L13 G40 Vance (Axis) vs. Fortress (Allies +9)


  • Hey no worries.  Two kids having 2 surgeries!  whoah good luck on that front

    Anyway if you want to do a strafe/retreat, lose the Italian bomber and tank right after the AA guns.


  • Yeah, and the oldest of the three has to stay home from school today bc she was up sick all night. Whee.

    I forgot to mention; I tried to NCM the AZ transport from 52 to pick up the infantry from NZ and drop him in NSW. TripleA wouldn’t let me, even though it’s permitted in the rules and has been answered in the FAQ that a transport may ignore a sub unescorted if moving in NCM - that the rules regarding unloading unescorted only applied to combat.

    I’ve noticed TripleA do this before, especially when moving subs into convoy zones occupied by only an enemy sub.

    In any case, I’m going to do that edit on the Soviet turn and wanted to let you know what was up with that.


  • yeah that’s OK.  perfectly legal move.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 21 PUs;
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber moved from Russia to Bryansk
                4 artilleries and 12 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 8 artilleries, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 9 armour, 5 artilleries, 2 fighters, 19 infantry and 17 mech_infantrys; Italians defend with 1 armour and 1 bomber
                        AA guns fire in Bryansk :  0/3 hits
                        Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 :  12/66 hits
                        Italians roll dice for 3 aaGuns, 10 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry and 17 mech_infantrys in Bryansk, round 1 :  16/54 hits
                        16 infantry owned by the Russians , 7 infantry owned by the Germans , 3 aaGuns owned by the Germans , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Bryansk
                    37 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 8 artilleries owned by the Russians retreated to Russia
                    Italians win with 9 armour, 5 artilleries, 2 fighters, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 aaGuns and 7 infantry
                    Casualties for Russians: 16 infantry
                    Casualties for Italians: 1 armour and 1 bomber

    Non Combat Move - Russians
                9 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Kansu to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Russia : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 2 fighters, 42 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 flag, 2 aaGuns and 15 infantry
        Volgograd : 1 flag, 1 factory_minor
        Samara : 1 flag, 9 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 20 / 23
        Japanese : 61 / 74
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 23 times
                3 was rolled 20 times
                4 was rolled 17 times
                5 was rolled 24 times
                6 was rolled 23 times
            Average roll : 3.642
            Median : 4.000
            Variance : 0.484
            Standard Deviation : 0.695
            Total rolls : 123

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 6 times
                2 was rolled 16 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.621
            Median : 3.000
            Variance : 1.108
            Standard Deviation : 1.052
            Total rolls : 66

    Italians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.377
            Standard Deviation : 0.614
            Total rolls : 54


  • Here it is with that anzac transport business resolved


  • And knock yourself out with those Japanese bombers. Now that the AA guns are warmed up and calibrated, we can line up the Japanese bomber wreckages right next to the Germans…  :evil:

    No intercept. No need.  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 45 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to Malaya
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 7 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 bombers and 2 fighters moved from Suiyuyan to Russia
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Siberia to Amur
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Ceylon
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    ANZAC win, taking Ceylon from UK_Pacific with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Air Battle in Russia
                    Japanese attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers and 2 fighters moved from Russia to Bryansk
                1 mech_infantry moved from Suiyuyan to Timguska
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 battleships, 4 carriers, 4 fighters, 3 infantry, 4 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                10 infantry placed in Japan
                3 transports placed in 36 Sea Zone
                2 artilleries placed in Malaya
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • I assumed no suicide scramble against Ceylon landing.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 13 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Eastern United States to 1 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to United Kingdom
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 carriers, 4 fighters and 11 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 13 Sea Zone to 24 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 1 Sea Zone to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to Central United States
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 flag, 1 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 11 submarines and 1 transport
        24 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 9 submarines
        10 Sea Zone : 1 flag, 4 transports
        17 Sea Zone : 1 flag, 1 destroyer
        1 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
        United Kingdom : 1 flag, 2 bombers
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Brazil : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 5 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 64 / 69
        Americans : 54 / 74
        Chinese : 8 / 15
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 4.056
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Japanese Combat
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Burma to Kweichow
                8 infantry moved from Burma to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,6,1,6,2,3,1,5,3,5,3,2,2,4,5,5
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Yunnan : 1 flag, 8 infantry
        Kweichow : 1 flag, 4 artilleries, 1 fighter and 4 infantry
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag, 3 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 61 / 69
        Americans : 54 / 74
        Chinese : 11 / 16
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 20 times
                6 was rolled 8 times
            Average roll : 3.949
            Median : 4.000
            Variance : 2.466
            Standard Deviation : 1.570
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • I added 1 IPC to China, as they are not subject to convoy disruptions.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians

    Combat - British

    Non Combat Move - British
                10 infantry moved from India to West India
                1 infantry moved from Shan State to Yunnan
                1 armour moved from Ethiopia to Egypt
                1 fighter moved from India to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 aaGun and 5 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                2 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Egypt to Normandy Bordeaux
                2 aaGuns moved from United Kingdom to 109 Sea Zone
                5 infantry moved from United Kingdom to 109 Sea Zone
                2 aaGuns, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 infantry and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 1 aaGun and 6 infantry
        Kweichow : 1 flag, 1 aaGun
        India : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        West India : 1 flag, 10 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 fighter and 2 infantry
        British Somaliland : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        110 Sea Zone : 1 flag, 3 destroyers, 2 submarines and 6 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 61 / 69
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 29 / 34
        UK_Pacific : 7 / 0
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 20 times
                6 was rolled 8 times
            Average roll : 3.949
            Median : 4.000
            Variance : 2.466
            Standard Deviation : 1.570
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,4,4,6,3,4,4,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 61 / 69
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 29 / 34
        UK_Pacific : 7 / 4
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 19 times
                5 was rolled 22 times
                6 was rolled 12 times
            Average roll : 4.013
            Median : 4.000
            Variance : 2.551
            Standard Deviation : 1.597
            Total rolls : 79

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 4.030
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 4.030
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Normandy Bordeaux
                4 artilleries and 4 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries, 2 fighters and 4 infantry
                    British defend with 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
                    Americans win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -38
                    Casualties for British: 2 aaGuns
                    Casualties for Italians: 4 artilleries, 2 fighters and 4 infantry

    Non Combat Move - Italians
                3 armour moved from Southern Italy to Northern Italy
                1 armour moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Bulgaria to Yugoslavia
                11 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total


  • Well that was quit a performance by the Italian army wasn’t it!


  • brushes dust off of sleeve

    “Oh, is THAT what that was?”

    :wink:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns moved from Queensland to South Australia
                1 armour moved from Queensland to South Australia
                1 mech_infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 3 fighters
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        South Australia : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 submarine
        54 Sea Zone : 1 flag
        Egypt : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 57 / 69
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 29 / 34
        UK_Pacific : 7 / 4
        Italians : 17 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        Algeria : 1 flag, 3 infantry
        92 Sea Zone : 1 flag, 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 57 / 69
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 29 / 34
        UK_Pacific : 7 / 4
        Italians : 17 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from Finland to 127 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                3 armour moved from Germany to Denmark
                4 mech_infantrys moved from Southern Italy to Western Germany
                3 artilleries and 9 infantry moved from France to Western Germany
                7 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Bessarabia to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Smolensk
                3 armour moved from Karelia to Belarus
                1 infantry moved from Ukraine to Bryansk
                5 artilleries, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from Germany to Novgorod

    Place Units - Germans
                2 artilleries and 1 infantry placed in Western Germany
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 fighters
                EDIT: Adding units owned by Germans to Novgorod: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_majors; Remaining resources: 15 PUs;
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 1 :  2/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns and 15 infantry moved from Novosibirsk to Samara
                3 aaGuns, 2 armour, 8 artilleries, 42 infantry and 1 mech_infantry moved from Russia to Samara
                1 tactical_bomber moved from Volgograd to Samara
                2 fighters moved from Volgograd to Samara
                8 infantry moved from Samara to Kazakhstan

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 flag, 8 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 3 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Samara : 1 flag, 5 aaGuns, 2 armour, 8 artilleries, 2 fighters, 57 infantry, 1 mech_infantry and 1 tactical_bomber
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 13 / 16
        Japanese : 57 / 69
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 29 / 34
        UK_Pacific : 7 / 4
        Italians : 17 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

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