L13 G40 Kabloom (Axis) vs Fortress (allies+10)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                1 fighter and 7 infantry moved from Burma to Yunnan
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 battleship moved from 35 Sea Zone to 20 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from Tanganyika Territory to Kenya
                1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 20 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    British win, taking 20 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 fighter and 1 transport
                        British roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 1 :  0/1 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 fighter and 1 transport
                Battle in Yunnan
                    British attack with 1 fighter and 7 infantry
                    Japanese defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 1 fighter and 7 infantry in Yunnan, round 1 :  3/8 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Kenya
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Kenya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 aaGun moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 aaGun moved from Burma to Shan State
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Yunnan to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Iceland to United Kingdom

    Place Units - British
                10 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 aaGun and 4 infantry
        Shan State : 1 flag, 1 aaGun and 3 infantry
        Burma : 1 flag, 1 aaGun and 5 infantry
        India : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        39 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 battleship
        West India : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 mech_infantry
        Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag, 2 infantry
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 17 / 0
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.594
            Median : 4.000
            Variance : 0.323
            Standard Deviation : 0.568
            Total rolls : 32

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.739
            Median : 4.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.594
            Median : 4.000
            Variance : 0.323
            Standard Deviation : 0.568
            Total rolls : 32

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.739
            Median : 4.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Tobruk to Tunisia
                2 infantry moved from Yugoslavia to Romania
                2 armour moved from Northern Italy to Romania

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total


  • I didn’t use any kamikazes for you on the British Battleship. I just assumed it’d be a dead duck anyways on Japan’s turn. If you do want to use them, let me know, and I’ll just roll them out on the forum page.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from Queensland to Sumatra
                1 fighter moved from Malaya to India
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        India : 1 flag, 1 fighter
        Queensland : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 1 artillery and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 fighters and 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 flag, 2 submarines
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 12 / 11
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Morocco : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 12 / 11
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • i have 2 bombers 5 tack bombers and 5 fighters bombing england do you want to scramble any of the 3 planes you have. (2 uk fighters and 1 french fighter


  • Heavens, NO!  :lol: Although, I feel like it’s my duty to warn you: I do have a squad of TIE Interceptors. It is the British EMPIRE, after all…  :wink:

    Is this why your handle is Kabloom?!?  :-o Kabloom indeed.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 tactical_bombers moved from Holland Belgium to United Kingdom
                2 bombers moved from Holland Belgium to United Kingdom
                5 fighters moved from Holland Belgium to United Kingdom
                3 infantry moved from Greece to Bulgaria
                3 armour moved from Greece to Romania
                9 infantry moved from Finland to Norway
                1 armour, 3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                3 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 6 transports moved from 113 Sea Zone to 111 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                2 armour moved from Greater Southern Germany to Western Germany

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 12 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    2 tactical_bombers killed by AA guns
                    Bombing raid in United Kingdom rolls: 5,5,3 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom causes 20 damage total.  Damaged units is as follows: factory_major = 13, harbour = 3, airfield = 4
                Battle in Scotland
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers, 5 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium

    Place Units - Germans
                3 transports placed in 113 Sea Zone
                2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western Germany
                Germans undo move 2.
                2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Yenisey to Timguska
                3 artilleries and 6 infantry moved from Novgorod to Baltic States
                2 aaGuns moved from Belarus to Baltic States
                3 artilleries and 11 infantry moved from Belarus to Baltic States
                2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
                2 artilleries and 3 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Belarus to Novgorod
                2 infantry moved from Russia to Bryansk
                1 armour moved from Rostov to Belarus
                5 infantry moved from Bryansk to Belarus

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour, 1 bomber and 1 mech_infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
        Timguska : 1 flag, 6 infantry
        Belarus : 1 flag, 1 armour and 5 infantry
        Baltic States : 1 flag, 2 aaGuns, 6 artilleries and 17 infantry
        Bryansk : 1 flag, 2 infantry
        Bessarabia : 1 flag, 2 aaGuns, 5 artilleries and 14 infantry
        Russia : 1 flag, 1 airfield and 1 factory_major
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag, 1 armour and 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 37 / 38
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 26 / 28
        UK_Pacific : 17 / 22
        Italians : 12 / 11
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Suiyuyan to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                3 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 artillery, 1 infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung
                2 armour moved from Kiangsu to Kwangtung
                1 armour moved from Kiangsu to Kweichow
                1 fighter moved from Anhwe to Yunnan
                1 fighter moved from Chahar to Yunnan
                1 tactical_bomber moved from Chahar to Yunnan
                2 bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 infantry moved from Siam to Shan State
                3 fighters moved from Kwangsi to Shan State
                2 tactical_bombers moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 5 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 aaGun and 3 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 aaGun and 4 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 aaGun and 4 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    British defend with 1 battleship
                    Japanese win, taking 20 Sea Zone from UK_Pacific with 1 destroyer and 3 submarines remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                3 infantry moved from Chahar to Jehol
                2 tactical_bombers moved from Shan State to Kwangsi
                2 fighters moved from Shan State to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 artilleries, 2 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to Shantung: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs


  • hey i forgot to take my pieces off my transport in sz 19 and put them on shantung. i edited that move. i hope this was ok. if not you can reedit that move. thank you


  • No problem  :-)

    It’s been a busy day – gonna have to get to my rounds this evening.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Midway to Eastern United States

    Place Units - Americans
                2 bombers and 1 tactical_bomber placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 flag, 1 airfield, 4 fighters and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
        54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        101 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 37 / 38
        Japanese : 37 / 47
        Americans : 52 / 78
        Chinese : 4 / 8
        British : 26 / 28
        UK_Pacific : 14 / 22
        Italians : 12 / 11
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Tsinghai : 1 flag, 2 artilleries

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 37 / 38
        Japanese : 37 / 47
        Americans : 52 / 78
        Chinese : 4 / 10
        British : 26 / 28
        UK_Pacific : 14 / 22
        Italians : 12 / 11
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Scramble orders, please

    uk3_scramble.tsvg


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - British
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Denmark
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 19 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 1 armour, 19 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 3 armour, 3 artilleries and 6 infantry
                        British roll dice for 1 armour, 19 infantry and 1 mech_infantry in Scotland, round 1 :  4/21 hits
                        Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Scotland, round 1 :  1/12 hits
                        1 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 armour, 18 infantry and 1 mech_infantry in Scotland, round 2 :  3/20 hits
                        Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Scotland, round 2 :  3/8 hits
                        3 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
                        British roll dice for 1 armour, 15 infantry and 1 mech_infantry in Scotland, round 3 :  1/17 hits
                        Germans roll dice for 3 armour and 2 artilleries in Scotland, round 3 :  2/5 hits
                        2 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
                        British roll dice for 1 armour, 13 infantry and 1 mech_infantry in Scotland, round 4 :  3/15 hits
                        Germans roll dice for 3 armour and 1 artillery in Scotland, round 4 :  1/4 hits
                        1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Scotland
                        British roll dice for 1 armour, 12 infantry and 1 mech_infantry in Scotland, round 5 :  1/14 hits
                        Germans roll dice for 1 armour in Scotland, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 3 armour, 3 artilleries and 6 infantry
                    Casualties for British: 7 infantry
                Battle in Denmark
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber and 2 infantry in Denmark, round 1 :  2/3 hits
                        Germans roll dice for 2 infantry in Denmark, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Denmark
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Denmark: 1 bomber
                EDIT: Changing ownership of Denmark from Germans to British
                EDIT: Adding units owned by British to Denmark: 1 infantry
                EDIT: Removing units owned by British from Scotland: 6 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Eire: 1 bomber
                EDIT: Turning off Edit Mode
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 41 Sea Zone to India
                1 infantry moved from Burma to Shan State
                1 aaGun and 4 infantry moved from Burma to India
                1 infantry moved from West India to India
                1 fighter moved from Malta to Gibraltar
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Kenya to Egypt
                1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to French Equatorial Africa
                1 tactical_bomber moved from Egypt to French Equatorial Africa

    Place Units - British
                1 destroyer and 2 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    Shan State : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 10 infantry
        Malaya : 1 flag, 1 harbour
        41 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield, 1 armour, 6 infantry and 1 mech_infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        French Equatorial Africa : 1 flag, 1 fighter and 1 tactical_bomber
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag, 1 bomber
        97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 transport
        110 Sea Zone : 1 flag, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 37 / 38
        Japanese : 37 / 47
        Americans : 52 / 78
        Chinese : 4 / 10
        British : 30 / 30
        UK_Pacific : 14 / 1
        Italians : 12 / 11
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 17 times
                3 was rolled 22 times
                4 was rolled 19 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.736
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 125

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.906
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

    British Combat
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 17 times
                4 was rolled 12 times
                5 was rolled 19 times
                6 was rolled 17 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.418
            Standard Deviation : 0.646
            Total rolls : 92


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 37 / 38
        Japanese : 37 / 47
        Americans : 52 / 78
        Chinese : 4 / 10
        British : 30 / 30
        UK_Pacific : 14 / 15
        Italians : 12 / 11
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 17 times
                3 was rolled 22 times
                4 was rolled 19 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.736
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 125

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.906
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

    British Combat
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 17 times
                4 was rolled 12 times
                5 was rolled 19 times
                6 was rolled 17 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.418
            Standard Deviation : 0.646
            Total rolls : 92


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 armour moved from Tunisia to Morocco
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 2 infantry
                    French win with no units remaining. Battle score for attacker is -8
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total

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