Mallory29 (Allies+7) vs. UnknownSoldier (Axis) Global Alpha 3 Final


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 cruiser moved from 62 Sea Zone to 61 Sea Zone
                1 armour and 1 artillery moved from New South Wales to South Australia

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 8 artilleries, 3 fighters and 11 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        35 Sea Zone : 1 flag, 1 submarine
        61 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 26 / 27
        Japanese : 69 / 87
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 26 / 27
        Japanese : 69 / 87
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I am attacking sz92, where you have 2 subs and a destroyer, with 2 subs, a destroyer, 3 fighters, 3 tactical, and a bomber. I am assuming you would not want to scramble the 2 British and 1 French fighters from Gibraltar.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 armour moved from Bessarabia to Ukraine
                3 armour moved from Western Ukraine to Ukraine
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                2 tactical_bombers moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from Western Germany to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 1 destroyer and 2 submarines
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 1 :  5/8 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Ukraine
                    Germans attack with 4 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 4 armour in Ukraine, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Rostov, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Rostov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                9 armour moved from Western Ukraine to Belarus
                3 armour, 1 artillery and 9 infantry moved from Archangel to Belarus
                3 armour, 3 artilleries and 6 infantry moved from Novgorod to Belarus
                5 transports moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from 125 Sea Zone to 113 Sea Zone
                2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
                2 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                3 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern France
                1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 artillery moved from Western Germany to France
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 carrier and 1 submarine placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Novgorod
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Egypt : 1 armour
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Tunisia : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 16 armour, 26 artilleries and 32 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 armour and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports
        93 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 destroyer and 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 22 / 27
        Japanese : 69 / 87
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 30 / 31
        UK_Pacific : 2 / 0
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    If you would have scrambled, I can re-roll the battle.


  • Nope…that’s fine…more to come tonight!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Turkmenistan to Kazakhstan
                3 infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Russia
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns moved from Samara to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry
        Kazakhstan : 1 infantry
        Bryansk : 2 infantry
        Archangel : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 4 armour, 33 artilleries, 1 factory_major, 2 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 mech_infantry
        Smolensk : 1 infantry
        Eastern Persia : 3 infantry

    Production/PUs Summary :

    Germans : 59 / 74
        Russians : 24 / 24
        Japanese : 69 / 87
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 30 / 31
        UK_Pacific : 2 / 0
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 fighters and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                3 artilleries moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
                1 fighter moved from 25 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to 31 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Japan to 35 Sea Zone
                2 infantry moved from India to West India
                13 armour, 5 artilleries and 8 infantry moved from India to West India
                1 mech_infantry moved from Burma to West India
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Novosibirsk
                1 armour moved from Tsinghai to Novosibirsk
                1 armour moved from Sikang to Kazakhstan
                8 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 battleship moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                5 carriers moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 submarines and 4 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 8 submarines in 26 Sea Zone, round 1 :  4/8 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 submarines and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 1 :  5/5 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in West India
                    Japanese attack with 13 armour, 5 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 13 armour, 5 artilleries, 10 infantry and 1 mech_infantry in West India, round 1 :  13/29 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
                    Japanese win, taking West India from UK_Pacific with 13 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 3 artilleries and 4 infantry
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Hawaiian Islands, round 1 :  2/8 hits
                        Americans roll dice for 2 aaGuns, 1 artillery and 1 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        2 aaGuns owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Hawaiian Islands, round 2 :  3/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 :  2/2 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 aaGuns, 1 artillery and 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Szechwan to Sikang
                2 armour moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                3 armour moved from French Indo China to Burma
                1 aaGun moved from Burma to India
                3 armour moved from Kiangsu to Kweichow
                2 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
                2 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                2 armour moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                2 bombers moved from 35 Sea Zone to Yunnan
                2 fighters moved from 31 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone

    Place Units - Japanese
                3 transports placed in 39 Sea Zone
                3 armour placed in French Indo China
                3 armour placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

    Territory Summary for Japanese :

    Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 armour and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 armour
        India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag, 1 artillery
        Amur : 1 flag, 1 artillery and 1 infantry
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 armour
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 6 transports
        26 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 8 submarines, 4 tactical_bombers and 4 transports
        West India : 1 flag, 13 armour, 5 artilleries, 9 infantry and 1 mech_infantry
        Novosibirsk : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 59 / 74
        Russians : 19 / 24
        Japanese : 77 / 92
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    The Japanese Empire is smelling victory!


  • @UnknownSoldier:

    The Japanese Empire is smelling victory!

    I can never remember the rules, is it 6 or 7 for Pac? 8 for Europe…I’m a pretty terrible player.

  • '13

    Neither can I. I had to look it up. It is 8 for European and 6 for Pacific for a complete round of play. It can be found by clicking on help and looking in the game notes section.

  • '13

    @Mallery29:

    @UnknownSoldier:

    The Japanese Empire is smelling victory!

    I can never remember the rules, is it 6 or 7 for Pac? 8 for Europe…I’m a pretty terrible player.

    I have  afeeling we are both in the process of learning  8-)


  • Oh, if that’s the case, I have no chance of liberating….I yield.

  • '13

    Wanna swap sides and do another one? Or keep the sides the same? We can play the same version or swap to 1940 2nd edition, which is apparently what everyone is playing.


  • I thought 2nd edition was Alpha 3?  Maybe not.  Well Europe wasn’t a disaster, but Pac went terrible…how about 1 more go with the Allies for me.  I’d like to see if I can change some things up and at least hold out a bit longer.    :cry:


  • I’d say same bid with SS in SZ98 for the UK…going to bed, so I can always do later…

    Unless you want me to be Axis, then we can go that way, but either way, it will have to be later.

  • '13

    From what I have read, I think there is a change in one or two infantry between the two. I will get it started when I get home tonight. Where would you like the extra IPC to go?

Suggested Topics

  • 41
  • 30
  • 71
  • 24
  • 104
  • 31
  • 76
  • 222
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.5k

Topics

1.8m

Posts