13L G40 Boldfresh vs. Wheatbeer (Allies +15)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                        British roll dice for 1 armour in Kenya, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 armour in Kenya, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                        British roll dice for 1 armour in Kenya, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 6 :  1/1 hits
                        1 armour owned by the British lost in Kenya
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                        British roll dice for 1 submarine in 95 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  1/4 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                        British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 2 :  2/3 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                    Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Szechwan to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 87 Sea Zone to 82 Sea Zone

    Place Units - British
                1 artillery and 3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,2,5
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 0
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,2,2,1,2,4,6,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    was afraid you would keep your sub and go after my cruiser.  i think i made a mistake not buying a destroyer.

  • '17

    That went thoroughly lousy, feel free to swap casualties.

  • '17

    Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative.  I don’t think I’ve ever won as Allies without some early-game luck  :lol:

    This game will be instructive for seeing how the J1 plays out though.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Gibraltar

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Southern France to Yugoslavia
                2 aaGuns and 2 artilleries moved from Southern France to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 armour
        Tobruk : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        95 Sea Zone : 1 flag, 2 transports
        92 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.222
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    French Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '12

    @wheatbeer:

    Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative.  I don’t think I’ve ever won as Allies without some early-game luck  :lol:

    This game will be instructive for seeing how the J1 plays out though.

    don’t take instructions from me on how J1 plays out… i’m just experimenting with it, i’m sure it can be done much better.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland
                2 fighters moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  2/4 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Norway to Finland
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 armour moved from Normandy Bordeaux to France
                3 armour moved from Holland Belgium to Germany
                1 aaGun, 7 artilleries and 1 infantry moved from Germany to Poland
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Normandy Bordeaux to France
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                2 tactical_bombers moved from Western Germany to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour moved from Normandy Bordeaux to France
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                2 bombers moved from 98 Sea Zone to Gibraltar
                1 submarine moved from 106 Sea Zone to 90 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                2 infantry and 1 mech_infantry placed in France
                2 armour and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 8 mech_infantrys
        Romania : 1 flag, 3 armour, 2 artilleries and 8 infantry
        Poland : 1 flag, 6 aaGuns, 10 artilleries and 15 infantry
        Germany : 1 flag, 3 armour, 1 factory_major and 10 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
        90 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 transport
        103 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 13 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 15 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
                1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 11 infantry moved from Bessarabia to Eastern Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                5 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Olgiy to Timguska
                6 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                12 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 36
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 harbour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                3 fighters moved from Kwangsi to Yunnan
                4 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  7/11 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes

    Non Combat Move - Japanese
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
                1 carrier moved from 37 Sea Zone to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 75 Sea Zone
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 carrier and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                4 artilleries and 5 infantry moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun and 5 infantry moved from Anhwe to Kweichow
                2 infantry moved from Jehol to Anhwe
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                1 harbour placed in Kwangsi
                2 infantry and 1 mech_infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters, 1 harbour and 6 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 4 artilleries and 7 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 aaGun and 5 infantry
        Hunan : 1 flag, 1 artillery
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer and 1 transport
        35 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
        39 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 2 transports
        6 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
        75 Sea Zone : 1 flag, 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 36
        Japanese : 65 / 70
        Americans : 52 / 75
        Chinese : 2 / 13
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Eastern United States to 103 Sea Zone
                1 bomber moved from Central America to 103 Sea Zone
                2 fighters moved from Eastern United States to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone

    Combat - Americans
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 103 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 103 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 103 Sea Zone to Morocco
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from 103 Sea Zone to United Kingdom
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser moved from 83 Sea Zone to 70 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 carriers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 bomber placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 bomber placed in Eastern United States
                Americans undo move 6.
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 36
        Japanese : 61 / 70
        Americans : 56 / 78
        Chinese : 2 / 13
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                10 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 36
        Japanese : 59 / 70
        Americans : 56 / 78
        Chinese : 4 / 5
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    need OOL SZ75

  • '12

    tip acc, lose tac

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                5 fighters moved from United Kingdom to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 75 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 5 fighters
                    Germans defend with 1 carrier, 1 cruiser and 1 destroyer; Italians defend with 1 transport
                        British roll dice for 5 fighters in 92 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                        British roll dice for 5 fighters in 92 Sea Zone, round 2 :  4/5 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the Germans , 1 carrier owned by the Germans , 2 fighters owned by the British and 1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 transport
                Battle in 75 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports
                        British roll dice for 2 fighters and 1 tactical_bomber in 75 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 75 Sea Zone, round 1 :  2/3 hits
                        1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in 75 Sea Zone
                    retreated to 75 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - British
                1 fighter moved from 75 Sea Zone to French Madagascar
                2 infantry moved from Belgian Congo to Rhodesia
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                3 fighters moved from 92 Sea Zone to Morocco

    Place Units - British
                1 destroyer and 1 submarine placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 36
        Japanese : 59 / 70
        Americans : 56 / 78
        Chinese : 4 / 5
        British : 29 / 31
        UK_Pacific : 6 / 0
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 36
        Japanese : 59 / 70
        Americans : 56 / 78
        Chinese : 4 / 5
        British : 29 / 31
        UK_Pacific : 6 / 3
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Worth a shot  :lol:

  • '12

    sure!

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