XDAP-03: Dairyqryn VS Unterhund 505/47

  • TripleA

    ah you prefer to one shot take yugoslavia instead of hit it and retreat into romania. The trick I use to get 2 movement out of those infantry/arty.

    Yeah I prefer germany to be strong and italy to be a sidekick too sometimes. :)

  • TripleA

    Yeah use veqryn’s opener since it is his country and you guys didn’t do anything yet. It is 2 more armor for yugoslavia, that is it. same stuff.

  • 2007 AAR League

    Gotta scramble and run. Scramble 1 fig to sz111

  • '12

    off to an in-moo-spicious beginning.

  • TripleA

    OOL? tilt dd cruiser bship then fighter? or bship last?

  • TripleA

    If you don’t give your OOL after declaring your scramble. Then we’re taking fighter before bship.

  • Customizer

    @U-505:

    Gotta scramble and run. Scramble 1 fig to sz111

    why do people do this?  cow did this last game too….

    ok, continuing

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Turning off Edit Mode
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Slovakia Hungary to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

    Airborne Attack Move - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 1 :  4/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  1/11 hits
                        3 infantry owned by the French , 1 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 1 mech_infantry in France, round 2 :  7/16 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 :  3/8 hits
                        3 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry in France, round 3 :  6/13 hits
                        French roll dice for 1 fighter in France, round 3 :  0/1 hits
                        1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 41
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 1 fighter and 3 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  5/13 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  5/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  3/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  2/4 hits
                        1 cruiser owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 2 bombers and 1 fighter in 111 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 :  0/2 hits
                        1 fighter owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from Southern France to Northern Italy
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Norway to Finland
                2 infantry moved from Slovakia Hungary to Poland
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from 111 Sea Zone to Holland Belgium
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 41 PUs (1 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Poland : 1 flag, 3 aaGuns, 3 artilleries and 16 infantry
        Germany : 1 flag, 1 factory_major
        Norway : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 3 aaGuns, 2 bombers, 2 fighters and 2 tactical_bombers
        Northern Italy : 1 flag, 1 fighter
        112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 16 times
                3 was rolled 25 times
                4 was rolled 20 times
                5 was rolled 34 times
                6 was rolled 32 times
            Average roll : 3.740
            Median : 4.000
            Variance : 1.569
            Standard Deviation : 1.252
            Total rolls : 154

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Neutral_Allies Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                1 was rolled 18 times
                2 was rolled 9 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.568
            Median : 4.000
            Variance : 0.713
            Standard Deviation : 0.844
            Total rolls : 88

    French Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • Customizer

    wow those turn 1 attacks are scary as hell in dice!

    i’m pretty glad there wasn’t a crazy dice upset…

  • TripleA

    yes.

    I am surprised you did not scrap the battleship and keep the fighter.

  • Customizer

    slight edit of my noncombat movement
    tactical to italy, not germany

  • TripleA

    Veqryn this is the wrong map.

    you have an extra fighter and 4 less inf.

  • TripleA

    Just download your own file and make the adjustment lol.

  • Customizer

    woops, i had a lot of windows open.  at least i didn’t upload my new world order save, that would have been confusing.

    here is the right one

  • TripleA

    I want to see your NWO save.

    How have you been doing in that tournament?

  • TripleA

    ooo you lucky guy. You got convoyed for 1 only.  70 ipc germany.

  • TripleA

    I can DOW J1 right veqryn? You don’t care if USA is at war right now right? right?

  • Customizer

    @Cow:

    I want to see your NWO save.

    How have you been doing in that tournament?

    http://www.axisandallies.org/forums/index.php?topic=28732.90

    good i think.  seth is an excellent opponent, who has capitalized on my many mistakes in western north africa, so that by the end of this round he will have morocco (and he already destroyed my western north african fleet).  however, i’ve just managed to kill his uk fleet in the channel, and while i have no real way to capitalize on it [no sealion attempt is going down cus he has 45 units in uk], at least i no longer have to really defend the french coastline from raids.  in the med, both italy and uk are at a complete standstill, both producing ships and dudes each turn with no real results.  i hold ankara but won’t be able to do much with it for now.  russia and germany/finland/romania are sparring, and i think long term i may have the advantage, though he has managed to stop me from taking leningrad for all 6 rounds we’ve played, but i think i’ll finally take it next round.  overall, totally an awesome game.

  • TripleA

    sounds good. I just love those 2/1/2 units I tend to spam them. >,< lol.

  • TripleA

    As far as the scramble 111 thing goes. He got the average results from it. Traded fighter for fighter, sometimes you can get two.

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