No scrambles, let’s have some fun!
L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2
-
Will do.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :18
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Persia: 1 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern FranceCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 1 aaGun and 11 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
British roll dice for 1 aaGun, 16 infantry and 1 mech_infantry in Egypt, round 1 : 3/17 hits
1 aaGun owned by the Americans , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 16 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 aaGun
Battle in Southern France
Italians attack with 1 artillery and 2 fighters
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Southern France, round 1 : 1/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Malta to Southern Italy
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to Southern Italy
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
3 destroyers moved from 95 Sea Zone to 97 Sea Zone
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 66 / 93
Russians : 7 / 0
Japanese : 18 / 25
Americans : 75 / 100
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 20 / 25
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I also didn’t know about OOL. Italy scored one hit on Egypt (removed aa gun because that’s default OOL, but you can swap an infantry to get it back).
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :18
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
Dutch New Guinea : 1 flag, 1 aaGun
22 Sea Zone : 1 flag
Italian Somaliland : 1 flag
Iraq : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 66 / 93
Russians : 7 / 0
Japanese : 18 / 25
Americans : 75 / 100
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 20 / 25
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :18
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 66 / 93
Russians : 7 / 0
Japanese : 18 / 25
Americans : 75 / 100
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 20 / 25
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 10 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Libya to 96 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 fighter and 3 tactical_bombers moved from Libya to Egypt
2 fighters moved from 96 Sea Zone to Egypt
3 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Volgograd to Egypt
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 armour and 1 artillery moved from Evenkiyskiy to UralsCombat - Germans
Battle in Urals
Germans attack with 1 armour and 1 artillery
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 artillery in Urals, round 1 : 2/2 hits
Americans roll dice for 1 mech_infantry in Urals, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Urals
Germans win, taking Urals from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 3/6 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Egypt
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 11 infantry
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 6 tactical_bombers in Egypt, round 1 : 7/17 hits
British roll dice for 16 infantry and 1 mech_infantry in Egypt, round 1 : 3/17 hits
3 infantry owned by the Germans and 7 infantry owned by the Americans lost in Egypt
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers in Egypt, round 2 : 7/14 hits
British roll dice for 9 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits
3 infantry owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans and 4 infantry owned by the Americans lost in Egypt
Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in Egypt, round 3 : 7/10 hits
British roll dice for 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Germans: 2 bombers, 4 infantry and 3 tactical_bombers
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Americans: 11 infantryNon Combat Move - Germans
2 fighters moved from Egypt to 99 Sea Zone
1 fighter and 3 tactical_bombers moved from Egypt to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy
1 artillery moved from Northern Italy to 97 Sea Zone
4 artilleries moved from Western Germany to Northern Italy
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
5 mech_infantrys moved from Germany to France
5 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to France
5 infantry moved from Finland to Karelia
4 artilleries moved from Finland to Karelia
1 infantry moved from Finland to KareliaPlace Units - Germans
1 carrier placed in 99 Sea Zone
3 transports placed in 97 Sea Zone
2 transports placed in 97 Sea Zone
2 artilleries and 1 infantry placed in France
1 artillery and 9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsProduction/PUs Summary :
Germans : 72 / 100
Russians : 7 / 0
Japanese : 18 / 25
Americans : 74 / 100
Chinese : 23 / 29
British : 29 / 36
UK_Pacific : 20 / 25
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Kansu to TimguskaTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 1 flag, 1 bomber
Timguska : 1 flag, 3 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 72 / 100
Russians : 7 / 0
Japanese : 18 / 25
Americans : 74 / 100
Chinese : 23 / 29
British : 29 / 36
UK_Pacific : 20 / 25
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
3 armour, 1 artillery, 1 fighter and 1 mech_infantry moved from Persia to Northwest PersiaPlace Units - Japanese
1 fighter and 2 infantry placed in New South Wales
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 72 / 100
Russians : 7 / 0
Japanese : 18 / 19
Americans : 74 / 100
Chinese : 23 / 29
British : 29 / 36
UK_Pacific : 20 / 25
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Purchase Units - Americans
Americans buy 1 artillery, 14 infantry, 3 mech_infantrys and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
5 armour, 2 artilleries, 4 infantry and 12 mech_infantrys moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Germans
1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Trans-Jordan
Americans attack with 5 armour, 2 artilleries, 4 infantry and 12 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 5 armour, 2 artilleries, 4 infantry and 12 mech_infantrys in Trans-Jordan, round 1 : 6/23 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking 6 Sea Zone from Japanese, taking Trans-Jordan from Italians with 5 armour, 2 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 5 cruisers, 3 destroyers, 6 fighters, 1 submarine and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 carriers, 5 cruisers, 3 destroyers, 6 fighters and 6 transports in 92 Sea Zone, round 1 : 6/14 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 2 carriers, 5 cruisers, 3 destroyers, 6 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from Caroline Islands to Western Australia
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
2 transports moved from 56 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to India
3 mech_infantrys moved from Shan State to India
3 infantry moved from Siam to Shan State
2 infantry and 1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Korea to Buryatia
1 armour, 11 infantry and 5 mech_infantrys moved from Algeria to Tunisia
10 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 armour, 10 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 3 destroyers, 10 infantry, 1 mech_infantry, 1 submarine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Tunisia
1 bomber moved from Philippines to India
2 bombers moved from Philippines to Western AustraliaPlace Units - Americans
3 mech_infantrys placed in Korea
3 infantry placed in French Indo China
10 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 airfield
Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Okinawa : 1 flag
Marianas : 1 flag, 1 infantry
Siam : 1 flag, 2 infantry and 1 mech_infantry
Hainan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Shan State : 1 flag, 3 infantry
India : 1 flag, 4 armour, 3 bombers, 3 fighters and 10 mech_infantrys
Western Australia : 1 flag, 2 armour, 1 artillery, 2 bombers, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Yakut S.S.R. : 1 flag, 2 mech_infantrys
Timguska : 1 flag
Buryatia : 1 flag, 1 fighter and 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 harbour
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
63 Sea Zone : 1 flag, 1 submarine
56 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
62 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Central United States : 1 flag, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Trans-Jordan : 1 flag, 5 armour, 2 artilleries, 3 infantry and 12 mech_infantrys
Gibraltar : 1 flag, 3 fighters and 10 infantry
Morocco : 1 flag, 1 armour, 10 infantry and 1 mech_infantry
Algeria : 1 flag, 10 infantry and 2 mech_infantrys
Tunisia : 1 flag, 1 armour, 1 fighter, 11 infantry and 5 mech_infantrys
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Iraq : 1 flag, 1 aaGun
92 Sea Zone : 1 flag, 2 carriers, 5 cruisers, 3 destroyers, 2 fighters, 1 submarine and 6 transports
101 Sea Zone : 1 flag, 6 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 cruiser, 3 destroyers, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 71 / 100
Russians : 7 / 0
Japanese : 18 / 19
Americans : 76 / 101
Chinese : 23 / 29
British : 30 / 36
UK_Pacific : 20 / 25
Italians : 13 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Tsinghai
3 infantry placed in Sikang
3 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 10 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Kansu : 1 flag, 35 infantry
Tsinghai : 1 flag, 14 artilleries, 1 fighter and 34 infantry
Sikang : 1 flag, 35 infantryProduction/PUs Summary :
Germans : 71 / 100
Russians : 7 / 0
Japanese : 18 / 19
Americans : 76 / 101
Chinese : 23 / 29
British : 30 / 36
UK_Pacific : 20 / 25
Italians : 13 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Combat Move - British
1 infantry moved from Northern Territory to Queensland
UK_Pacific take Queensland from Japanese
1 infantry moved from Northern Territory to South Australia
UK_Pacific take South Australia from Japanese
11 armour, 3 fighters and 12 mech_infantrys moved from Iraq to Egypt
2 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern FranceCombat - British
Battle in Egypt
British attack with 11 armour, 3 fighters and 12 mech_infantrys
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 11 armour, 3 fighters and 12 mech_infantrys in Egypt, round 1 : 9/26 hits
Germans roll dice for 2 artilleries in Egypt, round 1 : 1/2 hits
1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 11 armour, 3 fighters and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 1 : 2/6 hits
Italians roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Southern France to 92 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 aaGun, 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Yunnan to India
1 transport moved from 55 Sea Zone to 37 Sea Zone
3 fighters moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs (4 lost to blockades); end with 36 PUs totalTerritory Summary for British :
India : 1 flag, 1 airfield, 1 bomber, 1 harbour, 6 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 1 infantry
South Australia : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 1 aaGun, 2 artilleries, 3 fighters and 2 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 11 armour, 1 factory_minor, 1 harbour and 11 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Morocco : 1 flag, 5 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 3 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 aaGun and 3 infantry
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
91 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 66 / 100
Russians : 7 / 0
Japanese : 15 / 19
Americans : 76 / 101
Chinese : 23 / 29
British : 38 / 36
UK_Pacific : 23 / 0
Italians : 10 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Place Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 7 infantry
Some Units in Queensland change ownership: 1 airfield and 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_upgrade
Kwangtung : 1 flag, 1 factory_minor
Queensland : 1 flag
Northern Territory : 1 flag
South Australia : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 66 / 100
Russians : 7 / 0
Japanese : 15 / 19
Americans : 76 / 101
Chinese : 23 / 29
British : 38 / 36
UK_Pacific : 23 / 28
Italians : 10 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 1 : 3/5 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern Italy to Greece
3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
3 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from West India to Persia
2 aaGuns, 1 artillery and 9 infantry moved from West India to Eastern Persia
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 66 / 100
Russians : 7 / 0
Japanese : 15 / 19
Americans : 76 / 101
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 23 / 28
Italians : 13 / 14
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Trans-JordanTurn Complete - ANZAC
Territory Summary for ANZAC :
Dutch New Guinea : 1 flag, 1 aaGun
22 Sea Zone : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 66 / 100
Russians : 7 / 0
Japanese : 15 / 19
Americans : 76 / 101
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 23 / 28
Italians : 13 / 14
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :19
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 66 / 100
Russians : 7 / 0
Japanese : 15 / 19
Americans : 76 / 101
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 23 / 28
Italians : 13 / 14
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m too tired to figure out Germany’s Buy tonight.
I have to note, it’s fun to see all units converging on Cairo for what I can only assume will be a series of climatic battles :-D
-
I’m too tired to figure out Germany’s Buy tonight.
I have to note, it’s fun to see all units converging on Cairo for what I can only assume will be a series of climatic battles :-D
Yep. The battle for 1 territory will determine the fate of the game. And you wanted to resign a while back. :-P
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :20
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries, 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
13 armour, 18 artilleries, 7 infantry and 17 mech_infantrys moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
5 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Egypt
2 fighters moved from 99 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
1 armour moved from Urals to Kazakhstan
Germans take Novosibirsk from Russians
Germans take Kazakhstan from Russians
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Iraq
Germans attack with 13 armour, 18 artilleries, 7 infantry and 17 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 aaGun
Germans roll dice for 13 armour, 18 artilleries, 7 infantry and 17 mech_infantrys in Iraq, round 1 : 22/55 hits
Americans roll dice for 2 aaGuns and 3 infantry in Iraq, round 1 : 1/3 hits
3 infantry owned by the British , 1 infantry owned by the Germans , 1 aaGun owned by the Americans and 1 aaGun owned by the British lost in Iraq
Germans win, taking Iraq from Americans with 13 armour, 18 artilleries, 6 infantry and 17 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 aaGun
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
British defend with 3 infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Holland Belgium, round 1 : 1/5 hits
British roll dice for 3 infantry in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Egypt
Germans attack with 6 artilleries, 5 fighters, 8 infantry and 5 tactical_bombers
British defend with 1 airfield, 11 armour, 1 factory_minor, 1 harbour and 11 mech_infantrys
Germans roll dice for 6 artilleries, 5 fighters, 8 infantry and 5 tactical_bombers in Egypt, round 1 : 8/24 hits
British roll dice for 11 armour and 11 mech_infantrys in Egypt, round 1 : 9/22 hits
8 infantry owned by the Germans , 8 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Egypt
Germans roll dice for 5 artilleries, 5 fighters and 5 tactical_bombers in Egypt, round 2 : 10/15 hits
British roll dice for 11 armour and 3 mech_infantrys in Egypt, round 2 : 8/14 hits
7 armour owned by the British , 2 tactical_bombers owned by the Germans , 3 mech_infantrys owned by the British , 5 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Egypt
British win with 4 armour remaining. Battle score for attacker is 6
Casualties for Germans: 6 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers
Casualties for British: 7 armour and 11 mech_infantrys
3 tactical_bombers owned by the Germans and 4 fighters owned by the Germans retreatedNon Combat Move - Germans
3 aaGuns moved from Northwest Persia to Iraq
1 tactical_bomber moved from Egypt to Greece
4 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Albania to Greece
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
3 mech_infantrys moved from Germany to Northern Italy
1 artillery and 2 infantry moved from Samara to Kazakhstan
1 artillery moved from Urals to Vologda
2 mech_infantrys moved from France to Southern Italy
2 aaGuns moved from France to Northern Italy
3 mech_infantrys moved from France to Western Germany
2 artilleries and 7 infantry moved from France to Western Germany
10 infantry moved from Germany to Western Germany
5 artilleries and 14 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 airfield, 1 artillery and 2 fighters placed in Greece
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Yugoslavia
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsProduction/PUs Summary :
Germans : 73 / 98
Russians : 5 / 0
Japanese : 15 / 19
Americans : 74 / 101
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 23 / 28
Italians : 13 / 14
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :20
Combat Move - Russians
1 bomber moved from Tsinghai to VolgogradCombat - Russians
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Timguska : 1 flag, 3 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 73 / 98
Russians : 5 / 0
Japanese : 15 / 19
Americans : 74 / 101
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 23 / 28
Italians : 13 / 14
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :20
Purchase Units - Japanese
Japanese buy 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
1 bomber moved from Northwest Persia to EgyptCombat - Japanese
Strategic bombing raid in Egypt
AA guns fire in Egypt : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Japanese
3 armour, 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to IraqPlace Units - Japanese
3 mech_infantrys placed in Persia
2 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 7 PUs (8 lost to blockades); end with 8 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 73 / 98
Russians : 5 / 0
Japanese : 15 / 13
Americans : 74 / 101
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 23 / 28
Italians : 13 / 14
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





