Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
13L G40 Boldfresh vs. Wheatbeer (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 armour in Kenya, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
British roll dice for 1 armour in Kenya, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits
British roll dice for 1 armour in Kenya, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 6 : 1/1 hits
1 armour owned by the British lost in Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 2 : 2/3 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -19
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Szechwan to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 87 Sea Zone to 82 Sea ZonePlace Units - British
1 artillery and 3 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,2,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 0
Italians : 15 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,2,2,1,2,4,6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 5 infantryProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
was afraid you would keep your sub and go after my cruiser. i think i made a mistake not buying a destroyer.
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That went thoroughly lousy, feel free to swap casualties.
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Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative. I don’t think I’ve ever won as Allies without some early-game luck :lol:
This game will be instructive for seeing how the J1 plays out though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 : 0/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in GibraltarNon Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Yugoslavia to Poland
1 armour moved from Southern France to Yugoslavia
2 aaGuns and 2 artilleries moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Kenya
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Romania : 1 flag, 2 infantry
Poland : 1 flag, 1 armour
Tobruk : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 flag, 2 transports
92 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9French Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.429
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative. I don’t think I’ve ever won as Allies without some early-game luck :lol:
This game will be instructive for seeing how the J1 plays out though.
don’t take instructions from me on how J1 plays out… i’m just experimenting with it, i’m sure it can be done much better.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
2 fighters moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 armour moved from Normandy Bordeaux to France
3 armour moved from Holland Belgium to Germany
1 aaGun, 7 artilleries and 1 infantry moved from Germany to Poland
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 armour moved from Normandy Bordeaux to France
1 submarine moved from 106 Sea Zone to 103 Sea Zone
2 tactical_bombers moved from Western Germany to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour moved from Normandy Bordeaux to France
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 bombers moved from 98 Sea Zone to Gibraltar
1 submarine moved from 106 Sea Zone to 90 Sea ZonePlace Units - Germans
10 infantry placed in Germany
2 infantry and 1 mech_infantry placed in France
2 armour and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 8 mech_infantrys
Romania : 1 flag, 3 armour, 2 artilleries and 8 infantry
Poland : 1 flag, 6 aaGuns, 10 artilleries and 15 infantry
Germany : 1 flag, 3 armour, 1 factory_major and 10 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
90 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 transport
103 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 13 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4French Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 15 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 11 infantry moved from Bessarabia to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
5 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
12 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to UlaanbaatarPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 : 7/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in CelebesNon Combat Move - Japanese
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 carrier moved from 37 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 75 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
4 artilleries and 5 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun and 5 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 harbour placed in Kwangsi
2 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters, 1 harbour and 6 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries and 7 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 aaGun and 5 infantry
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
75 Sea Zone : 1 flag, 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 36
Japanese : 65 / 70
Americans : 52 / 75
Chinese : 2 / 13
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Central America to 103 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 103 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 103 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 103 Sea Zone to Morocco
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from 103 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 carriers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 bomber placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Eastern United States
Americans undo move 6.
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 36
Japanese : 61 / 70
Americans : 56 / 78
Chinese : 2 / 13
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 36
Japanese : 59 / 70
Americans : 56 / 78
Chinese : 4 / 5
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
need OOL SZ75
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tip acc, lose tac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
5 fighters moved from United Kingdom to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 75 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 5 fighters
Germans defend with 1 carrier, 1 cruiser and 1 destroyer; Italians defend with 1 transport
British roll dice for 5 fighters in 92 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
British roll dice for 5 fighters in 92 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the Germans , 1 carrier owned by the Germans , 2 fighters owned by the British and 1 transport owned by the Italians lost in 92 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for British: 2 fighters
Casualties for Italians: 1 transport
Battle in 75 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports
British roll dice for 2 fighters and 1 tactical_bomber in 75 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 75 Sea Zone, round 1 : 2/3 hits
1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in 75 Sea Zone
retreated to 75 Sea Zone
Japanese win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -10
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomber
1 fighter owned by the Japanese could not land and were killedNon Combat Move - British
1 fighter moved from 75 Sea Zone to French Madagascar
2 infantry moved from Belgian Congo to Rhodesia
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
3 fighters moved from 92 Sea Zone to MoroccoPlace Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 31 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 36
Japanese : 59 / 70
Americans : 56 / 78
Chinese : 4 / 5
British : 29 / 31
UK_Pacific : 6 / 0
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 36
Japanese : 59 / 70
Americans : 56 / 78
Chinese : 4 / 5
British : 29 / 31
UK_Pacific : 6 / 3
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Worth a shot :lol:
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sure!