Is this your worst Axis round 1 ever?
12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern France to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 mech_infantry moved from Southern France to Greater Southern Germany
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 1 artillery moved from Northern Italy to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Greece to RomaniaPlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 16 PUs (4 lost to blockades); end with 17 PUs totalProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
2 aaGuns moved from South Australia to New South Wales
2 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Egypt to Alexandria
1 fighter moved from India to Turkmenistan
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag, 30 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
55 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Turkmenistan : 1 fighter
Iraq : 1 infantryProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 9 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Tunisia : 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 9 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Intercept?
2 bmb, tac vs 2 fig? -
nope.
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this is a good game so far, pretty tight, I lost anzac instead of calcutta, which is strange for me, but at least it is something I have a shot at liberating someday.
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It asked me three times for factory or airfield and since I don’t know what order they are going in my suggestion is that we do a test run. I assign the first two to IC and the last to airfield. If the match is correct we go with the dice result from the test run. If not I reload the game and do it again until I can make a succesful match. The tac can only hold one of three positions unless the game is EVIL and randomize the order… :roll:
What do you think?
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Yes it will be odd to take Sydney (errm Canberra) before Calcutta. But should be interesting to see how it turns out. :-)
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yeah yeah w/e.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 4 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
4 armour moved from Eastern Poland to Ukraine
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Belarus to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia causes: 3 damage to unit: airfield
Bombing raid in Russia causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Damaged units is as follows: airfield = 3, factory_major = 11
Battle in Ukraine
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Recording Battle Statistics
Cleaning up after air battles
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanNon Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Belarus
11 infantry moved from Eastern Poland to Belarus
1 aaGun and 6 infantry moved from Archangel to Belarus
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 battleship, 1 carrier and 3 transports moved from 115 Sea Zone to 113 Sea Zone
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Seems like I got it right on the first try. :-)
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damn no aa guns for me yet… soon, soon.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter in Bryansk, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 aaGuns and 16 infantry moved from Korea to Amur
1 infantry moved from Volgograd to Rostov
2 armour moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsTerritory Summary for Russians :
Korea : 1 flag, Amur : 2 aaGuns and 16 infantry
Tobruk : 1 flag, 1 mech_infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 2 fighters, 46 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Caucasus : 3 infantry
Samara : 4 armour and 5 mech_infantrys
Iraq : 1 flag, 114 Sea Zone : 1 submarine
81 Sea Zone : 1 infantry
Northwest Persia : 1 flag, Persia : 1 flag,
Production/PUs Summary :Germans : 50 / 64
Russians : 30 / 33
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 9 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
blah germany’s dice decided to get hot. boo.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Western Australia
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to New South Wales
2 bombers moved from Java to New South Wales
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from RussiansCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 fighter, 1 infantry and 1 mech_infantry
Japanese win with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 fighter, 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 3 carriers, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
2 bombers moved from New South Wales to Western Australia
4 fighters moved from Java to 62 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Western Australia
1 aaGun and 1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hopei to Anhwe
2 infantry moved from Jehol to Chahar
3 armour moved from Shantung to Hunan
1 armour moved from Jehol to Hunan
2 artilleries and 6 infantry moved from Jehol to Manchuria
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Anhwe to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 artillery moved from Kweichow to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in French Indo China
3 armour placed in Shantung
1 fighter and 1 mech_infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
kamikaze?
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Two strikes each on the dd in sz6. Save two.
No scramble! :wink: -
I don’t understand, it did not battle in sz 35…
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Odd, well you can always roll it out in the forum and edit in the result.
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i tried to edit the turn and redo it sort of an odd way.
Anyway you hit both dds with kamikaze your inf hit my bomber after dieing. your sub in 35 missed. so I have to figure this out.





