Mistergreen (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Norway to 112 Sea ZoneTurn Complete - French
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@alexgreat:
ah yes, the TT thing worked of course because I had no air to scramble. My error, my apologies.
No worries. :-)
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although I doubt that the Japanese would have agreed with Larry’s rule. Hey, I dont like the looks of this fleet right next to the homeland … but its the US non-combat phase, so lets wave a few flags instead.
Hostile ships should be susceptible to the 6 kamikaze any time, if you ask me. Larry doesnt, thats for sure ;)
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It’s a abstact game so I figure it has more to do with gameplay than realism. :-)
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Of course thats the reason, and a game needs a mechanism. But in this specific example I dont see an endangerment of the rules in general or a breakdown of the system. Kamikaze has been introduced to the game, its unique, and it could easily follow unique rules. Wouldnt complicate the game at all: Enter those SZs and face strikes, end of story. You probably do not often have added realism and game play that did not become more complex together. Problem is, of course, you start here, and then one thing after another gets questioned.
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It does not have to be that it makes things to complicated either. It could be about balance.
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good point!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 1 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 armour, 1 infantry and 2 mech_infantrys moved from Vyborg to Novgorod
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern FranceCombat - Germans
Germans creates battle in territory 113 Sea Zone
Russians scrambles 1 units out of Norway to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 fighter; Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans winRussians win with 1 cruiser and 1 fighter remaining, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Denmark from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Germans win with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Moving scrambled unit from 113 Sea Zone back to originating territory: NorwayNon Combat Move - Germans
1 aaGun moved from Vyborg to Novgorod
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to France
1 fighter moved from Holland Belgium to France
1 armour moved from Germany to France
1 fighter moved from Southern France to France
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 infantry moved from Bessarabia to Romania
17 armour and 17 mech_infantrys moved from Eastern Poland to Germany
1 aaGun, 4 artilleries and 24 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
1 armour, 5 infantry and 4 mech_infantrys placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
2 armour, 2 infantry and 4 mech_infantrys moved from Karelia to Novgorod
6 artilleries moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Northwest PersiaCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 aaGun
Battle in Northwest Persia
Russians attack with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 6 artilleries, 2 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 2 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Russians win with 2 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 8 infantry moved from Bryansk to Western Ukraine
1 aaGun, 4 fighters and 2 tactical_bombers moved from Rostov to Caucasus
10 infantry moved from Kazakhstan to Samara
1 aaGun moved from Kazakhstan to Samara
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Samara
7 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Japanese
Japanese buy 5 armour, 3 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Western Australia
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Chahar to Kazakhstan
1 infantry moved from Timguska to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
2 submarines owned by the Japanese Submerged
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese winJapanese winAmericans win with no units remaining with no units remaining, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 armour moved from India to Eastern Persia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
1 infantry moved from Siberia to Amur
1 armour moved from Urals to Kansu
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Kansu to Timguska
11 armour, 1 artillery and 2 mech_infantrys moved from Shensi to Tsinghai
1 aaGun moved from Suiyuyan to Kansu
1 infantry moved from Central Mongolia to Suiyuyan
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 transport moved from 56 Sea Zone to 43 Sea Zone
1 transport moved from 56 Sea Zone to 43 Sea Zone
1 carrier moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to Japan
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Kazakhstan to SzechwanPlace Units - Japanese
3 armour placed in Manchuria
3 destroyers placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in India
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Japan: 1 fighter
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Manchuria: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 66 PUs (16 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Kamikaze sz19?
ss, dd, 4 fig vs 2 ss.I forgot to save before I hit done so if you want to sink my destroyer please roll for kamikaze on the forum.
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Lets try two on the DD. I hope I remember the right order….
Rolling 2d6:
(3, 5) -
DD is safe.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 mech_infantry moved from New South Wales to Northern Territory
ANZAC take Northern Territory from Japanese
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer and 4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 fighters moved from 91 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 submarines
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 4 destroyers and 3 submarines
Italians defend with 1 destroyer
Americans win with 4 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Americans win with 4 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Americans
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Southern France to 92 Sea Zone
3 carriers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Norway to 112 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery moved from New South Wales to South Australia
4 fighters moved from 19 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 carriers and 4 destroyers moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
3 infantry placed in Norway
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - British
British buy 1 airfield and 1 destroyer; Remaining resources: 2 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Recording Battle StatisticsNon Combat Move - British
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Norway to United Kingdom
3 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from Norway to 112 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 fighter moved from 95 Sea Zone to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Italians win with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Belgian Congo to French Central Africa
1 armour moved from Belgian Congo to French Central Africa
1 armour moved from Belgian Congo to French Central Africa
1 armour moved from Belgian Congo to French Central Africa
1 armour moved from Belgian Congo to French Central Africa
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoPlace Units - Italians
3 infantry placed in Iraq
3 armour placed in Egypt
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:Italians from 95 Sea Zone: 1 fighter
EDIT: Italians player Removing units owned by PlayerID named:Italians from 95 Sea Zone: 1 fighter
EDIT: Italians player Adding units owned by PlayerID named:Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs (5 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 39 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 aaGuns, 3 artilleries and 8 infantry moved from New South Wales to South Australia
1 fighter moved from Caroline Islands to Queensland
1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Germans
Germans buy 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Holland Belgium
Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans winRussians win with 1 cruiser remaining, taking Holland Belgium from British with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Holland Belgium to 95 Sea Zone
1 fighter moved from Holland Belgium to 95 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
6 mech_infantrys moved from Western Germany to France
17 armour moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to France
1 armour moved from Western Germany to France
1 armour moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
1 infantry moved from Poland to GermanyPlace Units - Germans
3 infantry placed in France
1 mech_infantry placed in Western Germany
6 infantry placed in Western Germany
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Poland: 1 aaGun
EDIT: Germans player Adding units owned by PlayerID named:Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
MrGreen, if my sub had been able to move to SZ 125 legally this turn, can you pls edit it in there, thank you. Not sure exactly, but as non-combat it was not possible. Probably because it had a forced battle in our stand-off there.
Thx.