian AA in the West.  Time for another STAVKA purge.

  • 12

    SZ112 Scramble?


  • @Eqqman:

    SZ112 Scramble?

    No thanks…I didn’t notice that Russia thing till just now…if you want…go ahead and “readjust as needed”… I’m not that much of a dick.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 battleship moved from 91 Sea Zone to 112 Sea Zone
                3 cruisers moved from 91 Sea Zone to 112 Sea Zone
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 112 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports in 112 Sea Zone, round 1 :  4/8 hits
                        Germans roll dice for 1 cruiser in 112 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Norway

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 2 aaGuns
                EDIT: Removing units owned by Russians from Belarus: 2 aaGuns
                EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns
                EDIT: Adding units owned by Russians to Ukraine: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
                1 bomber moved from 112 Sea Zone to Vologda
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 4 submarines placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 33 / 43
        Russians : 38 / 43
        Japanese : 48 / 50
        Americans : 58 / 79
        Chinese : 9 / 6
        British : 28 / 32
        UK_Pacific : 13 / 14
        Italians : 19 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                9 infantry moved from Suiyuyan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 33 / 43
        Russians : 38 / 43
        Japanese : 46 / 50
        Americans : 58 / 79
        Chinese : 11 / 11
        British : 28 / 32
        UK_Pacific : 13 / 14
        Italians : 19 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

  • 12

    @Mallery29:

    No thanks…I didn’t notice that Russia thing till just now…if you want…go ahead and “readjust as needed”… I’m not that much of a dick.

    That’s kind of you to offer, I accept!  I wouldn’t be too upset either way though since you apparently gave me a 33 IPC gift when you couldn’t land some Japanese Tactical Bombers.  I was meaning to ask what happened there- did the game engine allow you to do something you shouldn’t have?

    I just completed the British round 3 and for some reason thought I didn’t need to post the results of UK-Europe, but you didn’t miss much, I was very lucky in Iraq and took no losses.

    I’m curious now to see what Il Duce does with his unimaginable (for Italy) wealth…


  • what tac bombers didn’t land?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Eastern Poland
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Baltic States to Eastern Poland
                1 armour moved from Western Germany to Poland
                1 infantry moved from Algeria to Tunisia
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 1 :  3/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 mech_infantry owned by the Italians , 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Poland : 1 armour
        Northern Italy : 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 armour
        95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 4 submarines and 2 transports
        Greece : 1 flag
        Yugoslavia : 1 bomber and 1 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 33 / 43
        Russians : 37 / 43
        Japanese : 44 / 50
        Americans : 58 / 79
        Chinese : 12 / 11
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 21 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Mallery29:

    what tac bombers didn’t land?

    And that’s why I like playing live games better…that would have NEVER happened in a live game.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from South Australia to Queensland
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 33 / 43
        Russians : 37 / 43
        Japanese : 44 / 50
        Americans : 58 / 79
        Chinese : 12 / 11
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 21 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 33 / 43
        Russians : 37 / 43
        Japanese : 44 / 50
        Americans : 58 / 79
        Chinese : 12 / 11
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 20 / 28
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    @Mallery29:

    And that’s why I like playing live games better…that would have NEVER happened in a live game.

    Since the game warns you when you have un-landed aircraft, I’d assumed it was all part of your master plan for evil…


  • @Eqqman:

    @Mallery29:

    And that’s why I like playing live games better…that would have NEVER happened in a live game.

    Since the game warns you when you have un-landed aircraft, I’d assumed it was all part of your master plan for evil…

    I would have remembered seeing a message though….I read those carefully.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 artillery and 2 infantry moved from Baltic States to Belarus
                9 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                10 artilleries moved from Poland to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                2 artilleries and 7 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 9 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 9 armour, 2 artilleries, 14 infantry and 2 mech_infantrys in Novgorod, round 1 :  10/27 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 9 armour, 2 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports
                        Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 1 :  2/7 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports in 112 Sea Zone, round 1 :  4/8 hits
                        2 destroyers owned by the Americans , 2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans lost in 112 Sea Zone
                    retreated to 112 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is -26
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                3 bombers moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                2 artilleries and 7 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 3 aaGuns
                EDIT: Adding units owned by Germans to Novgorod: 3 aaGuns
                EDIT: Turning off Edit Mode
                1 submarine placed in 113 Sea Zone
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour, 13 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 2 mech_infantrys
        Northern Italy : 1 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Baltic States : 10 artilleries and 7 mech_infantrys
        Eastern Poland : 2 artilleries and 7 infantry
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 9 armour, 2 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 38 / 43
        Russians : 32 / 43
        Japanese : 44 / 50
        Americans : 58 / 79
        Chinese : 12 / 11
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 20 / 28
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    I had to do an edit in SZ112 since I didn’t agree with your choices for me for the losses in round 1 of combat.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 tactical_bomber moved from Amur to Korea
                10 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Korea
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Korea, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Korea, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Korea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Russians
                2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Caucasus
                1 armour moved from Persia to Caucasus
                4 artilleries and 4 infantry moved from Vyborg to Karelia
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Russia
                1 tactical_bomber moved from Korea to Buryatia
                1 aaGun moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 aaGun, 4 artilleries, 5 infantry and 3 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,5,6,3,5,4,2,2
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Production/PUs Summary :

    Germans : 36 / 43
        Russians : 37 / 34
        Japanese : 40 / 50
        Americans : 58 / 79
        Chinese : 13 / 11
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 20 / 28
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.636
            Median : 3.000
            Variance : 0.651
            Standard Deviation : 0.807
            Total rolls : 44

    Null / Other
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

  • 12

    I assumed you wouldn’t want to face my ships in SZ113, if I was wrong, let me know.  I have the game saved at a point where all the other battles were finished except for that one.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Jehol
                4 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
                4 fighters moved from 19 Sea Zone to Jehol
                2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Hunan to Yunnan
                2 infantry moved from Kwangsi to Hunan
                2 mech_infantrys moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                1 armour moved from Kwangsi to Hunan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 45 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to Java
                2 submarines moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Java, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 infantry in Java, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    2 fighters owned by the Japanese retreated
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Dutch New Guinea, round 1 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  4/11 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 3 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys
                    Russians defend with 2 aaGuns and 10 infantry
                        AA guns fire in Jehol :  0/4 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys in Jehol, round 1 :  7/18 hits
                        Chinese roll dice for 2 aaGuns and 10 infantry in Jehol, round 1 :  6/10 hits
                        6 infantry owned by the Russians , 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Jehol
                        Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys in Jehol, round 2 :  3/12 hits
                        Chinese roll dice for 4 infantry in Jehol, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 armour, 3 artilleries, 4 fighters and 3 mech_infantrys in Jehol, round 3 :  3/11 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 3 artilleries, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Japanese: 7 infantry
                    Casualties for Russians: 2 aaGuns and 10 infantry

    Non Combat Move - Japanese
                4 fighters moved from Jehol to 19 Sea Zone
                2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                2 fighters moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 infantry and 3 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
        Jehol : 1 armour, 3 artilleries and 3 mech_infantrys
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        45 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 submarine
        19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
        6 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 36 / 43
        Russians : 37 / 34
        Japanese : 42 / 47
        Americans : 58 / 79
        Chinese : 11 / 11
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 20 / 28
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 7
  • 76
  • 103
  • 84
  • 109
  • 207
  • 176
  • 455
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.0k

Users

40.8k

Topics

1.8m

Posts