0%

Fortress (Allies) vs MiamiUMike (Axis) - 9 Bid to Allies - G40 2nd Edition


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 1 :  2/3 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win with 2 artilleries remaining. Battle score for attacker is -4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 20 / 20
        Italians : 15 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    French Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Holland Belgium to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                2 armour moved from Western Germany to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                5 infantry moved from Bulgaria to Romania
                1 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                3 mech_infantrys moved from France to Germany

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Gibraltar
                Battle in Morocco
                    Germans attack with 2 armour and 2 infantry
                    French defend with 2 infantry
                    Germans win, taking Gibraltar from British, taking Morocco from French with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
                6 armour moved from France to Yugoslavia
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                3 artilleries moved from France to Northern Italy
                1 infantry moved from France to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                6 artilleries placed in Germany
                2 armour placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 armour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 15 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Romania : 1 flag, 5 infantry
        Poland : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Germany : 1 flag, 2 armour, 7 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Norway : 1 flag, 3 infantry
        Holland Belgium : 1 flag, 3 aaGuns, 1 fighter and 1 tactical_bomber
        Northern Italy : 1 flag, 3 artilleries
        Southern Italy : 1 flag, 2 bombers and 2 tactical_bombers
        112 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 6 armour
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 20 / 20
        Italians : 15 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • G3 Sealion was a slam-dunk. Was the price just too high?


  • I assumed you did not want to scramble in 109, given it was 5 on 1…but…if you change your mind…

    MM


  • I gave it serious consideration - but, I did that in another game recently and found that it really cripples you againt Russia….but - that was a bit harder nut to crack too - since you were down all your aircraft…probably should have done it…but oh well

    MM


  • Safe bet on the scramble, chief. LOL!

    Yeah, I was preparing for it as Russia, that’s for sure. When G1 goes that bad for the Allies, the Soviets have to puff out their chest and make the Germans think twice about: spending 70 IPC on naval that can’t be used against the USSR, losing a load of planes that can’t be used against the USSR, and having only 1 land build (G3) where the Soviets would get 3.

    If you don’t show the Germans on R1 that you’re ready for business on R3, you’re rolling out the welcome mat on London.

    That’s why I didn’t sweat the horrid dice on G1 too much – I was still going to make it an uncomfortable decision for you either way and I’d live with the results.

    Looks like the personality of this game is starting to take shape. Game on!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery and 10 infantry moved from Baltic States to Belarus
                3 artilleries moved from Novgorod to Belarus
                5 infantry moved from Vyborg to Novgorod
                1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 3 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk

    Place Units - Russians
                3 artilleries placed in Novgorod
                2 artilleries placed in Ukraine
                1 infantry placed in Ukraine
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 6 infantry
        Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 4 artilleries and 11 infantry
        Bryansk : 1 flag, 1 artillery and 5 infantry
        Rostov : 1 flag, 2 armour and 2 mech_infantrys
        Russia : 1 flag, 1 airfield, 2 artilleries, 1 factory_major and 2 infantry
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 5 artilleries and 9 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 20 / 20
        Italians : 15 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • lmao @ the 40+ emails I just got. Apparently Japan decided that the war was starting J2! LOL!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 fighters moved from Kiangsi to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 48 Sea Zone
                1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 48 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 carrier moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from 36 Sea Zone to Guam
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to Celebes
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Suiyuyan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 3 fighters and 1 mech_infantry
                    Chinese defend with 1 fighter and 2 infantry
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier and 1 transport
                    British defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 48 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Guam
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 fighter
                    Japanese win, taking Guam from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                1 tactical_bomber moved from Guam to 21 Sea Zone
                1 fighter moved from 46 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 bomber and 1 fighter moved from Suiyuyan to Chahar
                1 aaGun and 5 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 48 Sea Zone to Paulau Island
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 bomber moved from 44 Sea Zone to Kiangsi

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 fighter, 1 infantry and 2 tactical_bombers
        Kwangsi : 1 flag, 3 fighters, 1 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag, 1 bomber and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Siam : 1 flag, 1 infantry
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 5 infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield and 1 artillery
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 battleship and 2 transports
        20 Sea Zone : 1 flag, 1 cruiser and 1 transport
        21 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 42 / 42
        Americans : 50 / 52
        Chinese : 6 / 15
        British : 28 / 34
        UK_Pacific : 14 / 20
        Italians : 15 / 12
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Wow - what an aweful turn for Japan there - I got crushed - lost 4 planes. Three battles where I attacked with 4 or more units I whiffed in round 1 - ugh.

    MM


  • My least favorite part of this game is zooming out to figure out where the heck all the Japanes pieces are scattered about to!


  • Yes, it wasnt easy planning attaks on I think 15 places!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 armour and 1 mech_infantry moved from Western United States to Eastern United States
                2 aaGuns, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Western United States to Mexico
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 2 infantry
        Mexico : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        101 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 42 / 42
        Americans : 50 / 72
        Chinese : 6 / 15
        British : 28 / 34
        UK_Pacific : 14 / 20
        Italians : 15 / 12
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 8 infantry in Yunnan, round 1 :  3/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 8 infantry
        Szechwan : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 41 / 42
        Americans : 50 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 14 / 20
        Italians : 15 / 12
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Accidentally grabbed the whole stack of ships from Hawaii. I edited a destroyer back there on China’s turn. Let me know if this is an issue. Thx  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Shan State to Siam
                1 fighter moved from Burma to Siam
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Kenya
                1 infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser
                Battle in Kenya
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Kenya, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Siam
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Siam, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the British lost in 37 Sea Zone
                        British roll dice for 1 fighter in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 fighter and 1 tactical_bomber

    Non Combat Move - British
                2 aaGuns moved from Burma to Yunnan
                5 infantry moved from Burma to Yunnan
                1 fighter moved from Siam to Yunnan
                4 infantry moved from Shan State to Burma
                2 artilleries and 3 infantry moved from India to Burma
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from 101 Sea Zone to Central United States
                1 fighter moved from 96 Sea Zone to Egypt

    Place Units - British
                2 fighters placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 aaGuns, 1 fighter and 5 infantry
        Burma : 1 flag, 1 aaGun, 3 artilleries and 7 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Central United States : 1 flag, 1 artillery and 1 infantry
        Belgian Congo : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 artillery
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 armour and 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag, 1 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 flag, 1 battleship
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 flag, 1 destroyer and 1 transport
        81 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 40 / 42
        Americans : 50 / 72
        Chinese : 7 / 13
        British : 31 / 31
        UK_Pacific : 15 / 0
        Italians : 14 / 12
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.778
            Median : 2.500
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour, 2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 40 / 42
        Americans : 50 / 72
        Chinese : 7 / 13
        British : 31 / 31
        UK_Pacific : 15 / 15
        Italians : 14 / 12
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.778
            Median : 2.500
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Tobruk to Tunisia
                      Italians take Tunisia from French
                1 bomber moved from Southern Italy to 81 Sea Zone
                2 artilleries moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Alexandria
                2 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer; British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Tobruk
                2 fighters moved from Alexandria to Tobruk
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 armour moved from Greece to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Romania : 1 flag, 1 armour
        Tobruk : 1 flag, 1 armour, 1 bomber and 2 fighters
        Northern Italy : 1 flag, 2 artilleries and 1 factory_major
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag, 1 armour and 1 infantry
        97 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 2 aaGuns and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 40 / 42
        Americans : 50 / 72
        Chinese : 7 / 13
        British : 31 / 31
        UK_Pacific : 15 / 15
        Italians : 15 / 30
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Malaya to Yunnan
                1 cruiser moved from 49 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 flag, 1 fighter
        Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        54 Sea Zone : 1 flag, 1 cruiser and 1 transport
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 40 / 42
        Americans : 50 / 72
        Chinese : 7 / 13
        British : 31 / 31
        UK_Pacific : 15 / 15
        Italians : 15 / 30
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 40 / 42
        Americans : 50 / 72
        Chinese : 7 / 13
        British : 31 / 31
        UK_Pacific : 15 / 15
        Italians : 15 / 30
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 15
  • 41
  • 88
  • 97
  • 83
  • 84
  • 207
  • 460
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts