this is not going to work.
Wheatbeer (axis) vs Fortress (allies) g40.2
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I ran out of time - Veterans Day event at the munchkin’s school. I’ll post tonight :-)
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No worries :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from Queensland to Hawaiian Islands
2 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns and 3 infantry
Hawaiian Islands : 1 flag, 4 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
63 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Iraq : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 65
Russians : 31 / 40
Japanese : 60 / 79
Americans : 52 / 72
Chinese : 8 / 8
British : 20 / 0
UK_Pacific : 2 / 0
Italians : 22 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Morocco : 1 flag, 2 infantry
Iraq : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 65
Russians : 31 / 40
Japanese : 60 / 79
Americans : 52 / 72
Chinese : 8 / 8
British : 20 / 0
UK_Pacific : 2 / 0
Italians : 22 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Archangel to Smolensk
2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 bombers moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 1 : 6/9 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 artilleries and 1 infantry moved from Novgorod to Belarus
3 armour moved from Archangel to Belarus
1 armour moved from Vyborg to Belarus
1 armour moved from Karelia to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
5 armour, 15 artilleries, 26 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Karelia to Novgorod
2 armour moved from Western Germany to Germany
1 tactical_bomber moved from 115 Sea Zone to Novgorod
3 bombers moved from Smolensk to Novgorod
2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries placed in France
3 artilleries placed in Novgorod
4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 54 / 64
Russians : 30 / 40
Japanese : 60 / 79
Americans : 52 / 72
Chinese : 8 / 8
British : 20 / 0
UK_Pacific : 2 / 0
Italians : 22 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’ll get this later. Sorry about the wait.
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No problem
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Western Ukraine, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 artilleries and 9 infantry moved from Vologda to Russia
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
3 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Volgograd
4 aaGuns and 22 artilleries moved from Bryansk to Russia
3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to TobrukPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsTerritory Summary for Russians :
Tobruk : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 6 aaGuns, 1 airfield, 29 artilleries, 1 bomber, 1 factory_major, 2 fighters and 31 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 3 infantry and 10 mech_infantrys
Samara : 1 flag, 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 64
Russians : 35 / 41
Japanese : 60 / 79
Americans : 52 / 72
Chinese : 8 / 8
British : 20 / 0
UK_Pacific : 2 / 0
Italians : 18 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
8 artilleries and 18 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Shan State to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Shan State to Kweichow
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Philippines to Dutch New Guinea
3 bombers moved from Shan State to KweichowCombat - Japanese
Battle in Siberia
Battle in Kweichow
Japanese attack with 3 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 mech_infantry in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Siberia from Russians with 3 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 infantry moved from Kiangsu to Anhwe
1 aaGun moved from India to West India
2 artilleries and 2 infantry moved from French Indo China to Yunnan
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
4 fighters moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
3 bombers moved from Kweichow to India
2 tactical_bombers moved from 35 Sea Zone to Japan
1 tactical_bomber moved from Shan State to India
3 tactical_bombers moved from French Indo China to India
5 mech_infantrys moved from Burma to India
4 armour moved from Burma to West IndiaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
3 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 53 / 64
Russians : 34 / 41
Japanese : 64 / 74
Americans : 52 / 72
Chinese : 7 / 8
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 18 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in United Kingdom
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in United Kingdom, round 1 : 3/9 hits
Germans roll dice for 3 artilleries and 6 infantry in United Kingdom, round 1 : 4/9 hits
3 infantry owned by the Germans and 4 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 4 artilleries and 1 fighter in United Kingdom, round 2 : 0/5 hits
Germans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 : 1/6 hits
1 artillery owned by the Americans lost in United Kingdom
Americans roll dice for 3 artilleries and 1 fighter in United Kingdom, round 3 : 2/4 hits
Germans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 3 : 1/6 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 2 artilleries and 1 fighter in United Kingdom, round 4 : 1/3 hits
Germans roll dice for 3 artilleries and 1 infantry in United Kingdom, round 4 : 0/4 hits
1 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 2 artilleries and 1 fighter in United Kingdom, round 5 : 1/3 hits
Germans roll dice for 3 artilleries in United Kingdom, round 5 : 3/3 hits
1 fighter owned by the Americans , 2 artilleries owned by the Americans and 1 artillery owned by the Germans lost in United Kingdom
Germans win with 2 artilleries remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Americans: 4 artilleries, 1 fighter and 4 infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 bomber moved from Eastern United States to Iceland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
South Australia : 1 flag, 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 10 submarines, 1 tactical_bomber and 7 transports
10 Sea Zone : 1 flag, 5 submarines
63 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 flag, 1 bomber
Egypt : 1 flag, 1 artillery and 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Morocco : 1 flag, 3 artilleries and 3 infantry
119 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 2 submarines
109 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 1 fighter and 4 transports
Iraq : 1 flag, 1 armour and 1 mech_infantry
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 3 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 34 / 41
Japanese : 64 / 74
Americans : 52 / 72
Chinese : 7 / 8
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 18 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.577
Median : 3.500
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.429
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28Americans Combat
1 was rolled 7 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.750
Median : 4.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 4 artilleries, 1 fighter and 6 infantry
Suiyuyan : 1 flag, 2 artilleries and 3 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 34 / 41
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 18 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.542
Median : 3.000
Variance : 0.603
Standard Deviation : 0.777
Total rolls : 59Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.429
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 7 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.750
Median : 4.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 mech_infantry moved from Bryansk to Smolensk
1 bomber moved from Russia to Smolensk
1 fighter moved from Volgograd to SmolenskCombat - British
Battle in Smolensk
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Smolensk
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Smolensk to Russia
1 bomber moved from Smolensk to Russia
2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Kazakhstan to Russia
3 aaGuns, 3 artilleries and 13 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Northwest Persia to VolgogradTurn Complete - British
Territory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Tobruk : 1 flag, 2 artilleries and 3 infantry
Italian Somaliland : 1 flag
Russia : 1 flag, 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 1 armour and 1 mech_infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 3 aaGuns, 3 artilleries and 13 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 34 / 41
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 18 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.476
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.345
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 7 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.750
Median : 4.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 53 / 64
Russians : 34 / 41
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 18 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.476
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.345
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 7 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.750
Median : 4.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Novgorod to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 1 : 2/5 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Ukraine
1 bomber moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to NovgorodPlace Units - Italians
1 bomber placed in Southern Italy
1 submarine placed in 95 Sea Zone
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,3
Italians collect 20 PUs (3 lost to blockades); end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 53 / 64
Russians : 29 / 41
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns and 3 infantry
Hawaiian Islands : 1 flag, 4 fighters
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 destroyer
63 Sea Zone : 1 flag, 1 destroyer and 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 29 / 41
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to PersiaTurn Complete - French
Territory Summary for French :
Morocco : 1 flag, 2 infantry
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 29 / 41
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
3 tactical_bombers moved from Novgorod to Archangel
3 bombers moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 bombers, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 3 tactical_bombers in Archangel, round 1 : 2/7 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Finland to 115 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to 112 Sea Zone
10 armour, 17 artilleries, 27 infantry and 5 mech_infantrys moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
3 bombers moved from Archangel to Western Germany
3 tactical_bombers moved from Archangel to Bryansk
2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from France to Western GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
3 fighters and 1 infantry placed in Western Germany
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,2,6,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (10 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 57 / 57
Russians : 25 / 41
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 bomber moved from Russia to Rostov
1 infantry moved from Tobruk to Libya
1 armour moved from Tobruk to LibyaCombat - Russians
Battle in Libya
Russians attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Libya, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Libya
1 armour owned by the Russians retreated to Tobruk
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Rostov, round 1 : 1/5 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 bomber moved from Rostov to Russia
3 infantry moved from Samara to RussiaPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsTerritory Summary for Russians :
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag
Rostov : 1 flag, 1 infantry
Russia : 1 flag, 6 aaGuns, 1 airfield, 29 artilleries, 1 bomber, 1 factory_major, 2 fighters and 43 infantry
Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 10 mech_infantrys
Smolensk : 1 flag, 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 57
Russians : 28 / 36
Japanese : 62 / 74
Americans : 52 / 72
Chinese : 9 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
2 artilleries and 1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
4 artilleries and 1 infantry moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
4 armour, 8 artilleries and 18 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 bomber moved from India to Chahar
1 bomber moved from India to Chahar
2 tactical_bombers moved from India to Hopei
2 tactical_bombers moved from India to Szechwan
1 bomber moved from Philippines to Szechwan
1 bomber moved from India to Hopei
1 tactical_bomber moved from Japan to Chahar
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
4 fighters moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in Chahar
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Chahar, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Hopei, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Alaska
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 4/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Alaska from Americans with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from West India to Eastern Persia
1 tactical_bomber moved from Chahar to Anhwe
2 tactical_bombers moved from Hopei to Anhwe
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
2 carriers, 1 destroyer and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 fighters moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Hopei to Burma
1 bomber moved from Szechwan to Burma
1 bomber moved from Chahar to Jehol
1 bomber moved from Chahar to Jehol
1 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
4 mech_infantrys moved from India to Eastern Persia
2 tactical_bombers moved from Szechwan to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 62 PUs (5 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 54 / 57
Russians : 26 / 36
Japanese : 67 / 72
Americans : 50 / 72
Chinese : 8 / 11
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 submarine moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in United Kingdom, round 1 : 3/7 hits
Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 1 : 0/5 hits
3 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in United Kingdom, round 2 : 2/7 hits
Germans roll dice for 2 artilleries in United Kingdom, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 carrier and 4 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
4 transports moved from 109 Sea Zone to 107 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from Eastern United States to Quebec
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Iceland to Eastern United States
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
South Australia : 1 flag, 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 15 submarines, 1 tactical_bomber and 7 transports
2 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Quebec : 1 flag, 2 aaGuns, 3 artilleries and 3 infantry
Alexandria : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 3 artilleries and 2 infantry
Caucasus : 1 flag, 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag, 3 transports
109 Sea Zone : 1 flag, 3 transports
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 submarines
107 Sea Zone : 1 flag, 4 transports
110 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter and 2 submarines
111 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 48 / 57
Russians : 26 / 36
Japanese : 67 / 72
Americans : 50 / 65
Chinese : 8 / 11
British : 26 / 0
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.864
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Germans Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.933
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15





