@Ragnell804 gg, I concede
Infrastructure vs Stalingradski
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 infantry moved from French Indo China to Kwangsi
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Caucasus
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British player Adding units owned by PlayerID named:French to 127 Sea Zone: 15 submarines
EDIT: Turning off Edit ModeCombat - British
Battle in Kwangsi
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
British win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
British win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
retreated to Caucasus
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
retreated to 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
British win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
British win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Caucasus to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from Yunnan to Hunan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Siam to Yunnan
1 aaGun and 2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to KwangsiPlace Units - British
1 destroyer placed in 81 Sea Zone
1 fighter and 1 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs (8 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some units change owners in territory India -
Please note this round:
I lost a US bomber.
Your Italian sub hit my UK destroyer for the third straight round on a roll of 1… the last two, I’ve missed the sub completely with 12 pips and 9 pips.
I missed the Italian armor in the Caucasus.
You did 10 in CO raids to UK… and have consistently done at least 8 per round for some time now. Yes you set yourself up for it, but yes those are very good rolls.
These things are not as big as any single catastrophe, but the cumulative effect does have an effect on the game. I’m getting a lot of 5 yard penalties…
Also, please note Normandy should have 5 damage, and France has 6. I don’t know how to edit it in.
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Also - please edit Chinese Artillery unit to Shensi, if you would, good sir.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from BritishCombat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 1 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery and 1 bomber in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Smolensk to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Smolensk to VologdaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Samara
Germans take Samara from Russians
3 infantry moved from Rostov to Volgograd
2 bombers and 1 tactical_bomber moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Volgograd, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Bryansk
3 aaGuns, 16 armour, 6 artilleries and 31 infantry moved from Smolensk to Vologda
6 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Vologda
3 artilleries and 3 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Volgograd to Vologda
2 bombers moved from Volgograd to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from France to Southern France
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Smolensk to Bryansk
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 submarines moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern Poland to Western UkrainePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 fighter and 1 infantry placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Samara
8 armour, 9 artilleries, 30 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 8 armour, 9 artilleries, 34 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 1 artillery and 8 infantry; Italians defend with 1 aaGun
Russians win, taking Bryansk from Italians with 8 armour, 9 artilleries, 30 infantry and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 8 infantry
Casualties for Russians: 4 infantry
Casualties for Italians: 1 aaGun
Russians win with 8 armour, 9 artilleries, 30 infantry and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 8 infantry
Casualties for Russians: 4 infantry
Casualties for Italians: 1 aaGun
Recording Battle StatisticsNon Combat Move - Russians
3 aaGuns moved from Russia to Bryansk
2 fighters moved from Samara to Shensi
1 aaGun moved from Shensi to KweichowPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters, 2 infantry and 2 tactical_bombers moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Hainan to Hunan
1 fighter and 1 tactical_bomber moved from Philippines to Hunan
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Amur to HunanCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 1 : 2/6 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 30 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 2 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 4 infantry
AA guns fire in Hunan : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Hunan
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 1 : 4/12 hits
Chinese roll dice for 1 aaGun, 1 artillery and 4 infantry in Hunan, round 1 : 2/5 hits
3 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Hunan
Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/10 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Japanese win with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from Hunan to Anhwe
2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
down another ftr and a mech…
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Does the German fighter intercept my bombers?
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no intercept. can u remind me of the cmplx damage?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Scotland to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA guns
Bombing raid in Western Germany causes: 1 damage to unit: factory_major
Bombing raid in Western Germany causes 1 damage total.
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Eastern United States to 107 Sea Zone
1 bomber moved from 107 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
2 fighters moved from 42 Sea Zone to Queensland
1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Borneo to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
2 fighters moved from Western United States to 101 Sea Zone
1 armour moved from Western United States to Eastern United States
1 artillery moved from Western United States to Central United StatesPlace Units - Americans
1 bomber placed in Eastern United States
3 destroyers and 2 submarines placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 artillery moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
3 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Kweichow to Hunan
2 artilleries moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Shensi to Hunan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea ZoneCombat - British
Battle in Hunan
British attack with 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
British win with 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking Caucasus from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Recording Battle StatisticsNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Hunan
3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun moved from Kwangsi to Hunan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Caucasus to Iraq
1 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Persia
British undo move 1.
1 factory_minor placed in Iraq
1 destroyer placed in 81 Sea Zone
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 28 PUs (6 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Place Units - UK_Pacific
1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung -
US down another bomber + only rolled a 1 damage with surviving bomber + failed miserably in Phillipines (both Japanese infantry hit first round in a 50/50 battle).
All 3 German bombed ICs in Europe are at +2 shown on board, Moscow is at +1 what is shown.
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do you scramble inSZ98?