@axis-dominion will do, im probably going to be a day or two late. I’m still recovering from thanksgiving
L13 G40 Vance (Axis) vs. Fortress (Allies +9)
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Yeah, and the oldest of the three has to stay home from school today bc she was up sick all night. Whee.
I forgot to mention; I tried to NCM the AZ transport from 52 to pick up the infantry from NZ and drop him in NSW. TripleA wouldn’t let me, even though it’s permitted in the rules and has been answered in the FAQ that a transport may ignore a sub unescorted if moving in NCM - that the rules regarding unloading unescorted only applied to combat.
I’ve noticed TripleA do this before, especially when moving subs into convoy zones occupied by only an enemy sub.
In any case, I’m going to do that edit on the Soviet turn and wanted to let you know what was up with that.
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yeah that’s OK. perfectly legal move.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber moved from Russia to Bryansk
4 artilleries and 12 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 8 artilleries, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 9 armour, 5 artilleries, 2 fighters, 19 infantry and 17 mech_infantrys; Italians defend with 1 armour and 1 bomber
AA guns fire in Bryansk : 0/3 hits
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 : 12/66 hits
Italians roll dice for 3 aaGuns, 10 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry and 17 mech_infantrys in Bryansk, round 1 : 16/54 hits
16 infantry owned by the Russians , 7 infantry owned by the Germans , 3 aaGuns owned by the Germans , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Bryansk
37 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 8 artilleries owned by the Russians retreated to Russia
Italians win with 9 armour, 5 artilleries, 2 fighters, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 aaGuns and 7 infantry
Casualties for Russians: 16 infantry
Casualties for Italians: 1 armour and 1 bomberNon Combat Move - Russians
9 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 infantry moved from Kansu to Novosibirsk
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Russia : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 2 fighters, 42 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 1 flag, 2 aaGuns and 15 infantry
Volgograd : 1 flag, 1 factory_minor
Samara : 1 flag, 9 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 52 / 62
Russians : 20 / 23
Japanese : 61 / 74
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 17 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.642
Median : 4.000
Variance : 0.484
Standard Deviation : 0.695
Total rolls : 123Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.621
Median : 3.000
Variance : 1.108
Standard Deviation : 1.052
Total rolls : 66Italians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.667
Median : 4.000
Variance : 0.377
Standard Deviation : 0.614
Total rolls : 54 -
Here it is with that anzac transport business resolved
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And knock yourself out with those Japanese bombers. Now that the AA guns are warmed up and calibrated, we can line up the Japanese bomber wreckages right next to the Germans… :evil:
No intercept. No need. :evil:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 harbour, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to Malaya
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 7 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers and 2 fighters moved from Suiyuyan to Russia
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Siberia to Amur
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Japanese take 1 Sea Zone from AmericansCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Ceylon
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
ANZAC win, taking Ceylon from UK_Pacific with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers and 2 fighters moved from Russia to Bryansk
1 mech_infantry moved from Suiyuyan to Timguska
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 4 fighters, 3 infantry, 4 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
10 infantry placed in Japan
3 transports placed in 36 Sea Zone
2 artilleries placed in Malaya
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I assumed no suicide scramble against Ceylon landing.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 13 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern United States to 1 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 : 0/1 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to United Kingdom
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 carriers, 4 fighters and 11 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 13 Sea Zone to 24 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 1 Sea Zone to Western United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - Americans
4 transports placed in 10 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 flag, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 11 submarines and 1 transport
24 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 9 submarines
10 Sea Zone : 1 flag, 4 transports
17 Sea Zone : 1 flag, 1 destroyer
1 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
United Kingdom : 1 flag, 2 bombers
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 18 / 23
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 8 / 15
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 17 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.056
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Japanese Combat
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Burma to Kweichow
8 infantry moved from Burma to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,6,1,6,2,3,1,5,3,5,3,2,2,4,5,5
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Yunnan : 1 flag, 8 infantry
Kweichow : 1 flag, 4 artilleries, 1 fighter and 4 infantry
Hopei : 1 flag, 1 infantry
Anhwe : 1 flag, 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 18 / 23
Japanese : 61 / 69
Americans : 54 / 74
Chinese : 11 / 16
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 17 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 20 times
6 was rolled 8 times
Average roll : 3.949
Median : 4.000
Variance : 2.466
Standard Deviation : 1.570
Total rolls : 59Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.957
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.957
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
I added 1 IPC to China, as they are not subject to convoy disruptions.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from ItaliansCombat - British
Non Combat Move - British
10 infantry moved from India to West India
1 infantry moved from Shan State to Yunnan
1 armour moved from Ethiopia to Egypt
1 fighter moved from India to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 aaGun and 5 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Egypt to Normandy Bordeaux
2 aaGuns moved from United Kingdom to 109 Sea Zone
5 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 infantry and 1 mech_infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for British :
Yunnan : 1 flag, 1 aaGun and 6 infantry
Kweichow : 1 flag, 1 aaGun
India : 1 flag, 1 aaGun, 1 airfield and 1 harbour
West India : 1 flag, 10 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 fighter and 2 infantry
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
110 Sea Zone : 1 flag, 3 destroyers, 2 submarines and 6 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 18 / 23
Japanese : 61 / 69
Americans : 54 / 74
Chinese : 11 / 17
British : 29 / 34
UK_Pacific : 7 / 0
Italians : 17 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 20 times
6 was rolled 8 times
Average roll : 3.949
Median : 4.000
Variance : 2.466
Standard Deviation : 1.570
Total rolls : 59Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.957
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.957
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,4,4,6,3,4,4,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 50 / 62
Russians : 18 / 23
Japanese : 61 / 69
Americans : 54 / 74
Chinese : 11 / 17
British : 29 / 34
UK_Pacific : 7 / 4
Italians : 17 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 19 times
5 was rolled 22 times
6 was rolled 12 times
Average roll : 4.013
Median : 4.000
Variance : 2.551
Standard Deviation : 1.597
Total rolls : 79Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 4.030
Median : 4.000
Variance : 1.344
Standard Deviation : 1.159
Total rolls : 33Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 4.030
Median : 4.000
Variance : 1.344
Standard Deviation : 1.159
Total rolls : 33Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Normandy Bordeaux
4 artilleries and 4 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 artilleries, 2 fighters and 4 infantry
British defend with 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Americans win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -38
Casualties for British: 2 aaGuns
Casualties for Italians: 4 artilleries, 2 fighters and 4 infantryNon Combat Move - Italians
3 armour moved from Southern Italy to Northern Italy
1 armour moved from Greater Southern Germany to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
11 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
Well that was quit a performance by the Italian army wasn’t it!
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brushes dust off of sleeve
“Oh, is THAT what that was?”
:wink:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 3 fighters
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 submarine
54 Sea Zone : 1 flag
Egypt : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 18 / 23
Japanese : 57 / 69
Americans : 54 / 74
Chinese : 11 / 17
British : 29 / 34
UK_Pacific : 7 / 4
Italians : 17 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
Algeria : 1 flag, 3 infantry
92 Sea Zone : 1 flag, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 50 / 62
Russians : 18 / 23
Japanese : 57 / 69
Americans : 54 / 74
Chinese : 11 / 17
British : 29 / 34
UK_Pacific : 7 / 4
Italians : 17 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Finland to 127 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 armour moved from Germany to Denmark
4 mech_infantrys moved from Southern Italy to Western Germany
3 artilleries and 9 infantry moved from France to Western Germany
7 infantry moved from Germany to Western Germany
1 mech_infantry moved from Bessarabia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
3 armour moved from Karelia to Belarus
1 infantry moved from Ukraine to Bryansk
5 artilleries, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Germany to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 fighters
EDIT: Adding units owned by Germans to Novgorod: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 aaGuns and 15 infantry moved from Novosibirsk to Samara
3 aaGuns, 2 armour, 8 artilleries, 42 infantry and 1 mech_infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Samara
2 fighters moved from Volgograd to Samara
8 infantry moved from Samara to KazakhstanPlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for Russians :
Kazakhstan : 1 flag, 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Samara : 1 flag, 5 aaGuns, 2 armour, 8 artilleries, 2 fighters, 57 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 55 / 77
Russians : 13 / 16
Japanese : 57 / 69
Americans : 54 / 74
Chinese : 11 / 17
British : 29 / 34
UK_Pacific : 7 / 4
Italians : 17 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery, 7 infantry and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 77 Sea Zone
4 artilleries and 7 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 7 infantry and 8 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
6 artilleries, 10 infantry and 8 transports moved from 37 Sea Zone to 39 Sea Zone
2 battleships, 4 carriers, 3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Malaya to Ceylon
2 fighters moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Denmark
1 aaGun moved from Timguska to NovosibirskPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
4 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total





