Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 31 / 26
UK_Pacific : 9 / 8
Italians : 15 / 30
ANZAC : 14 / 17
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 1 times
Average roll : 2.966
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 58
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
Average roll : 3.350
Median : 4.000
Variance : 1.895
Standard Deviation : 1.376
Total rolls : 20
Italians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.692
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Romania to Greece
1 fighter moved from Tobruk to Egypt
1 armour moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Tobruk
1 bomber moved from Egypt to Greece
2 infantry moved from Yugoslavia to Albania
2 artilleries moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour and 1 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
1 submarine placed in 93 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour
Egypt : 1 flag, 1 armour and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 2 fighters and 1 mech_infantry
Albania : 1 flag, 2 infantry
Northern Italy : 1 flag, 2 aaGuns, 2 armour, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 armour, 1 bomber and 1 infantry
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 2 aaGuns and 2 artilleries
98 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 26
UK_Pacific : 9 / 8
Italians : 17 / 34
ANZAC : 14 / 17
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
3 infantry moved from South Australia to New South Wales
1 fighter moved from Yunnan to Burma
Place Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 2 fighters and 2 infantry
Burma : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 2 submarines
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 26
UK_Pacific : 9 / 8
Italians : 17 / 34
ANZAC : 14 / 15
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 26
UK_Pacific : 9 / 8
Italians : 17 / 34
ANZAC : 14 / 15
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
This is a very interesting game… The Axis navy coming home to roost in the med was the price of the G1 scrambling decision.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Romania to Slovakia Hungary
4 artilleries moved from Germany to Poland
2 mech_infantrys moved from France to Germany
1 artillery moved from Southern France to Northern Italy
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
2 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
3 armour, 11 artilleries, 19 infantry and 3 mech_infantrys moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Romania to Greece
3 infantry moved from Bulgaria to Greece
2 artilleries moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Western Germany to Germany
2 bombers moved from Southern Italy to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Trans-Jordan
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Syria
Battle in Trans-Jordan
Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Tobruk to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 fighters moved from Western Germany to Egypt
2 fighters moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Germany to Poland
2 bombers moved from 125 Sea Zone to Western Germany
2 aaGuns moved from France to Western Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
7 infantry placed in Germany
2 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour, 4 fighters, 1 infantry and 3 tactical_bombers
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Syria : 1 flag, 1 armour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 2 artilleries and 3 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Poland : 1 flag, 1 aaGun and 4 artilleries
Germany : 1 flag, 2 armour, 1 factory_major, 9 infantry and 3 mech_infantrys
Northern Italy : 1 flag, 1 artillery
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 2 aaGuns, 6 armour, 11 artilleries, 19 infantry and 3 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
112 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 3 infantry
99 Sea Zone : 1 flag, 1 carrier, 1 tactical_bomber and 1 transport
92 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 cruiser and 2 transports
Finland : 1 flag, 6 infantry
110 Sea Zone : 1 flag, 1 submarine
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 37
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 28 / 26
UK_Pacific : 9 / 8
Italians : 17 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to 125 Sea Zone
1 tactical_bomber moved from Novgorod to 125 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
Combat - Russians
Battle in Karelia
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 5 infantry in Karelia, round 1 : 1/8 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Russians roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 2 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 1 : 0/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 2/2 hits
2 mech_infantrys owned by the Russians lost in Iraq
Russians roll dice for 2 armour in Iraq, round 2 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Neutral_Axis win with no units remaining. Battle score for attacker is -14
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Russia to Smolensk
5 artilleries and 13 infantry moved from Belarus to Archangel
4 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Scotland
3 infantry moved from Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 aaGuns, 8 artilleries and 15 infantry moved from Western Ukraine to Bessarabia
1 aaGun moved from Belarus to Smolensk
1 fighter moved from Novgorod to Caucasus
Place Units - Russians
1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Kansu : 1 flag, 1 infantry
Timguska : 1 flag, 2 aaGuns and 12 infantry
Scotland : 1 flag, 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
Archangel : 1 flag, 5 artilleries and 13 infantry
Bessarabia : 1 flag, 2 aaGuns, 8 artilleries and 18 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag, 5 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 fighter and 1 infantry
Smolensk : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 28 / 26
UK_Pacific : 9 / 8
Italians : 17 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.318
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.938
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
4 infantry moved from Hopei to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Philippines to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Philippines to Shan State
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Sumatra
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Hunan
2 fighters moved from Yunnan to Hunan
1 aaGun moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 battleships moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Yunnan to Hunan
1 bomber moved from Shan State to Hunan
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 carriers moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 tactical_bomber moved from Philippines to Hunan
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 bombers moved from Hunan to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 fighters moved from Hunan to Kwangsi
Place Units - Japanese
6 infantry placed in Japan
2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 20 Sea Zone
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Kwangtung
2 destroyers placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 artillery, 2 bombers and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 armour
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
34 Sea Zone : 1 flag, 1 cruiser
20 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 4 transports
22 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 55 / 56
Americans : 50 / 70
Chinese : 5 / 14
British : 28 / 26
UK_Pacific : 6 / 8
Italians : 17 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Scramble orders for Sea of Japan, please.
Hmmm….5 on 2 - I probably should pass…LOL
MM
Hey. I offered. Scramble dice are BOUND to come out in the scrambler’s favor if we just keep doing it. :lol:
It actually would’ve been 7-on-2 but I have to PM Veqryn that TripleA is broken. Denied me 2 planes for lack of landing spots but it did so in error – I have 4 carriers in range and can land in the USSR, who is at war with Japan. Oh well, it’s probably better this way anyway. :lol:
Sometimes it can get a bit wonky - I have found that usually (but not always) if you move the planes around in a different ORDER, you can sometimes get it to work.
MM
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Wake Island to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Wake Island to 17 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Korea
Battle in Philippines
Battle in 17 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers and 1 fighter in 17 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Korea from Japanese, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 cruiser
Americans roll dice for 3 fighters in 34 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 cruiser in 34 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 7 Sea Zone
1 fighter moved from 10 Sea Zone to 7 Sea Zone
2 bombers moved from 17 Sea Zone to Wake Island
2 fighters moved from 34 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 2 artilleries and 3 infantry
Queensland : 1 flag, 2 fighters
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield and 2 bombers
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 1 flag, 2 destroyers and 2 submarines
18 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 flag, 1 submarine
7 Sea Zone : 1 flag, 2 carriers, 3 fighters and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
101 Sea Zone : 1 flag, 1 destroyer and 3 transports
91 Sea Zone : 1 flag, 3 submarines
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 50 / 56
Americans : 55 / 81
Chinese : 5 / 14
British : 28 / 26
UK_Pacific : 6 / 8
Italians : 17 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.444
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Burma to Yunnan
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 6 infantry in Yunnan, round 1 : 2/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 artillery moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Yunnan : 1 flag, 8 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 48 / 56
Americans : 55 / 81
Chinese : 7 / 15
British : 28 / 26
UK_Pacific : 6 / 8
Italians : 17 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.562
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16
Japanese Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 2 artilleries in Shan State, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Persia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 aaGun, 1 artillery and 8 infantry moved from India to Burma
1 fighter moved from Shan State to Burma
Place Units - British
1 transport placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 35 PUs total
Territory Summary for British :
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 3 aaGuns, 2 artilleries, 1 fighter and 12 infantry
India : 1 flag, 1 airfield and 1 harbour
Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag, 2 destroyers and 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
71 Sea Zone : 1 flag, 1 battleship
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 47 / 56
Americans : 55 / 81
Chinese : 7 / 15
British : 30 / 35
UK_Pacific : 7 / 2
Italians : 17 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.344
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 47 / 56
Americans : 55 / 81
Chinese : 7 / 15
British : 30 / 35
UK_Pacific : 7 / 9
Italians : 17 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.344
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
1 bomber moved from Greece to Iraq
1 fighter moved from Tobruk to Western Germany
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Iraq
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
retreated to Iraq
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 fighter moved from Tobruk to 99 Sea Zone
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Albania to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Greece
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 flag, 1 fighter
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 7 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag, 1 fighter
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
81 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 2 aaGuns, 1 armour, 2 artilleries and 1 infantry
98 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 47 / 56
Americans : 55 / 81
Chinese : 7 / 15
British : 30 / 35
UK_Pacific : 7 / 9
Italians : 17 / 32
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Caroline Islands to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
Combat - ANZAC
Battle in Manchuria
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Manchuria from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 fighters in 22 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 22 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to Burma
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Korea : 1 flag, 2 fighters
Manchuria : 1 flag, 2 infantry
Burma : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
22 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 1 cruiser
57 Sea Zone : 1 flag, 2 submarines
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 44 / 56
Americans : 55 / 81
Chinese : 10 / 15
British : 30 / 35
UK_Pacific : 7 / 9
Italians : 17 / 32
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Territory Summary for French :
Scotland : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 58
Russians : 35 / 40
Japanese : 44 / 56
Americans : 55 / 81
Chinese : 10 / 15
British : 30 / 35
UK_Pacific : 7 / 9
Italians : 17 / 32
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3