L13 G40 Vance (Axis) vs. Fortress (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 fighters moved from New South Wales to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 4 fighters in 54 Sea Zone, round 1 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                    ANZAC win, taking 54 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                3 fighters moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour and 1 mech_infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 artillery and 4 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        52 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Egypt : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 22 / 26
        Japanese : 61 / 74
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 fighter
        Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Algeria : 1 flag, 3 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 22 / 26
        Japanese : 61 / 74
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Smolensk to Russia
                2 bombers moved from Smolensk to Russia
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun, 3 artilleries and 4 infantry moved from Western Germany to Denmark
                4 mech_infantrys moved from Western Germany to Southern Italy
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                3 armour moved from Novgorod to Karelia
                5 tactical_bombers moved from Smolensk to Novgorod
                2 fighters moved from Russia to Novgorod
                2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
                1 aaGun moved from Belarus to Bryansk
                6 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                3 armour and 7 infantry placed in Germany
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 bomber
                EDIT: Adding units owned by Germans to Germany: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • OK you shot 1 down then the wing man decided to head back to Berlin at the last moment (hence the edited NCM).
    Now its the Japs’ turn.  I will assume no intercept against the 2 fighters/2 bombers if you give no other orders.


  • Parent-teacher conferences tonight and then I have to be at the hospital all day Friday for two surgeries for two kids… Yeay.

    In any case, I’m going to try to bang out another move this morning if I can but then you probably won’t hear from me again until late Saturday night.  :-)


  • Hey no worries.  Two kids having 2 surgeries!  whoah good luck on that front

    Anyway if you want to do a strafe/retreat, lose the Italian bomber and tank right after the AA guns.


  • Yeah, and the oldest of the three has to stay home from school today bc she was up sick all night. Whee.

    I forgot to mention; I tried to NCM the AZ transport from 52 to pick up the infantry from NZ and drop him in NSW. TripleA wouldn’t let me, even though it’s permitted in the rules and has been answered in the FAQ that a transport may ignore a sub unescorted if moving in NCM - that the rules regarding unloading unescorted only applied to combat.

    I’ve noticed TripleA do this before, especially when moving subs into convoy zones occupied by only an enemy sub.

    In any case, I’m going to do that edit on the Soviet turn and wanted to let you know what was up with that.


  • yeah that’s OK.  perfectly legal move.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 21 PUs;
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber moved from Russia to Bryansk
                4 artilleries and 12 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 8 artilleries, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 9 armour, 5 artilleries, 2 fighters, 19 infantry and 17 mech_infantrys; Italians defend with 1 armour and 1 bomber
                        AA guns fire in Bryansk :  0/3 hits
                        Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 :  12/66 hits
                        Italians roll dice for 3 aaGuns, 10 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry and 17 mech_infantrys in Bryansk, round 1 :  16/54 hits
                        16 infantry owned by the Russians , 7 infantry owned by the Germans , 3 aaGuns owned by the Germans , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Bryansk
                    37 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 8 artilleries owned by the Russians retreated to Russia
                    Italians win with 9 armour, 5 artilleries, 2 fighters, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 aaGuns and 7 infantry
                    Casualties for Russians: 16 infantry
                    Casualties for Italians: 1 armour and 1 bomber

    Non Combat Move - Russians
                9 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Kansu to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Russia : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 2 fighters, 42 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 flag, 2 aaGuns and 15 infantry
        Volgograd : 1 flag, 1 factory_minor
        Samara : 1 flag, 9 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 20 / 23
        Japanese : 61 / 74
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 23 times
                3 was rolled 20 times
                4 was rolled 17 times
                5 was rolled 24 times
                6 was rolled 23 times
            Average roll : 3.642
            Median : 4.000
            Variance : 0.484
            Standard Deviation : 0.695
            Total rolls : 123

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 6 times
                2 was rolled 16 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.621
            Median : 3.000
            Variance : 1.108
            Standard Deviation : 1.052
            Total rolls : 66

    Italians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.377
            Standard Deviation : 0.614
            Total rolls : 54


  • Here it is with that anzac transport business resolved


  • And knock yourself out with those Japanese bombers. Now that the AA guns are warmed up and calibrated, we can line up the Japanese bomber wreckages right next to the Germans…  :evil:

    No intercept. No need.  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 45 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to Malaya
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 7 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 bombers and 2 fighters moved from Suiyuyan to Russia
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Siberia to Amur
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Ceylon
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    ANZAC win, taking Ceylon from UK_Pacific with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Air Battle in Russia
                    Japanese attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers and 2 fighters moved from Russia to Bryansk
                1 mech_infantry moved from Suiyuyan to Timguska
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 battleships, 4 carriers, 4 fighters, 3 infantry, 4 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                10 infantry placed in Japan
                3 transports placed in 36 Sea Zone
                2 artilleries placed in Malaya
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • I assumed no suicide scramble against Ceylon landing.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 13 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Eastern United States to 1 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to United Kingdom
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 carriers, 4 fighters and 11 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 13 Sea Zone to 24 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 1 Sea Zone to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to Central United States
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 flag, 1 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 11 submarines and 1 transport
        24 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 9 submarines
        10 Sea Zone : 1 flag, 4 transports
        17 Sea Zone : 1 flag, 1 destroyer
        1 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
        United Kingdom : 1 flag, 2 bombers
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Brazil : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 5 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 64 / 69
        Americans : 54 / 74
        Chinese : 8 / 15
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 4.056
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Japanese Combat
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Burma to Kweichow
                8 infantry moved from Burma to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,6,1,6,2,3,1,5,3,5,3,2,2,4,5,5
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Yunnan : 1 flag, 8 infantry
        Kweichow : 1 flag, 4 artilleries, 1 fighter and 4 infantry
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag, 3 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 61 / 69
        Americans : 54 / 74
        Chinese : 11 / 16
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 20 times
                6 was rolled 8 times
            Average roll : 3.949
            Median : 4.000
            Variance : 2.466
            Standard Deviation : 1.570
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • I added 1 IPC to China, as they are not subject to convoy disruptions.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians

    Combat - British

    Non Combat Move - British
                10 infantry moved from India to West India
                1 infantry moved from Shan State to Yunnan
                1 armour moved from Ethiopia to Egypt
                1 fighter moved from India to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 aaGun and 5 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                2 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Egypt to Normandy Bordeaux
                2 aaGuns moved from United Kingdom to 109 Sea Zone
                5 infantry moved from United Kingdom to 109 Sea Zone
                2 aaGuns, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 infantry and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 1 aaGun and 6 infantry
        Kweichow : 1 flag, 1 aaGun
        India : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        West India : 1 flag, 10 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 fighter and 2 infantry
        British Somaliland : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        110 Sea Zone : 1 flag, 3 destroyers, 2 submarines and 6 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 61 / 69
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 29 / 34
        UK_Pacific : 7 / 0
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 20 times
                6 was rolled 8 times
            Average roll : 3.949
            Median : 4.000
            Variance : 2.466
            Standard Deviation : 1.570
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,4,4,6,3,4,4,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 18 / 23
        Japanese : 61 / 69
        Americans : 54 / 74
        Chinese : 11 / 17
        British : 29 / 34
        UK_Pacific : 7 / 4
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 19 times
                5 was rolled 22 times
                6 was rolled 12 times
            Average roll : 4.013
            Median : 4.000
            Variance : 2.551
            Standard Deviation : 1.597
            Total rolls : 79

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 4.030
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 4.030
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Normandy Bordeaux
                4 artilleries and 4 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries, 2 fighters and 4 infantry
                    British defend with 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
                    Americans win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -38
                    Casualties for British: 2 aaGuns
                    Casualties for Italians: 4 artilleries, 2 fighters and 4 infantry

    Non Combat Move - Italians
                3 armour moved from Southern Italy to Northern Italy
                1 armour moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Bulgaria to Yugoslavia
                11 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total


  • Well that was quit a performance by the Italian army wasn’t it!

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