@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2
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By not clearing out the Italian DD’s with the US navy, I may have just handed you the game. I even used the UK BB instead of the CA to destroy the DD in sz94.
Moral of the story: Don’t play Axis and Allies after half a bottle of brandy. :lol:
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Do you want to start over from US20?
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No, that’s ok. It makes the game more interesting.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :20
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Greece to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 submarines
British defend with 1 destroyer
Italians roll dice for 2 submarines in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 fighter and 2 submarines
British defend with 1 destroyer
Italians roll dice for 2 submarines in 99 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 93 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 battleship
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship in 94 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 battleship owned by the British lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 battleship
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
4 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Eastern Persia to Persia
1 aaGun and 4 infantry moved from Eastern Persia to Turkmenistan
1 aaGun moved from Eastern Persia to Persia
1 armour moved from Persia to Turkmenistan
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from 94 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 68 / 98
Russians : 5 / 0
Japanese : 15 / 13
Americans : 76 / 101
Chinese : 23 / 29
British : 35 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :20
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to EgyptTurn Complete - ANZAC
Territory Summary for ANZAC :
Dutch New Guinea : 1 flag, 1 aaGun
22 Sea Zone : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 infantry
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 68 / 98
Russians : 5 / 0
Japanese : 15 / 13
Americans : 76 / 101
Chinese : 23 / 29
British : 35 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :20
Combat Move - French
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 94 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 68 / 98
Russians : 5 / 0
Japanese : 15 / 13
Americans : 76 / 101
Chinese : 23 / 29
British : 35 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
12 armour, 18 artilleries, 6 infantry and 17 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery and 1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 : 1/2 hits
Americans roll dice for 1 mech_infantry in Novosibirsk, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Novosibirsk
Germans win, taking Novosibirsk from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 13 armour, 18 artilleries, 6 infantry and 17 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 13 armour, 18 artilleries, 6 infantry and 17 mech_infantrys in Trans-Jordan, round 1 : 12/54 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 13 armour, 18 artilleries, 5 infantry and 17 mech_infantrys remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
3 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
3 aaGuns moved from Iraq to Trans-Jordan
2 carriers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Greece to 97 Sea Zone
3 mech_infantrys moved from Volgograd to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
4 artilleries and 6 infantry moved from Karelia to Novgorod
5 artilleries and 5 infantry moved from Finland to Karelia
4 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to 97 Sea Zone
3 mech_infantrys moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from France to Northern Italy
4 infantry moved from Northern Italy to 97 Sea Zone
2 aaGuns moved from Northern Italy to 97 Sea Zone
2 aaGuns and 4 infantry moved from 97 Sea Zone to Greece
1 aaGun moved from Western Germany to Northern Italy
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
2 submarines moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Yugoslavia to Northern ItalyPlace Units - Germans
2 carriers and 1 destroyer placed in 97 Sea Zone
1 battleship, 1 destroyer and 1 fighter placed in 97 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsProduction/PUs Summary :
Germans : 74 / 99
Russians : 5 / 0
Japanese : 15 / 13
Americans : 75 / 101
Chinese : 23 / 29
British : 30 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Combat Move - Russians
3 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 1 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Novosibirsk
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Novosibirsk : 1 flag, 3 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 73 / 99
Russians : 6 / 0
Japanese : 15 / 13
Americans : 75 / 101
Chinese : 23 / 29
British : 30 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
Non Combat Move - Japanese
3 armour, 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-JordanPlace Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 6 PUs (9 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 73 / 99
Russians : 6 / 0
Japanese : 15 / 12
Americans : 75 / 101
Chinese : 23 / 29
British : 30 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Purchase Units - Americans
Americans buy 13 infantry, 5 mech_infantrys and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 armour and 10 mech_infantrys moved from West India to Eastern Persia
1 bomber moved from India to 98 Sea Zone
3 bombers and 6 fighters moved from Egypt to 96 Sea Zone
3 fighters moved from Ethiopia to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 mech_infantry moved from Timguska to Urals
Americans take Urals from Germans
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Novosibirsk to Vologda
Americans take Vologda from GermansCombat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in 96 Sea Zone
Americans attack with 3 bombers and 9 fighters
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 3 bombers and 9 fighters in 96 Sea Zone, round 1 : 7/12 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 5/10 hits
1 carrier owned by the Italians , 4 destroyers owned by the Italians , 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in 96 Sea Zone
Americans roll dice for 2 bombers and 5 fighters in 96 Sea Zone, round 2 : 2/7 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/5 hits
3 fighters owned by the Americans and 2 cruisers owned by the Italians lost in 96 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 96 Sea Zone, round 3 : 4/4 hits
Italians roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/3 hits
1 fighter owned by the Americans , 1 battleship owned by the Italians , 1 tactical_bomber owned by the Germans , 2 bombers owned by the Americans and 1 fighter owned by the Germans lost in 96 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers and 4 destroyers
Casualties for Americans: 3 bombers and 8 fighters
Battle in Eastern Persia
Americans attack with 4 armour and 10 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 4 armour and 10 mech_infantrys in Eastern Persia, round 1 : 4/14 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Persia
Americans win, taking Eastern Persia from Japanese with 4 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber
Germans defend with 4 transports
4 transports owned by the Germans lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Germans: 4 transportsNon Combat Move - Americans
1 bomber moved from 98 Sea Zone to Egypt
1 armour, 1 infantry and 5 mech_infantrys moved from Tobruk to Alexandria
1 armour and 5 mech_infantrys moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
2 mech_infantrys moved from Libya to Alexandria
11 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
10 infantry moved from Tunisia to Libya
20 infantry moved from Algeria to 92 Sea Zone
2 carriers, 5 cruisers, 5 destroyers, 20 infantry and 10 transports moved from 92 Sea Zone to 98 Sea Zone
20 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 11 infantry moved from Morocco to 91 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 11 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from India to Alexandria
1 fighter moved from India to Ethiopia
1 fighter moved from Timguska to Novosibirsk
2 mech_infantrys moved from Buryatia to Yenisey
1 mech_infantry moved from Jehol to Suiyuyan
2 armour and 1 mech_infantry moved from Korea to Buryatia
4 infantry moved from Siam to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
2 transports moved from 55 Sea Zone to 37 Sea Zone
2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Northern Territory to South Australia
4 infantry moved from 55 Sea Zone to Northern Territory
3 armour moved from French Indo China to SiamPlace Units - Americans
6 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
2 mech_infantrys placed in Central United States
3 mech_infantrys placed in Korea
3 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 airfield
Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Okinawa : 1 flag
Marianas : 1 flag, 1 infantry
Siam : 1 flag, 3 armour and 1 infantry
Hainan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Northern Territory : 1 flag, 4 infantry
South Australia : 1 flag, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 2 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 2 armour and 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 harbour
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
63 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
55 Sea Zone : 1 flag, 2 transports
62 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Alexandria : 1 flag, 1 bomber, 1 infantry and 2 mech_infantrys
Gibraltar : 1 flag, 10 infantry
Egypt : 1 flag, 6 armour, 2 artilleries, 1 bomber, 1 fighter, 23 infantry and 17 mech_infantrys
Morocco : 1 flag, 1 armour and 1 infantry
Tobruk : 1 flag, 1 armour, 1 artillery, 22 infantry and 1 mech_infantry
Libya : 1 flag, 10 infantry
Ethiopia : 1 flag, 1 fighter
Urals : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag, 1 fighter
Vologda : 1 flag, 1 mech_infantry
96 Sea Zone : 1 flag, 1 destroyer and 6 transports
94 Sea Zone : 1 flag, 1 cruiser and 2 submarines
Eastern Persia : 1 flag, 4 armour and 10 mech_infantrys
101 Sea Zone : 1 flag, 6 transports
Brazil : 1 flag
98 Sea Zone : 1 flag, 2 carriers, 5 cruisers, 5 destroyers and 10 transports
91 Sea Zone : 1 flag, 6 transportsProduction/PUs Summary :
Germans : 70 / 99
Russians : 6 / 0
Japanese : 15 / 12
Americans : 78 / 103
Chinese : 23 / 29
British : 30 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Tsinghai
3 infantry placed in Kansu
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 10 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Kansu : 1 flag, 40 infantry
Tsinghai : 1 flag, 18 artilleries, 1 fighter and 38 infantry
Sikang : 1 flag, 40 infantryProduction/PUs Summary :
Germans : 70 / 99
Russians : 6 / 0
Japanese : 15 / 12
Americans : 78 / 103
Chinese : 23 / 29
British : 30 / 31
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Combat Move - British
1 infantry moved from South Australia to Victoria
UK_Pacific take Victoria from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
British take Norway from GermansCombat - British
British creates battle in territory 39 Sea ZoneNon Combat Move - British
1 mech_infantry moved from Tunisia to Tobruk
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
5 infantry moved from Algeria to Morocco
1 mech_infantry moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 artillery, 12 infantry and 3 mech_infantrys moved from West India to Eastern Persia
8 infantry moved from India to West IndiaPlace Units - British
2 destroyers placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour placed in Union of South Africa
British undo move 3.
1 armour placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Victoria : 1 flag, 1 infantry
West India : 1 flag, 8 infantry
Belgian Congo : 1 flag, 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 1 airfield, 7 armour, 2 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Morocco : 1 flag, 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry
Tobruk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 transport
96 Sea Zone : 1 flag, 1 transport
76 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag, 1 artillery, 12 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag, 1 carrier and 1 cruiser
110 Sea Zone : 1 flag, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 67 / 99
Russians : 6 / 0
Japanese : 14 / 12
Americans : 78 / 103
Chinese : 23 / 29
British : 33 / 33
UK_Pacific : 26 / 1
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_upgrade
Kwangtung : 1 flag, 1 factory_minor
Queensland : 1 flag
Victoria : 1 flag
Northern Territory : 1 flag
South Australia : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 67 / 99
Russians : 6 / 0
Japanese : 14 / 12
Americans : 78 / 103
Chinese : 23 / 29
British : 33 / 33
UK_Pacific : 26 / 32
Italians : 11 / 11
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think I really needed SZ96 to hold … I dunno if Italy should suicide on SZ98 or if that’s even worth it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
2 submarines moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to 96 Sea Zone
3 fighters moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 2 submarines
British defend with 1 transport; Americans defend with 1 destroyer and 6 transports
Italians roll dice for 2 submarines in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 7 transports in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 7 transports in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the British and 6 transports owned by the Americans lost in 96 Sea Zone
Italians roll dice for 2 submarines in 96 Sea Zone, round 3 : 1/2 hits
Italians win with 1 fighter and 2 submarines remaining. Battle score for attacker is 57
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 6 transports
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 cruiser and 2 submarines
Italians roll dice for 1 submarine in 94 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 94 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 1 : 1/1 hits
2 submarines owned by the Americans , 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the Americans lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser and 2 submarinesNon Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 67 / 99
Russians : 6 / 0
Japanese : 14 / 12
Americans : 78 / 103
Chinese : 23 / 29
British : 33 / 33
UK_Pacific : 26 / 32
Italians : 11 / 13
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
Dutch New Guinea : 1 flag, 1 aaGun
22 Sea Zone : 1 flag
Egypt : 1 flag, 1 infantry
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 67 / 99
Russians : 6 / 0
Japanese : 14 / 12
Americans : 78 / 103
Chinese : 23 / 29
British : 33 / 33
UK_Pacific : 26 / 32
Italians : 11 / 13
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :21
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 67 / 99
Russians : 6 / 0
Japanese : 14 / 12
Americans : 78 / 103
Chinese : 23 / 29
British : 33 / 33
UK_Pacific : 26 / 32
Italians : 11 / 13
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need surface/submerge orders for Soviet sub
If you surface, let me know under what conditions you would choose to submerge.
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forgot a combat one sec
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fixed





