0% for April

Vance (Nazis) vs Surprise attack (Commies) G40.2 OOB no bid no tech


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 artillery moved from French Indo China to Siam
                      Americans take Siam from Japanese
                1 infantry moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                1 destroyer moved from 18 Sea Zone to 35 Sea Zone
                1 destroyer moved from 23 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Wake Island to 10 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 artillery moved from French Indo China to Siam
                      Americans take Siam from Japanese
                1 infantry moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                1 destroyer moved from 18 Sea Zone to 35 Sea Zone
                1 destroyer moved from 23 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Wake Island to 10 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 2 artilleries, 2 destroyers, 2 infantry and 4 transports
                    Italians defend with 1 submarine
                    Americans win with 2 destroyers and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 destroyer
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 fighter placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                3 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,4,5,1,6,4,5,3,4,5,1
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Anhwe to Shantung


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Anhwe to Shantung

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Suiyuyan
                4 infantry placed in Kwangsi
                2 infantry placed in Kiangsi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,3,5,6,2,6,5,3,3,5,5
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Libya to Tobruk
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Libya to Tobruk
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Iraq to Northwest Persia
                2 armour moved from Iraq to Egypt
                2 artilleries moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from Russians with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 1 armour, 1 harbour, 1 infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 armour, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Southern France to France
                2 fighters moved from France to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                1 factory_minor placed in Iraq
                3 infantry placed in Southern Italy
                1 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 1 destroyer and 1 transport
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 cruiser
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from France to 91 Sea Zone
                4 artilleries and 6 infantry moved from Germany to Poland
                3 armour moved from Western Germany to Poland
                2 artilleries moved from Finland to Karelia
                6 infantry moved from Finland to Karelia
                4 infantry moved from Slovakia Hungary to Romania
                2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 4 infantry
                    4 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Finland
                    Russians win, taking 125 Sea Zone from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Romania from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Poland
                    Germans attack with 3 armour, 4 artilleries and 6 infantry
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Poland from Russians with 3 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 transport; Americans defend with 2 destroyers and 4 transports
                    Americans win with 5 transports remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Romania to Western Germany
                1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
                2 artilleries and 3 infantry moved from Slovakia Hungary to Poland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in United Kingdom
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • nice shooting with the destroyers!


  • You’ve had some Ill luck with the dice I belive, and I’ve been somewhat lucky (good) with the marti %#^ server


  • India was a fiasco, but that happens sometimes


  • Hey let me play against Fortress, RGP, and Miamiumike for a couple and we’ll get into some more wars……if ya want, otherwise PM Kabloom or Drop it twice I’m sure they’ll be interested in more games and action… they are 2 in my local group,there are 3-5 more I’ve been working on to get them at least playing the computer.
    Talk to ya later…GOOD GAMING!!!


  • OK, always looking for sparring partners.  Happy trails!


  • I’ll be back!!!

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