Oh you’re right. Delete the mech in Egypt.
L13 G40 Kabloom (Axis) vs Fortress (allies+10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - British
1 fighter and 7 infantry moved from Burma to Yunnan
1 battleship moved from 37 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 20 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 fighter and 1 transport
British roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 17
Casualties for Italians: 1 fighter and 1 transport
Battle in Yunnan
British attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 fighter and 7 infantry in Yunnan, round 1 : 3/8 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 1 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Kenya
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from 97 Sea Zone to Malta
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 aaGun moved from Burma to Yunnan
5 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
1 fighter moved from Yunnan to India
1 infantry moved from Eastern Persia to West India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Iceland to United KingdomPlace Units - British
10 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 1 aaGun and 4 infantry
Shan State : 1 flag, 1 aaGun and 3 infantry
Burma : 1 flag, 1 aaGun and 5 infantry
India : 1 flag, 1 airfield, 1 fighter and 1 harbour
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour and 2 infantry
39 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag, 1 battleship
West India : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 3 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 mech_infantry
Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 2 infantry
Eire : 1 flag
109 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 17 / 0
Italians : 11 / 11
ANZAC : 10 / 13
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.594
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.739
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 5 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
35 Sea Zone : 1 flag
20 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 11 / 11
ANZAC : 10 / 13
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.594
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.739
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Tobruk to Tunisia
2 infantry moved from Yugoslavia to Romania
2 armour moved from Northern Italy to RomaniaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total -
I didn’t use any kamikazes for you on the British Battleship. I just assumed it’d be a dead duck anyways on Japan’s turn. If you do want to use them, let me know, and I’ll just roll them out on the forum page.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from Queensland to Sumatra
1 fighter moved from Malaya to India
1 infantry moved from Malaya to Shan State
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 fighters and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 2 submarines
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Morocco : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
i have 2 bombers 5 tack bombers and 5 fighters bombing england do you want to scramble any of the 3 planes you have. (2 uk fighters and 1 french fighter
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Heavens, NO! :lol: Although, I feel like it’s my duty to warn you: I do have a squad of TIE Interceptors. It is the British EMPIRE, after all… :wink:
Is this why your handle is Kabloom?!? :-o Kabloom indeed.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
5 tactical_bombers moved from Holland Belgium to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
5 fighters moved from Holland Belgium to United Kingdom
3 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Romania
9 infantry moved from Finland to Norway
1 armour, 3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
3 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 6 transports moved from 113 Sea Zone to 111 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
2 armour moved from Greater Southern Germany to Western GermanyCombat - Germans
Air Battle in United Kingdom
Germans attacks with 12 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
2 tactical_bombers killed by AA guns
Bombing raid in United Kingdom rolls: 5,5,3 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 13, harbour = 3, airfield = 4
Battle in Scotland
Cleaning up after air battlesNon Combat Move - Germans
2 bombers, 5 fighters and 3 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
3 transports placed in 113 Sea Zone
2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western Germany
Germans undo move 2.
2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yenisey to Timguska
3 artilleries and 6 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Belarus to Baltic States
3 artilleries and 11 infantry moved from Belarus to Baltic States
2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Belarus to Novgorod
2 infantry moved from Russia to Bryansk
1 armour moved from Rostov to Belarus
5 infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour, 1 bomber and 1 mech_infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 6 infantry
Belarus : 1 flag, 1 armour and 5 infantry
Baltic States : 1 flag, 2 aaGuns, 6 artilleries and 17 infantry
Bryansk : 1 flag, 2 infantry
Bessarabia : 1 flag, 2 aaGuns, 5 artilleries and 14 infantry
Russia : 1 flag, 1 airfield and 1 factory_major
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 armour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 37 / 38
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 26 / 28
UK_Pacific : 17 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery, 1 infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kweichow
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Chahar to Yunnan
1 tactical_bomber moved from Chahar to Yunnan
2 bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Siam to Shan State
3 fighters moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Chinese: 5 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 aaGun and 3 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 aaGun and 4 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 aaGun and 4 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
British defend with 1 battleship
Japanese win, taking 20 Sea Zone from UK_Pacific with 1 destroyer and 3 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
3 infantry moved from Chahar to Jehol
2 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from Shan State to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Shantung: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
hey i forgot to take my pieces off my transport in sz 19 and put them on shantung. i edited that move. i hope this was ok. if not you can reedit that move. thank you
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No problem :-)
It’s been a busy day – gonna have to get to my rounds this evening.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Eastern United StatesPlace Units - Americans
2 bombers and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 flag, 1 airfield, 4 fighters and 1 tactical_bomber
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
101 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 48 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 8
British : 26 / 28
UK_Pacific : 14 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Tsinghai : 1 flag, 2 artilleries
Production/PUs Summary :
Germans : 48 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 26 / 28
UK_Pacific : 14 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Scramble orders, please
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 armour, 19 infantry and 1 mech_infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 armour, 19 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 3 artilleries and 6 infantry
British roll dice for 1 armour, 19 infantry and 1 mech_infantry in Scotland, round 1 : 4/21 hits
Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Scotland, round 1 : 1/12 hits
1 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 18 infantry and 1 mech_infantry in Scotland, round 2 : 3/20 hits
Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Scotland, round 2 : 3/8 hits
3 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 15 infantry and 1 mech_infantry in Scotland, round 3 : 1/17 hits
Germans roll dice for 3 armour and 2 artilleries in Scotland, round 3 : 2/5 hits
2 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 13 infantry and 1 mech_infantry in Scotland, round 4 : 3/15 hits
Germans roll dice for 3 armour and 1 artillery in Scotland, round 4 : 1/4 hits
1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 12 infantry and 1 mech_infantry in Scotland, round 5 : 1/14 hits
Germans roll dice for 1 armour in Scotland, round 5 : 0/1 hits
1 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour, 3 artilleries and 6 infantry
Casualties for British: 7 infantry
Battle in Denmark
British attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in Denmark, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Denmark, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Denmark
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Denmark: 1 bomber
EDIT: Changing ownership of Denmark from Germans to British
EDIT: Adding units owned by British to Denmark: 1 infantry
EDIT: Removing units owned by British from Scotland: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Eire: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Burma to Shan State
1 aaGun and 4 infantry moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Malta to Gibraltar
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Kenya to Egypt
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to French Equatorial AfricaPlace Units - British
1 destroyer and 2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 10 infantry
Malaya : 1 flag, 1 harbour
41 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 armour, 6 infantry and 1 mech_infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
French Equatorial Africa : 1 flag, 1 fighter and 1 tactical_bomber
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 flag, 1 transport
Eire : 1 flag, 1 bomber
97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 1
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 24 times
Average roll : 3.736
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 125Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.906
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32British Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.652
Median : 4.000
Variance : 0.418
Standard Deviation : 0.646
Total rolls : 92 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
35 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 15
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 24 times
Average roll : 3.736
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 125Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.906
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32British Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.652
Median : 4.000
Variance : 0.418
Standard Deviation : 0.646
Total rolls : 92 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 2 infantry
French win with no units remaining. Battle score for attacker is -8
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total