@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
12L-41, Ol' Blood&Guts (Axis) vs. DizzKneeLand33 (Allies+9), TripleA, no tech
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :24
Combat Move - Americans
2 armour moved from Karelia S.S.R. to Poland
1 armour moved from Czechoslovakia Hungary to Poland
2 fighters moved from 5 Sea Zone to Poland
2 fighters moved from Czechoslovakia Hungary to Poland
3 fighters moved from Czechoslovakia Hungary to Poland
1 armour moved from Belorussia to Caucasus
3 fighters moved from Czechoslovakia Hungary to Caucasus
6 submarines moved from 12 Sea Zone to 13 Sea Zone
3 battleships moved from 12 Sea Zone to 13 Sea ZoneCombat - Americans
Battle in Poland
Americans attack with 3 armour and 7 fighters
Germans defend with 3 infantry
Americans roll dice for 3 armour and 7 fighters in Poland, round 1 : 3/10 hits
Germans roll dice for 3 infantry in Poland, round 1 : 0/3 hits
3 infantry owned by the Germans lost in Poland
Americans win, taking Poland from Germans with 3 armour and 7 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Americans win with 3 armour and 7 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Caucasus
Americans attack with 1 armour and 3 fighters
Japanese defend with 1 aaGun, 1 artillery and 1 factory
AA guns fire in Caucasus : 0/3 hits
Americans roll dice for 1 armour and 3 fighters in Caucasus, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Caucasus, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Caucasus
Americans win, taking Caucasus from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Americans win with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 13 Sea Zone
Americans attack with 3 battleships and 6 submarines
Italians defend with 1 cruiser
Americans roll dice for 6 submarines in 13 Sea Zone, round 1 : 4/6 hits
1 cruiser owned by the Italians lost in 13 Sea Zone
Americans win with 3 battleships and 6 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Americans win with 3 battleships and 6 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Recording Battle StatisticsNon Combat Move - Americans
3 armour, 5 carriers, 3 destroyers, 3 infantry and 4 transports moved from 12 Sea Zone to 13 Sea Zone
3 armour and 3 infantry moved from 13 Sea Zone to Gibraltar
1 battleship and 1 carrier moved from 5 Sea Zone to 7 Sea Zone
3 fighters moved from Caucasus to Russia
2 armour moved from Finland to Belorussia
3 armour moved from Norway to Karelia S.S.R.
7 fighters moved from Poland to Balkans
7 armour moved from Czechoslovakia Hungary to Balkans
2 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western United States to Western CanadaPlace Units - Americans
2 armour placed in Finland
3 armour placed in Norway
2 infantry placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Americans :
Balkans : 7 armour and 7 fighters
Belorussia : 2 armour
Caucasus : 1 armour
Czechoslovakia Hungary : 1 armour
Eastern Canada : 2 infantry
Eastern United States : 1 aaGun, 1 factory and 2 infantry
Finland : 1 flag, 1 aaGun, 2 armour and 1 factory
Gibraltar : 3 armour and 3 infantry
Karelia S.S.R. : 3 armour
Norway : 1 flag, 1 aaGun, 3 armour and 1 factory
Poland : 1 flag, 3 armour
Russia : 3 fighters
Western Canada : 1 infantry
Western United States : 1 aaGun, 2 armour, 4 artilleries, 1 bomber, 1 factory, 1 fighter and 18 infantry
7 Sea Zone : 1 battleship and 1 carrier
13 Sea Zone : 3 battleships, 5 carriers, 3 destroyers, 6 submarines and 4 transports
54 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 13 / 32
Russians : 22 / 35
Japanese : 68 / 87
British : 25 / 30
Italians : 7 / 7
Chinese : 0 / 0
Americans : 43 / 53 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :25
Purchase Units - Germans
Germans buy 4 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Germany to Poland
4 fighters moved from 16 Sea Zone to Poland
1 artillery moved from Germany to France
4 infantry moved from Germany to France
2 bombers moved from Germany to France
2 infantry moved from Germany to Czechoslovakia Hungary
1 fighter moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Czechoslovakia Hungary
1 fighter moved from Germany to France
1 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 4 fighters and 4 infantry
Americans defend with 3 armour
Germans roll dice for 4 fighters and 4 infantry in Poland, round 1 : 2/8 hits
Americans roll dice for 3 armour in Poland, round 1 : 2/3 hits
2 infantry owned by the Germans and 2 armour owned by the Americans lost in Poland
Germans roll dice for 4 fighters and 2 infantry in Poland, round 2 : 3/6 hits
Americans roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 3 armour
Germans win with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 3 armour
Battle in Czechoslovakia Hungary
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 armour
Germans roll dice for 1 fighter and 3 infantry in Czechoslovakia Hungary, round 1 : 1/4 hits
British roll dice for 1 armour in Czechoslovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Czechoslovakia Hungary
Germans win, taking Czechoslovakia Hungary from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in France
Germans attack with 1 artillery, 2 bombers, 1 fighter and 4 infantry
British defend with 3 artilleries, 1 factory and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 4 infantry in France, round 1 : 6/8 hits
British roll dice for 3 artilleries and 2 infantry in France, round 1 : 0/5 hits
2 infantry owned by the British and 3 artilleries owned by the British lost in France
Germans win, taking France from British with 1 artillery, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 artilleries and 2 infantry
Germans win with 1 artillery, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 artilleries and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from France to Germany
5 armour moved from Germany to Italy
1 fighter moved from Czechoslovakia Hungary to 14 Sea Zone
1 fighter moved from France to 14 Sea Zone
1 carrier moved from 16 Sea Zone to 14 Sea Zone
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 carrier moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from Poland to 16 Sea Zone
1 fighter moved from Poland to 16 Sea Zone
1 fighter moved from Poland to 16 Sea Zone
1 fighter moved from Poland to GermanyPlace Units - Germans
4 armour and 3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 24 PUs; end with 24 PUs totalTerritory Summary for Germans :
Czechoslovakia Hungary : 2 infantry
France : 1 artillery, 1 factory and 4 infantry
Germany : 1 aaGun, 4 armour, 4 artilleries, 2 bombers, 1 factory, 1 fighter and 19 infantry
Italy : 5 armour
Poland : 2 infantry
14 Sea Zone : 2 carriers, 1 destroyer and 2 fighters
16 Sea Zone : 3 fightersProduction/PUs Summary :
Germans : 24 / 24
Russians : 22 / 35
Japanese : 68 / 87
British : 17 / 30
Italians : 7 / 7
Chinese : 0 / 0
Americans : 40 / 53 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :25
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Urals
2 bombers moved from Russia to Urals
4 armour moved from Eastern Ukraine to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 artillery moved from Russia to Urals
1 artillery and 3 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Urals
Russians attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery, 2 bombers and 1 infantry in Urals, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Urals, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Russians win with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Novosibirsk
Russians attack with 5 armour, 1 artillery and 3 infantry
Japanese defend with 1 aaGun and 6 armour
Russians roll dice for 5 armour, 1 artillery and 3 infantry in Novosibirsk, round 1 : 3/9 hits
Japanese roll dice for 6 armour in Novosibirsk, round 1 : 6/6 hits
3 infantry owned by the Russians , 2 armour owned by the Russians , 3 armour owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Russians roll dice for 3 armour in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits
1 armour owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour in Novosibirsk, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 6 armour
Casualties for Russians: 4 armour, 1 artillery and 3 infantry
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 6 armour
Casualties for Russians: 4 armour, 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 bombers moved from Urals to Russia
1 aaGun and 1 infantry moved from Ukraine to Eastern Ukraine
1 armour moved from East Poland to RussiaPlace Units - Russians
4 infantry placed in Caucasus
2 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 35 PUsTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 factory and 4 infantry
Karelia S.S.R. : 1 factory
Eastern Ukraine : 1 aaGun and 1 infantry
Novosibirsk : 1 aaGun and 1 armour
Russia : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory and 3 infantry
Urals : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 24 / 24
Russians : 25 / 35
Japanese : 65 / 87
British : 17 / 30
Italians : 7 / 7
Chinese : 0 / 0
Americans : 40 / 53 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :25
Purchase Units - Japanese
Japanese buy 6 armour, 3 artilleries, 1 factory, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Evenki National Okrug to Urals
1 armour moved from Evenki National Okrug to Novosibirsk
1 armour moved from Sikang to Novosibirsk
1 armour moved from Sikang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Alaska to Western Canada
1 bomber moved from Alaska to Western Canada
4 fighters moved from 64 Sea Zone to Western Canada
1 armour, 4 artilleries and 1 infantry moved from Persia to Caucasus
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine
Japanese take Ukraine from Russians
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 artillery moved from Egypt to 15 Sea Zone
1 artillery and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Bulgaria Romania
Germans take Bulgaria Romania from BritishCombat - Japanese
Battle in Urals
Japanese attack with 2 armour
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour in Urals, round 1 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Urals, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Urals
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 aaGun and 1 armour
Japanese roll dice for 2 armour in Novosibirsk, round 1 : 2/2 hits
Russians roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Japanese win with 2 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Western Canada
Japanese attack with 1 bomber, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters and 1 infantry in Western Canada, round 1 : 2/6 hits
British roll dice for 1 infantry in Western Canada, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Japanese attack with 1 armour, 4 artilleries and 1 infantry
Russians defend with 1 aaGun, 1 factory and 4 infantry; Americans defend with 1 armour
Japanese roll dice for 1 armour, 4 artilleries and 1 infantry in Caucasus, round 1 : 5/6 hits
Russians roll dice for 1 armour and 4 infantry in Caucasus, round 1 : 2/5 hits
4 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Casualties for Americans: 1 armour
Japanese win with 1 armour and 3 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Casualties for Americans: 1 armour
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery and 3 infantry moved from India to Persia
2 armour moved from Burma to Persia
2 armour moved from French Indo-China Thailand to Sikang
3 armour moved from Manchuria to Stanovoj Chrebet
3 artilleries and 3 infantry moved from Japan to 62 Sea Zone
3 transports moved from 64 Sea Zone to 62 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 64 Sea Zone
3 infantry moved from 64 Sea Zone to Alaska
3 artilleries moved from 64 Sea Zone to Alaska
1 infantry moved from East Indies to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 artillery moved from 34 Sea Zone to Persia
1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Morocco Algeria to Libya
1 carrier moved from 34 Sea Zone to 14 Sea Zone
2 fighters moved from 34 Sea Zone to 14 Sea Zone
2 destroyers moved from 34 Sea Zone to 14 Sea Zone
2 transports moved from 34 Sea Zone to 14 Sea Zone
2 carriers and 3 fighters moved from 16 Sea Zone to 14 Sea Zone
1 cruiser moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from 16 Sea Zone to 14 Sea Zone
2 battleships moved from 16 Sea Zone to 14 Sea Zone
2 destroyers moved from 16 Sea Zone to 14 Sea Zone
1 destroyer moved from 62 Sea Zone to 64 Sea Zone
2 fighters moved from Germany to 14 Sea Zone
4 fighters moved from Western Canada to 64 Sea Zone
1 bomber moved from Western Canada to AlaskaPlace Units - Japanese
1 factory placed in Alaska
2 submarines placed in 15 Sea Zone
3 artilleries and 3 infantry placed in Japan
3 infantry placed in India
2 armour placed in Burma
2 armour placed in French Indo-China Thailand
2 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 90 PUsTerritory Summary for Japanese :
Alaska : 1 flag, 1 aaGun, 6 armour, 11 artilleries, 1 bomber, 1 factory and 10 infantry
Anglo-Egypt Sudan : 1 flag, 1 artillery
Australia : 1 flag, Belgian Congo : 1 flag, Borneo : 1 flag, Burma : 1 flag, 2 armour and 1 factory
Buryatia S.S.R. : 1 flag, Caucasus : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 1 factory
Chinghai : 1 flag, East Indies : 1 flag, 1 aaGun and 1 factory
Egypt : 1 flag, 1 aaGun and 1 factory
Evenki National Okrug : 1 flag, French Equatorial Africa : 1 flag, 1 infantry
French Indo-China Thailand : 2 armour and 1 factory
French Madagascar : 1 flag, French West Africa : 1 flag, Fukien : 1 flag, Germany : 1 fighter
Hawaiian Islands : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 factory and 3 infantry
Italian Africa : 1 flag, Japan : 3 artilleries, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Kwangtung : 1 flag, Libya : 1 infantry
Manchuria : 2 armour and 1 factory
Midway : 1 flag, New Guinea : 1 flag, New Zealand : 1 flag, Ningxia : 1 flag, Novosibirsk : 1 flag, 1 aaGun and 2 armour
Persia : 1 flag, 2 armour, 2 artilleries and 4 infantry
Philippine Islands : 1 flag, Rhodesia : 1 flag, 1 artillery
Bulgaria Romania : 1 artillery
Sikang : 1 flag, 2 armour
Solomon Islands : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, 3 armour
Suiyuan : 1 flag, Trans-Jordan : 1 flag, Ukraine : 1 flag, 1 infantry
Union of South Africa : 1 flag, Wake Island : 1 flag, Yakut S.S.R. : 1 flag, Yunnan : 1 flag, 14 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters and 2 transports
15 Sea Zone : 2 submarines
16 Sea Zone : 2 transports
27 Sea Zone : 1 transport
34 Sea Zone : 1 transport
53 Sea Zone : 2 submarines
62 Sea Zone : 3 transports
64 Sea Zone : 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 26 / 24
Russians : 15 / 35
Japanese : 75 / 90
British : 15 / 30
Italians : 7 / 7
Chinese : 0 / 0
Americans : 40 / 53 -
hold on a sec…I want to make a noncom change
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I am going to leave the 2 ftrs in Germany instead of moving them to sz14
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Sorry for the delay in our game. I was thinking I could get in a few turns a week for the next couple of weeks, but it looks like I just need to take a vacation for a couple weeks (real life things, but good not bad!). I will be back in the saddle once school has started for my boys, so August 15 (if not before). Once again, sorry to keep you hanging. See you on August 15!
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Sorry for the delay in our game. I was thinking I could get in a few turns a week for the next couple of weeks, but it looks like I just need to take a vacation for a couple weeks (real life things, but good not bad!). I will be back in the saddle once school has started for my boys, so August 15 (if not before). Once again, sorry to keep you hanging. See you on August 15!
Dude…no worries! Real life always takes precedence. See you then.
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not an official bump….simply moving it up so I do not lose track 8-)
Hope you are enjoying your vacation
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I concede…read the following link as to why if you like
http://www.axisandallies.org/forums/index.php?topic=28165.msg999764#msg999764
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Let me just say that I’m so very sorry to hear that. I will look at the link when I get a chance over the weekend. I will leave our game open just in case you want to return – say, until the end of the month? After that I will post on the league thread if you still do not want to continue.
Our game has been SO MUCH FUN… laughing, crying, living, dying… you know it. :)





