there are like 3 basic plans,
1 built 2 factories in mainland china, and build 3 mechs in each of them every turn, to overrun china and india from land while focusing on taking the money islands, building your fleet at you new factories in indochina.
2. go for australia (dont know how this plan is carried out)
3. india crush, build trannies turn 1, if china does not recapture, build airport and naval base in south china turn 2, while declaring war on india and france, puting boats in every terr between your trannies and calcutta, and taking and holding shan state, so your planes in south cina can land. turn 3 hitting calcutta with 7ish trannies + every plane you can find a landingspot for. you should be able to take india, prolly for less than 5 planes (have not done the math).
4. major IC in korea, pumping 10 mechs to russia every turn, pulling out of china, helping germany as much as possible to get russia as soon as possible.
some tings to know;
-after you filled your carriers, subs is usually the best unit/ipc, both on attack and defence. As long as you are not in danger of him choosing not to bring his
-dessies. second best unit per ipc is dessie.
-carrier with ftrs is 3rd.
-dont built tacs (you have enough), you dont lose on the fleet because you where unable to attack something, you lose it because it was not strong enough to stand up to your enemy.
-keeping your carrier force split gives your planes better range.