scramble from carrier?
13L G1940.2 Vance vs Jeff28
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - British
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from India to Egypt
3 armour and 6 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Shan State to BurmaCombat - British
Battle in Egypt
British attack with 1 bomber and 2 fighters
Japanese defend with 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 2 fighters in Egypt, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries in Egypt, round 1 : 1/2 hits
1 bomber owned by the British and 2 artilleries owned by the Japanese lost in Egypt
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 bomberNon Combat Move - British
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
4 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4,3,4
British collect 25 PUs (4 lost to blockades); end with 25 PUs totalTerritory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 9 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 5 artilleries, 10 infantry and 1 mech_infantry
French West Africa : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour and 6 mech_infantrys
83 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 19 / 13
Americans : 74 / 98
Chinese : 23 / 29
British : 29 / 25
UK_Pacific : 20 / 1
Italians : 11 / 13
ANZAC : 16 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flagProduction/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 19 / 13
Americans : 74 / 98
Chinese : 23 / 29
British : 29 / 25
UK_Pacific : 20 / 26
Italians : 11 / 13
ANZAC : 16 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking 99 Sea Zone from Americans, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
6 infantry moved from Northern Italy to Southern Italy
3 armour moved from Yugoslavia to Northern Italy
1 artillery moved from Western Germany to Northern ItalyPlace Units - Italians
3 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,5,6
Italians collect 9 PUs (5 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
British take Egypt from Japanese
2 infantry moved from Alexandria to EgyptCombat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 4 infantry
Normandy Bordeaux : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 43 / 58
Russians : 22 / 21
Japanese : 17 / 13
Americans : 71 / 98
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 14 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Germans
Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers moved from Novgorod to Belarus
5 mech_infantrys moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 armour moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
7 armour and 7 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 3 artilleries, 2 infantry and 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries, 2 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Belarus to Novgorod
8 infantry moved from Western Germany to Denmark
4 artilleries moved from Western Germany to Denmark
10 infantry moved from Germany to Western Germany
3 infantry moved from Poland to GermanyPlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
10 infantry placed in Germany
1 artillery placed in Western Germany
Germans undo move 3.
7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6,6,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
1 armour moved from Russia to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 1 : 3/3 hits
Germans roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 armour
Archangel : 1 flag, 1 armour
Russia : 1 flag, 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 64 infantry and 1 tactical_bomber
Vologda : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 52 / 76
Russians : 16 / 16
Japanese : 17 / 13
Americans : 68 / 98
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 14 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
2 bombers moved from Japan to Siberia
2 bombers moved from Japan to Sakha
2 bombers moved from Japan to BuryatiaCombat - Japanese
Battle in Buryatia
Japanese attack with 2 bombers
Americans defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 2 bombers
Americans defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 bombers
Americans defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Siberia to Olgiy
2 bombers moved from Sakha to Yenisey
2 bombers moved from Buryatia to Timguska
1 aaGun moved from Olgiy to Timguska
3 fighters and 2 tactical_bombers moved from Ukraine to Persia
4 fighters and 2 tactical_bombers moved from 81 Sea Zone to Persia
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 battleships, 3 carriers, 2 submarines and 5 transports moved from 81 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,5,6,6,1,4,4
Japanese collect 14 PUs (6 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Americans
Americans buy 5 armour, 3 fighters, 5 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters moved from 98 Sea Zone to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 submarines and 5 transports
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 80 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 99
Casualties for Japanese: 2 battleships, 3 carriers, 3 submarines and 5 transports
Casualties for Americans: 1 carrier, 1 destroyer and 3 submarinesNon Combat Move - Americans
3 carriers and 3 fighters moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 80 Sea Zone to Eastern Persia
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia
2 artilleries and 3 infantry moved from India to 39 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from India to Eastern Persia
2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 transports placed in 101 Sea Zone
5 armour and 5 infantry placed in Eastern United States
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries, 2 infantry and 3 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 74 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries and 7 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries and 6 infantry
Shensi : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, 2 artilleries and 4 infantry
Kansu : 1 flag, 5 artilleries, 1 fighter and 11 infantry
Sikang : 1 flag, 2 artilleries and 7 infantry
Anhwe : 1 flag, 5 artilleries and 9 infantry
Kwangtung : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 76
Russians : 13 / 16
Japanese : 20 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 25
UK_Pacific : 20 / 26
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - British
5 transports moved from 98 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 98 Sea Zone to Eastern Persia
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Southern France
2 fighters moved from 110 Sea Zone to Southern France
5 artilleries, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Burma to India
1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea ZoneCombat - British
Battle in Kazakhstan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Normandy Bordeaux to Southern France
4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 10 infantry
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 artilleries and 6 infantry
Southern France : 1 flag, 1 aaGun, 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 5 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers
Northwest Persia : 1 flag
91 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 5 transportsProduction/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 0
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flagProduction/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 15
ANZAC : 16 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 artilleries moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
3 armour moved from Northern Italy to Southern Italy
2 artilleries and 7 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Ukraine to Southern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,6,1,1,3,5
Italians collect 1 PU (10 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 7 PUs;Combat Move - ANZAC
2 destroyers and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZoneCombat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 72 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to MalayaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag
Okinawa : 1 flag
India : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 2 fighters and 2 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 2 transports
39 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 2 transports
62 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 3 fighters and 1 submarine
72 Sea Zone : 1 flag, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 3 infantry
Southern France : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 49 / 76
Russians : 14 / 16
Japanese : 19 / 18
Americans : 74 / 101
Chinese : 23 / 29
British : 31 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Germans
Germans buy 9 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Kazakhstan
14 artilleries and 24 infantry moved from Ukraine to Rostov
7 armour and 7 mech_infantrys moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from British
3 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Rostov
Germans attack with 14 artilleries and 24 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 14 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Kazakhstan
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
retreated to Kazakhstan
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 1 bomber
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Denmark
1 fighter and 2 tactical_bombers moved from Novgorod to Denmark
4 artilleries moved from Denmark to Western Germany
3 infantry moved from Western Germany to Denmark
13 infantry moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Belarus to Karelia
1 bomber moved from Kazakhstan to Ukraine
1 bomber moved from Archangel to Ukraine
2 aaGuns moved from Ukraine to RostovPlace Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,3,6,2,4,6,1,5,4,2,4,5,5,2,3,5,3,3,4,3,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5,6,4,4,4,1
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Russia to Tambov
40 infantry moved from Russia to Tambov
9 artilleries moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
1 armour, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 flag, 1 aaGun, 9 artilleries and 40 infantry
Vologda : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 56 / 75
Russians : 14 / 14
Japanese : 17 / 18
Americans : 71 / 101
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 20 / 25
Italians : 11 / 1
ANZAC : 16 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Intercept SBR?
-
No
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 0 PUs;Combat Move - Japanese
2 bombers moved from Yenisey to Russia
2 bombers moved from Timguska to Russia
2 bombers moved from Olgiy to KazakhstanCombat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Kazakhstan
Japanese attack with 2 bombers
British defend with 1 armour
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from Kazakhstan to Iraq
4 bombers moved from Russia to Ukraine
10 fighters, 3 infantry and 4 tactical_bombers moved from Persia to IraqPlace Units - Japanese
3 armour placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,2,4,4,1,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,6,2,3,1,1,2,5,2,3,3,6,4,4,4,1,6,5,4,2,2,6
Japanese collect 7 PUs (10 lost to blockades); end with 7 PUs total





