Wheatbeer (axis) vs Fortress (allies) g40.2


  • @wheatbeer:

    @Fortress:

    If you don’t roll any hits, will you still need ool?  :evil:

    If I don’t roll any hits, I’ll need a beer.  :-D

    If you don’t roll any hits, I’M BUYING!!!  :lol:


  • I think I have to scramble off Hickman… 0 scrambles = 10.55 left, 3 scrambles = 5.45 left. I get to kill 5 Japanese planes for 3 of mine? Deal me in!!  (And THIS is how I get burnt. ALL the time. Scrambling into lost battles that roll in the 12th percentile…)  :lol: Tilt 'em back. Cheers! And send 3 fighters to their watery graves! With honor.

  • '17

    And SZ35?


  • No thanks, I’ll take my chances on land. Well, so to speak. Of course…  :-)

  • '17

    round 1, Japan rolled 8 hits

  • '17

    Should I just give you max defense? (i.e. sink the carrier so you can save a cruiser)


  • Yeah, I was only going to save the carrier as counter-attack if you rolled horribly in the first round. Go tip, tip, then max defense. Take the Anzac cruiser before the American. And roll me some hits…  :-D


  • I gotta jet – time to take the child out trick or treating…

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 carrier moved from 31 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
                2 infantry moved from Siam to Shan State
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kiangsi to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 mech_infantry moved from Anhwe to Kwangtung
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  2/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangtung, round 1 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  0/3 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 1 :  8/13 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 2 transports in 26 Sea Zone, round 1 :  7/12 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 1 cruiser owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 :  9/11 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 5 fighters and 2 transports in 26 Sea Zone, round 2 :  3/7 hits
                        5 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 2 bombers, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 26 Sea Zone and was removed
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Marshall Islands
                2 bombers moved from 26 Sea Zone to Marshall Islands
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                2 fighters moved from Malaya to Siam
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 artilleries and 4 infantry moved from Anhwe to Hunan
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 battleship moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 46 / 46
        Americans : 50 / 52
        Chinese : 6 / 15
        British : 28 / 31
        UK_Pacific : 10 / 20
        Italians : 14 / 11
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17

    Have fun  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 destroyer moved from 49 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 26 Sea Zone to Eastern United States
                1 transport moved from 28 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Southeast Mexico : 1 flag, 1 artillery and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        89 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 46 / 46
        Americans : 50 / 74
        Chinese : 6 / 15
        British : 28 / 31
        UK_Pacific : 10 / 20
        Italians : 14 / 11
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                10 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 3 artilleries, 1 fighter and 12 infantry
        Kweichow : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 45 / 46
        Americans : 50 / 74
        Chinese : 7 / 13
        British : 28 / 31
        UK_Pacific : 10 / 20
        Italians : 14 / 11
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from India to Siam
                1 tactical_bomber moved from India to Siam
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Italians: 1 cruiser, 1 submarine and 1 transport
                Battle in Siam
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 fighters
                        British roll dice for 2 fighters and 1 tactical_bomber in Siam, round 1 :  2/3 hits
                        Japanese roll dice for 2 fighters in Siam, round 1 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Siam
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 1 fighter and 1 tactical_bomber

    Non Combat Move - British
                1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
                2 artilleries and 3 infantry moved from India to Burma
                1 fighter moved from Siam to Yunnan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Egypt
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 2 infantry
        Burma : 1 flag, 2 aaGuns, 2 artilleries and 8 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 battleship
        Belgian Congo : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 flag, 2 artilleries
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 45 / 46
        Americans : 50 / 74
        Chinese : 7 / 13
        British : 28 / 33
        UK_Pacific : 10 / 0
        Italians : 14 / 11
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 2.500
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 bomber and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 bomber and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Celebes : 1 flag
        37 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 45 / 46
        Americans : 50 / 74
        Chinese : 7 / 13
        British : 28 / 33
        UK_Pacific : 10 / 10
        Italians : 14 / 11
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 2.500
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Even though your attack on Pearl went a tiny bit worse for me than average (+2.6 Japanese units survived, +2.2ish when you factor in that the Cruiser was dead meat anyway - and 20 IPC for Japan is not insignificant), I’m hoping that the following exchange from Classic, about 18 years ago, holds true:

    My buddy Aaron: Dude, you can’t park the American fleet there.
    Me: Hawaii?
    Aaron: Yeah. Remember history class back in high school? What happens when the Americans put their fleet at Pearl Harbor?
    Me: Yeah, I remember… We win the war…  :lol:

  • '17

    I am not sure how this Pearl Harbor will influence the match yet.  It basically exchanged Japanese position (planes out in wazoo) for sinking US transports.

    I have to say, attacking Siam was extremely gutsy.  I saw the option but assumed you wouldn’t risk it.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                2 armour and 2 infantry moved from Albania to Greece
                1 bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 1 :  2/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Albania to Yugoslavia
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
                2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 bomber moved from Greece to Northern Italy

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 45 / 46
        Americans : 50 / 74
        Chinese : 7 / 13
        British : 28 / 33
        UK_Pacific : 10 / 10
        Italians : 17 / 17
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • If you mean “gutsy” as courageous, then thank you. If you mean “gutsy” as crazy, well, then thank you again  :wink: Those Japanese planes are like friggin locusts when they’re all together. I figured if I could trade them for British ones straight up, I could make do without mine. And even if you could economically replace yours easier, it’s 3 turns before they’re really doing anything while mine are ready to go on turn 2. It definitely could’ve backfired, but since you had the initiative, I needed to be a vulture  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 infantry moved from Northern Territory to South Australia
                1 artillery moved from Northern Territory to South Australia
                1 infantry moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia
                2 aaGuns moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
        New Guinea : 1 flag, 1 infantry
        Hawaiian Islands : 1 flag, 1 fighter
        43 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 fighter
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 45 / 46
        Americans : 50 / 74
        Chinese : 7 / 13
        British : 28 / 33
        UK_Pacific : 10 / 10
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • If you’re not too busy taking over London  :wink: I missed a NCM for the British from E Persia to W India. If it’s ok, can you take care of that for me? Oh, and if you want to drop an extra 16 infantry on London for me, I also forgot to do that, too!  :lol:

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