I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
Fortress (Allies) vs MiamiUMike (Axis) - 9 Bid to Allies - G40 2nd Edition
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After the beatings we’ve both taken on our scrambles, I think we’re both gonna be a little shy on coin-flips in the immediate future. :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 2/3 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 20 / 20
Italians : 15 / 12
ANZAC : 14 / 14
French : 12 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
5 infantry moved from Bulgaria to Romania
1 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 mech_infantrys moved from France to GermanyCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Gibraltar
Battle in Morocco
Germans attack with 2 armour and 2 infantry
French defend with 2 infantry
Germans win, taking Gibraltar from British, taking Morocco from French with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Germans
2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
6 armour moved from France to Yugoslavia
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
3 artilleries moved from France to Northern Italy
1 infantry moved from France to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
2 submarines placed in 112 Sea Zone
6 artilleries placed in Germany
2 armour placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag, 2 armour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 15 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Romania : 1 flag, 5 infantry
Poland : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Germany : 1 flag, 2 armour, 7 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Norway : 1 flag, 3 infantry
Holland Belgium : 1 flag, 3 aaGuns, 1 fighter and 1 tactical_bomber
Northern Italy : 1 flag, 3 artilleries
Southern Italy : 1 flag, 2 bombers and 2 tactical_bombers
112 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 6 armour
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 20 / 20
Italians : 15 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
G3 Sealion was a slam-dunk. Was the price just too high?
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I assumed you did not want to scramble in 109, given it was 5 on 1…but…if you change your mind…
MM
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I gave it serious consideration - but, I did that in another game recently and found that it really cripples you againt Russia….but - that was a bit harder nut to crack too - since you were down all your aircraft…probably should have done it…but oh well
MM
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Safe bet on the scramble, chief. LOL!
Yeah, I was preparing for it as Russia, that’s for sure. When G1 goes that bad for the Allies, the Soviets have to puff out their chest and make the Germans think twice about: spending 70 IPC on naval that can’t be used against the USSR, losing a load of planes that can’t be used against the USSR, and having only 1 land build (G3) where the Soviets would get 3.
If you don’t show the Germans on R1 that you’re ready for business on R3, you’re rolling out the welcome mat on London.
That’s why I didn’t sweat the horrid dice on G1 too much – I was still going to make it an uncomfortable decision for you either way and I’d live with the results.
Looks like the personality of this game is starting to take shape. Game on!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 10 infantry moved from Baltic States to Belarus
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Vyborg to Novgorod
1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to BryanskPlace Units - Russians
3 artilleries placed in Novgorod
2 artilleries placed in Ukraine
1 infantry placed in Ukraine
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 4 artilleries and 11 infantry
Bryansk : 1 flag, 1 artillery and 5 infantry
Rostov : 1 flag, 2 armour and 2 mech_infantrys
Russia : 1 flag, 1 airfield, 2 artilleries, 1 factory_major and 2 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 5 artilleries and 9 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 20 / 20
Italians : 15 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
lmao @ the 40+ emails I just got. Apparently Japan decided that the war was starting J2! LOL!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 fighters moved from Kiangsi to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 48 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 36 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 3 fighters and 1 mech_infantry
Chinese defend with 1 fighter and 2 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters and 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier and 1 transport
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Guam
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 bomber and 1 fighter moved from Suiyuyan to Chahar
1 aaGun and 5 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 48 Sea Zone to Paulau Island
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 bomber moved from 44 Sea Zone to KiangsiPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 fighter, 1 infantry and 2 tactical_bombers
Kwangsi : 1 flag, 3 fighters, 1 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 bomber and 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Siam : 1 flag, 1 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 5 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 armour, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 battleship and 2 transports
20 Sea Zone : 1 flag, 1 cruiser and 1 transport
21 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 42 / 42
Americans : 50 / 52
Chinese : 6 / 15
British : 28 / 34
UK_Pacific : 14 / 20
Italians : 15 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Wow - what an aweful turn for Japan there - I got crushed - lost 4 planes. Three battles where I attacked with 4 or more units I whiffed in round 1 - ugh.
MM
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My least favorite part of this game is zooming out to figure out where the heck all the Japanes pieces are scattered about to!
-
Yes, it wasnt easy planning attaks on I think 15 places!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
2 aaGuns, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Western United States to Mexico
1 bomber moved from Eastern United States to Hawaiian Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 flag, 2 infantry
Mexico : 1 flag, 1 infantry
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
10 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
101 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 42 / 42
Americans : 50 / 72
Chinese : 6 / 15
British : 28 / 34
UK_Pacific : 14 / 20
Italians : 15 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 8 infantry in Yunnan, round 1 : 3/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 8 infantry
Szechwan : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 41 / 42
Americans : 50 / 72
Chinese : 7 / 13
British : 28 / 34
UK_Pacific : 14 / 20
Italians : 15 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Accidentally grabbed the whole stack of ships from Hawaii. I edited a destroyer back there on China’s turn. Let me know if this is an issue. Thx :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - British
1 infantry moved from Shan State to Siam
1 fighter moved from Burma to Siam
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Kenya
1 infantry moved from Ethiopia to KenyaCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 cruiser
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Kenya
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 1 : 2/2 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Siam
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Siam, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
2 aaGuns moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
1 fighter moved from Siam to Yunnan
4 infantry moved from Shan State to Burma
2 artilleries and 3 infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Central United States
1 fighter moved from 96 Sea Zone to EgyptPlace Units - British
2 fighters placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Siam : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 1 fighter and 5 infantry
Burma : 1 flag, 1 aaGun, 3 artilleries and 7 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Central United States : 1 flag, 1 artillery and 1 infantry
Belgian Congo : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Alexandria : 1 flag, 1 artillery
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 armour and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 flag, 1 battleship
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 flag, 1 destroyer and 1 transport
81 Sea Zone : 1 flag, 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 40 / 42
Americans : 50 / 72
Chinese : 7 / 13
British : 31 / 31
UK_Pacific : 15 / 0
Italians : 14 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.818
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Place Units - UK_Pacific
1 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_majorProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 40 / 42
Americans : 50 / 72
Chinese : 7 / 13
British : 31 / 31
UK_Pacific : 15 / 15
Italians : 14 / 12
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.818
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from French
1 bomber moved from Southern Italy to 81 Sea Zone
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Alexandria
2 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer; British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Tobruk
2 fighters moved from Alexandria to Tobruk
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 armour moved from Greece to RomaniaPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 mech_infantry
Romania : 1 flag, 1 armour
Tobruk : 1 flag, 1 armour, 1 bomber and 2 fighters
Northern Italy : 1 flag, 2 artilleries and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 2 aaGuns and 3 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 40 / 42
Americans : 50 / 72
Chinese : 7 / 13
British : 31 / 31
UK_Pacific : 15 / 15
Italians : 15 / 30
ANZAC : 14 / 14
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from Malaya to Yunnan
1 cruiser moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Yunnan : 1 flag, 1 fighter
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 flag, 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
54 Sea Zone : 1 flag, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 40 / 42
Americans : 50 / 72
Chinese : 7 / 13
British : 31 / 31
UK_Pacific : 15 / 15
Italians : 15 / 30
ANZAC : 14 / 17
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





