0% for April

Vance (Nazis) vs Surprise attack (Commies) G40.2 OOB no bid no tech


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
                1 infantry moved from India to Burma
                1 infantry moved from West India to India
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Japanese scrambles 3 units out of Siam to defend against the attack in 37 Sea Zone
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 battleship, 1 carrier and 1 destroyer
                    Casualties for British: 1 battleship, 2 fighters and 1 tactical_bomber
                Battle in Gibraltar
                    British attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Moving scrambled unit from 37 Sea Zone back to originating territory: Siam
                Moving scrambled unit from 37 Sea Zone back to originating territory: Siam
                Moving scrambled unit from 37 Sea Zone back to originating territory: Siam
                    2 fighters owned by the Japanese forced to land in Siam

    Non Combat Move - British
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 112 Sea Zone to France
                1 bomber moved from 112 Sea Zone to France
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Southern Italy
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Southern France to Southern Italy
                1 infantry moved from Kenya to Italian Somaliland
                1 artillery moved from British Somaliland to Italian Somaliland
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • scramble 3 fighters if ANZAC attacks z37


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Japanese scrambles 3 units out of Siam to defend against the attack in 37 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 3 fighters and 3 transports
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 41
                    Casualties for Japanese: 3 fighters and 3 transports
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to India
                1 fighter moved from 37 Sea Zone to Malaya
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • Nice job ANZAC!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Denmark to 113 Sea Zone
                5 armour moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                9 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                      Germans take Scotland from British
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 carrier moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                9 armour, 1 artillery, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 2 fighters, 2 submarines, 2 tactical_bombers and 10 transports
                    British defend with 2 destroyers
                    Germans win with 1 carrier, 2 fighters, 2 submarines, 2 tactical_bombers and 10 transports remaining. Battle score for attacker is 16
                    Casualties for British: 2 destroyers
                Battle in United Kingdom
                    Germans attack with 9 armour, 1 artillery, 2 bombers, 1 fighter and 10 infantry
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry; Americans defend with 1 bomber
                    Germans captures 28PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 9 armour, 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 57
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 2 artilleries and 6 infantry
                    Casualties for Americans: 1 bomber
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 aaGun moved from Denmark to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Holland Belgium to France
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 aaGun moved from Norway to Finland
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 aaGun moved from Greater Southern Germany to Germany

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                3 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                2 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                2 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Baltic States to Poland
                5 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                2 artilleries moved from Belarus to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                5 infantry moved from Novgorod to Karelia
                2 infantry moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Volgograd to Kazakhstan
                1 submarine moved from 115 Sea Zone to 113 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                3 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                2 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                2 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Baltic States to Poland
                5 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                2 artilleries moved from Belarus to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                5 infantry moved from Novgorod to Karelia
                2 infantry moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Volgograd to Kazakhstan
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 48 PUs; end with 48 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to India
                2 bombers, 1 fighter and 3 tactical_bombers moved from Siam to India
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Siam to Burma
                1 armour, 1 artillery and 2 infantry moved from Shan State to Malaya
                2 fighters moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from Siam to Malaya
                3 tactical_bombers moved from Siam to India
                2 artilleries and 10 infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports
                    British defend with 1 destroyer
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with no units remaining. Battle score for attacker is -81
                    Casualties for Japanese: 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 6 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 3 aaGuns, 2 artilleries and 9 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries and 10 infantry
                    Russians defend with 2 aaGuns and 9 infantry
                    Japanese win, taking Amur from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 22
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 2 aaGuns and 9 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Malaya to Siam
                1 tactical_bomber moved from Malaya to 39 Sea Zone
                1 tactical_bomber moved from Burma to 39 Sea Zone
                1 aaGun moved from Manchuria to Amur
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol
                1 mech_infantry moved from Chahar to Jehol

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                5 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total


  • LOL  :-D


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Java to 42 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Java to 42 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Burma
                    Americans attack with 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 1 carrier, 2 fighters, 2 submarines and 10 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 2 fighters and 10 transports remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 carrier and 2 submarines
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    2 fighters owned by the Germans forced to land in United Kingdom

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Hunan to Kwangsi
                3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Hunan


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 artillery moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 transport moved from 91 Sea Zone to 101 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 artillery moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Combat - British

    Non Combat Move - British
                1 infantry moved from 81 Sea Zone to Egypt

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2,1,4,6,5,4,1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry


  • I was as fair as I could be with the battle at 110, I choose London because of the airbase, If I messed up then go ahead and edit it.
    Lucky India!!!  sorry It’s at Italian Politics


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                    French defend with 1 destroyer; British defend with 2 cruisers and 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 26
                    Casualties for French: 1 destroyer
                    Casualties for British: 2 cruisers and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Syria

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from France to Southern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from France to Southern France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

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