@Avner Scramble in sz 97?
13L G40 Vance vs wheatbeer
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My Allied play isn’t that strong (mostly because my opponents lately have wanted Allies or accepted small bids, so I barely play them). If you want, I can just tell you the minimum bid I’d accept to play the Allies.
I am also willing to play low luck, if that interests you.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 1 infantry, 10 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from French Equatorial Africa to 82 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 82 Sea Zone to 71 Sea Zone
4 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer and 2 submarines moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
5 bombers moved from Queensland to 45 Sea Zone
8 armour, 1 fighter and 1 infantry moved from Southern France to Normandy BordeauxCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Battle in Union of South Africa
Americans attack with 4 artilleries and 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Union of South Africa from Japanese with 4 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Americans: 4 infantry
Battle in Normandy Bordeaux
Americans attack with 8 armour, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 8 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 45 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 5 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 bombers moved from 45 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
24 infantry moved from Caucasus to Turkey
1 infantry moved from Greece to Turkey
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
3 artilleries moved from Southern France to Spain
7 infantry moved from Southern France to Spain
1 mech_infantry moved from Belgian Congo to South West Africa
British take South West Africa from JapaneseCombat - British
Battle in Spain
British attack with 3 artilleries and 7 infantry
Neutral_True defend with 6 infantry
British win, taking Spain from Neutral_True with 2 artilleries remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 7 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
British attack with 25 infantry
Neutral_True defend with 8 infantry
22 infantry owned by the British retreated to Greece
Neutral_True win with 7 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Neutral_True: 1 infantryNon Combat Move - British
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
7 artilleries moved from Caucasus to Northwest Persia
3 aaGuns moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Egypt to Syria
2 mech_infantrys moved from Belgian Congo to Egypt
6 armour moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
1 bomber moved from French Equatorial Africa to Greece
1 tactical_bomber moved from Southern France to Greece
4 fighters moved from Southern France to Greece
3 infantry and 1 mech_infantry moved from Southern France to Spain
1 aaGun moved from Southern France to Spain
3 aaGuns, 3 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 carrier, 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 71 Sea ZonePlace Units - British
3 infantry placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,2,2,5
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs -
Not a bad move, and unexpected too … the Axis are cut off from most of the new pro-Axis armies, and most that they can get are no-IPC territories.
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I would have been nice to at least kill a few Turks though, and Spain was bad too, and You wold think some of those stupid US destroyer blocs would kill a sub once in a while or something, but no. Ah well.
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Definitely true … I need to go to bed, but looking forward to tacking the Balkan/Iberian invasions.
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Meh. Why bother? I concede.
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Would you like a rematch? Low luck or normal?
I’ll play Allies for 12 if you want to switch sides.
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Thanks for the offer, but actually Wheatbeer I am going to take a break from playing. It’s not fun anymore.
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Okay, sorry to hear that, but I understand.
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Sorry, just not feeling up to it. You’re a great player BTW. :-)





