12L-41, Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9), No Tech


  • Ger8-Buy: 8 inf…save 0

    Combat
    10inf 3art 2arm Ger/4arm ftr Fra/ftr Ita => Cze 9inf 10arm
    5inf arm Ita => Blk 2inf art
    4inf Fra/arm Ita => Nwe 2inf

    Nwe
    A-4inf arm
    DiceRolls: 4@1 1@3; Total Hits: 04@1: (5, 3, 2, 3)1@3: (5)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • not a good start

    Nwe
    A-3inf arm
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (3, 5, 3)1@3: (4)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)


  • :?

    Nwe
    A-2inf arm
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (1)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)


  • my infantry are worthless and you have 1 sharpshooter….hopefully I just killed him

    Nwe
    A-inf arm
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (6)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • :x

    Nwe
    A-inf arm
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • finally….Nwe lwlo 3inf

    Blk
    A-5inf arm
    DiceRolls: 5@1 1@3; Total Hits: 05@1: (2, 5, 5, 5, 5)1@3: (5)
    D-2inf art
    DiceRolls: 3@2; Total Hits: 03@2: (4, 4, 4)


  • come on guys!

    Blk
    A-5inf arm
    DiceRolls: 5@1 1@3; Total Hits: 05@1: (6, 5, 6, 3, 5)1@3: (4)
    D-2inf art
    DiceRolls: 3@2; Total Hits: 13@2: (5, 2, 4)


  • Blk
    A-4inf arm
    DiceRolls: 4@1 1@3; Total Hits: 04@1: (3, 2, 2, 6)1@3: (6)
    D-2inf art
    DiceRolls: 3@2; Total Hits: 03@2: (3, 3, 6)


  • I HATE THIS DICE ROLLER….this is nearly impossible

    Blk
    A-4inf arm
    DiceRolls: 4@1 1@3; Total Hits: 34@1: (4, 1, 4, 1)1@3: (3)
    D-2inf art
    DiceRolls: 3@2; Total Hits: 03@2: (5, 3, 6)


  • Blk lwlo inf….I am beginning to think the dice roller latches onto a game ID and determines that is a game it is going to screw with. We have both gotten stupid dice. It almost makes it scary to do anything…especially this battle

    Cze
    A-10inf 3art 6arm 2ftr
    DiceRolls: 7@1 6@2 8@3; Total Hits: 87@1: (6, 3, 6, 6, 6, 1, 5)6@2: (6, 2, 2, 1, 6, 2)8@3: (4, 5, 2, 5, 5, 3, 1, 6)
    D-9inf 10arm
    DiceRolls: 9@2 10@3; Total Hits: 109@2: (3, 1, 1, 1, 5, 5, 1, 1, 3)10@3: (1, 1, 6, 1, 6, 5, 1, 5, 4, 2)


  • 5/10 @ 2…seriously?

    Cze
    A-3art 6arm 2ftr
    DiceRolls: 3@2 8@3; Total Hits: 53@2: (1, 6, 4)8@3: (4, 4, 5, 1, 3, 2, 2, 5)
    D-inf 10arm
    DiceRolls: 1@2 10@3; Total Hits: 71@2: (1)10@3: (2, 6, 5, 4, 6, 3, 2, 2, 3, 2)


  • Cze hwlo 9inf 4arm

    Noncom
    2arm 2ftr Cze => Ger
    4inf aa gun Fra => Ger

    Mobilize
    8inf in Ger

    Collect: 18

    The only reason I am even going to continue is to see what happens in sz38….

    OBG_vs_LL_08aG.AAM


  • Soviet turn 8

    Purchase

    49 IPC

    5 infantry
    artillery
    6 tanks

    Combat Moves

    Z35 (3 transports) v fighter (CAU)
    URA (infantry) v 3 infantry, artillery (RUS)
    EVE (infantry) v 2 infantry, 4 tanks (RUS)
    CHI (infantry) v infantry (NOV), tank (CAU)
    BLK (4 infantry, tank) v 6 tanks (CZE) both from CZE > BLK and CZE > BUL > BLK

    dice…

    URA
    A - 3 infantry, artillery
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (1, 1)2@2: (3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • URA taken with 2 infantry, artillery

    EVE
    A - 2 infantry, 4 tanks
    DiceRolls: 2@1 4@3; Total Hits: 42@1: (1, 5)4@3: (1, 3, 4, 3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • EVE taken with infantry, 4 tanks

    CHI
    A - infantry, tank
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • CHI round 2
    A - infantry, tank
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • CHI taken with infantry, tank

    BLK
    A - 6 tanks
    DiceRolls: 6@3; Total Hits: 36@3: (4, 1, 2, 1, 6, 5)
    D - 4 infantry, tank
    DiceRolls: 4@2 1@3; Total Hits: 14@2: (2, 4, 4, 4)1@3: (5)


  • retreat to BUL

    Noncombat Moves

    2 infantry from CAU to PER
    2 infantry from RUS to KAZ
    artillery, AA gun from EPL to BUL
    2 infantry from BST to EPL
    2 infantry from KAR to BST
    AA gun from NOV to CHI
    fighter from Z35 to Z38

    Mobilize

    2 infantry in KAR
    4 tanks in CAU
    3 infantry, artillery, 2 tanks in RUS

    Income

    32 + 15 NO = 47

    OBG_vs_LL_08bR.AAM


  • kamikaze time…

    Japan8-Buy: 4 ftr, 6 arm…save 1

    Combat
    2inf 2art 6arm Ind => Per 11inf bmr
    dd sz50/6ftr sz60/ftr Ind => sz38 6dd 3cv cru ftr
    inf 3art Yak/arm Stc => Eve inf 4arm

    Eve
    A-inf 3art arm
    DiceRolls: 4@2 1@3; Total Hits: 14@2: (6, 3, 2, 6)1@3: (5)
    D-inf 4arm
    DiceRolls: 1@2 4@3; Total Hits: 21@2: (6)4@3: (5, 3, 2, 4)


  • Eve
    A-2art arm
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)
    D-4arm
    DiceRolls: 4@3; Total Hits: 44@3: (3, 1, 1, 1)

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